Player Matchup

Shiva
Shiva
 
Shiva
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
VapePods
Anubis
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,802 Elo+
Party 1
Anhur
Anhur
faversaver
Anhur
Level 160
God Stats
2W - 0L
1,706 SR
Queue Stats
86W - 64L
1,560 Elo+
Party 1
Team Averages
Level 122
1,569 SR
1,621 Elo+

VS

Team Averages
Level 70
1,436 SR
1,473 Elo+
Cerberus
Cerberus
ChibiGamerOG
Cerberus
Level 86
God Stats
15W - 28L
1,387 SR
Queue Stats
197W - 314L
1,449 Elo+
Solo
Danzaburou
Danzaburou
DaShrimpy
Danzaburou
Level 58
God Stats
3W - 7L
1,441 SR
Queue Stats
85W - 95L
1,469 Elo+
Party 2
Merlin
Merlin
fourya
Merlin
Level 67
God Stats
64W - 58L
1,480 SR
Queue Stats
457W - 467L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
1 / 4 / 7
9,733
649
10,172
16,956
15,477
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
VapePods
Anubis
15
4 / 5 / 6
11,018
735
11,599
12,075
5,551
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
16
5 / 3 / 4
11,221
748
19,233
14,481
5,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChibiGamerOG
Cerberus
13
1 / 4 / 6
9,812
654
5,277
23,487
19,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Danzaburou
DaShrimpy
Danzaburou
14
3 / 5 / 7
10,050
670
13,231
11,568
5,383
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
fourya
Merlin
17
8 / 1 / 4
11,597
773
16,207
10,278
5,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
29
10
Kills
12
12
Deaths
10
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
4
7
1.13
L
Cerberus
ChibiGamerOG
Cerberus
1
4
6
1
L
Danzaburou
DaShrimpy
Danzaburou
3
5
7
1.3
W
Anubis
VapePods
Anubis
4
5
6
1.4
W
Anhur
5
3
4
2.33
L
Merlin
fourya
Merlin
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,004
Damage
34,715
43,512
Taken
45,333
26,908
Mitigated
29,996
10,327
Healing
5,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
10,172
2,665
780
2,309
16,956
15,477
294
8,015
8,941
0
33,640
L
Cerberus
ChibiGamerOG
Cerberus
5,277
402
0
3,064
23,487
19,275
228
7,517
15,970
17,474
0
L
Danzaburou
DaShrimpy
Danzaburou
13,231
4,083
0
1,246
11,568
5,383
0
2,460
9,108
0
32,090
W
Anubis
VapePods
Anubis
11,599
243
0
3,154
12,075
5,551
621
7,135
4,940
28,514
0
W
Anhur
19,233
10,220
0
4,084
14,481
5,880
1,689
6,887
7,594
0
67,787
L
Merlin
fourya
Merlin
16,207
592
0
750
10,278
5,338
1,308
1,923
8,355
54,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,972
Gold Earned
31,459
169
Minions Killed
181
5
Camps Cleared
8
775,647
Distance Traveled
807,448
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,733
649
33
2
2
284,646
5
L
Cerberus
9,812
654
37
2
2
285,120
6
L
Danzaburou
10,050
670
36
2
1
238,499
2
W
Anubis
11,018
735
32
2
0
245,353
1
W
Anhur
11,221
748
104
7
3
245,648
3
L
Merlin
11,597
773
108
7
5
283,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role