Player Matchup

Chaac
Chaac
GrimmyHD3
Chaac
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 85L
1,397 Elo+
Party 1
Ullr
Ullr
RedOnHead
Ullr
Level 29
God Stats
7W - 16L
1,233 SR
Queue Stats
49W - 86L
1,300 Elo+
Party 1
Zeus
Zeus
itzCartman
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 87L
1,502 Elo+
Party 1
Team Averages
Level 30
1,411 SR
1,399 Elo+

VS

Team Averages
Level 66
1,543 SR
1,474 Elo+
Mulan
Mulan
HupidStillbilly
Mulan
Level 25
God Stats
3W - 3L
1,466 SR
Queue Stats
51W - 56L
1,443 Elo+
Party 2
Ah Puch
Ah Puch
Obujin
Ah Puch
Level 65
God Stats
3W - 1L
1,545 SR
Queue Stats
30W - 35L
1,484 Elo+
Solo
Bastet
Bastet
iLexure
Bastet
Level 107
God Stats
8W - 6L
1,618 SR
Queue Stats
153W - 157L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GrimmyHD3
Chaac
13
0 / 6 / 2
8,726
545
8,358
17,960
13,193
Ullr
13
1 / 6 / 1
9,174
573
7,613
12,625
4,414
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 7 / 1
9,465
592
10,858
11,974
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 14
11,467
717
9,530
12,277
10,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Obujin
Ah Puch
17
5 / 2 / 13
11,704
732
12,873
9,034
3,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
iLexure
Bastet
18
9 / 0 / 9
11,889
743
15,914
14,337
6,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
2
Kills
19
19
Deaths
2
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chaac
GrimmyHD3
Chaac
0
6
2
0.17
W
5
0
14
12
W
Ah Puch
Obujin
Ah Puch
5
2
13
5.75
L
Ullr
1
6
1
0.25
W
Bastet
iLexure
Bastet
9
0
9
13.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,829
Damage
38,317
42,559
Taken
35,648
21,670
Mitigated
20,627
2,165
Healing
9,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GrimmyHD3
Chaac
8,358
929
0
1,866
17,960
13,193
0
5,962
11,998
0
24,471
W
9,530
2,057
0
1,133
12,277
10,056
516
4,954
7,323
0
22,981
W
Ah Puch
Obujin
Ah Puch
12,873
1,026
220
3,066
9,034
3,922
654
3,578
5,456
61,463
0
L
Ullr
7,613
1,729
0
71
12,625
4,414
370
2,677
9,948
0
17,427
W
Bastet
iLexure
Bastet
15,914
4,063
0
4,726
14,337
6,649
1,003
2,731
11,606
0
54,233
L
10,858
855
0
228
11,974
4,063
0
4,541
7,433
40,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,365
Gold Earned
35,060
181
Minions Killed
190
3
Camps Cleared
11
736,887
Distance Traveled
894,880
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,726
545
27
2
0
276,637
2
W
Mulan
11,467
717
20
1
3
282,491
0
W
Ah Puch
11,704
732
109
7
2
284,264
4
L
Ullr
9,174
573
55
3
0
227,196
3
W
Bastet
11,889
743
61
4
6
328,125
0
L
Zeus
9,465
592
99
6
3
233,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role