Player Matchup

Arachne
Arachne
CherryCaro
Arachne
Level 66
God Stats
9W - 3L
1,696 SR
Queue Stats
332W - 367L
1,428 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Dragonight7777
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 134L
1,454 Elo+
Solo
Fenrir
Fenrir
EVEN_RUDER_JR
Fenrir
Level 133
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 246L
1,402 Elo+
Solo
Amaterasu
Amaterasu
KaoticKevin
Amaterasu
Level 78
God Stats
10W - 6L
1,632 SR
Queue Stats
249W - 270L
1,437 Elo+
Party 1
Tyr
Tyr
MestreKame
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 79L
1,431 Elo+
Solo
Team Averages
Level 90
1,566 SR
1,430 Elo+

VS

Team Averages
Level 87
1,498 SR
1,429 Elo+
Thanatos
Thanatos
Dante_Arden
Thanatos
Level 87
God Stats
3W - 3L
1,405 SR
Queue Stats
130W - 137L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
Decidious467
Cthulhu
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
32W - 38L
1,371 Elo+
Solo
Zhong Kui
Zhong Kui
LITTLE-GMR-CHIKS
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 64L
1,411 Elo+
Party 2
Da Ji
Da Ji
NunsnGuns101
Da Ji
Level 116
God Stats
2W - 4L
1,441 SR
Queue Stats
203W - 210L
1,407 Elo+
Solo
Awilix
Awilix
ScarletEye00
Awilix
Level 27
God Stats
0W - 1L
1,645 SR
Queue Stats
23W - 21L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CherryCaro
Arachne
20
4 / 4 / 25
13,795
657
13,368
23,951
19,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
Dragonight7777
Kumbhakarna
20
3 / 7 / 24
13,393
638
18,235
26,385
16,242
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
10 / 10 / 16
14,943
712
16,808
26,396
29,467
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
KaoticKevin
Amaterasu
20
14 / 5 / 19
17,162
817
25,130
31,915
32,933
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 6 / 19
13,753
655
23,053
34,222
43,934
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dante_Arden
Thanatos
19
3 / 9 / 18
13,124
625
13,535
21,819
34,634
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Decidious467
Cthulhu
20
2 / 7 / 23
14,307
681
20,718
34,325
49,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
20
6 / 6 / 19
14,188
676
32,599
24,330
20,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 8 / 11
15,393
733
35,077
23,733
16,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Awilix
20
9 / 7 / 15
13,653
650
23,685
22,522
27,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
118
37
Kills
32
32
Deaths
37
103
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Arachne
CherryCaro
Arachne
4
4
25
4.13
L
Thanatos
Dante_Arden
Thanatos
3
9
18
1.33
L
Cthulhu
Decidious467
Cthulhu
2
7
23
1.93
W
Kumbhakarna
Dragonight7777
Kumbhakarna
3
7
24
2.14
W
10
10
16
1.8
W
Amaterasu
KaoticKevin
Amaterasu
14
5
19
4.7
L
Zhong Kui
6
6
19
2.58
W
6
6
19
2.58
L
12
8
11
2.19
L
Awilix
9
7
15
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,594
Damage
125,614
142,869
Taken
126,729
142,560
Mitigated
148,193
53,015
Healing
37,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CherryCaro
Arachne
13,368
10,661
3,340
8,731
23,951
19,984
1,315
7,601
16,350
0
24,422
L
Thanatos
Dante_Arden
Thanatos
13,535
3,544
588
5,663
21,819
34,634
26
1,727
20,092
0
22,996
L
Cthulhu
Decidious467
Cthulhu
20,718
1,841
4,270
5,190
34,325
49,359
0
7,287
27,038
62,466
0
W
Kumbhakarna
Dragonight7777
Kumbhakarna
18,235
1,698
1,365
3,751
26,385
16,242
1,882
11,957
14,428
51,325
0
W
16,808
2,044
2,542
4,939
26,396
29,467
2,336
9,923
16,473
0
28,881
W
Amaterasu
KaoticKevin
Amaterasu
25,130
10,677
4,644
10,449
31,915
32,933
1,980
12,686
19,229
2,302
45,015
L
Zhong Kui
32,599
4,983
2,777
6,867
24,330
20,576
3,702
2,396
21,934
61,435
0
W
23,053
2,933
3,634
9,620
34,222
43,934
452
11,150
23,072
0
43,722
L
35,077
7,701
3,100
2,948
23,733
16,113
837
3,261
20,472
0
54,193
L
Awilix
23,685
8,183
4,203
2,283
22,522
27,511
862
4,600
17,922
0
38,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,046
Gold Earned
70,665
181
Minions Killed
260
0
Camps Cleared
0
1,953,283
Distance Traveled
1,587,723
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
13,795
657
21
1
0
430,318
0
L
Thanatos
13,124
625
8
0
0
265,233
0
L
Cthulhu
14,307
681
96
5
0
330,176
1
W
Kumbhakarna
13,393
638
53
3
0
359,979
2
W
Fenrir
14,943
712
17
1
0
349,064
2
W
Amaterasu
17,162
817
45
2
0
429,423
0
L
Zhong Kui
14,188
676
74
4
0
302,834
0
W
Tyr
13,753
655
45
2
0
384,499
2
L
Da Ji
15,393
733
46
2
0
330,357
0
L
Awilix
13,653
650
36
2
0
359,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role