Player Matchup

Morgan Le Fay
Morgan Le Fay
Ayksm
Morgan Le Fay
Level 44
God Stats
0W - 1L
1,122 SR
Queue Stats
56W - 103L
1,242 Elo+
Party 2
Atlas
Atlas
InsaneChirris19
Atlas
Level 28
God Stats
1W - 5L
1,443 SR
Queue Stats
21W - 45L
1,098 Elo+
Party 2
Bakasura
Bakasura
joselind26
Bakasura
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 30
1,355 SR
1,280 Elo+

VS

Team Averages
Level 85
1,532 SR
1,339 Elo+
Izanami
Izanami
HrOmYaK9
Izanami
Level 81
God Stats
32W - 33L
1,423 SR
Queue Stats
329W - 386L
1,352 Elo+
Solo
Horus
Horus
JordiWitDa40676
Horus
Level 27
God Stats
39W - 51L
1,306 SR
Queue Stats
294W - 398L
1,308 Elo+
Party 1
Baron Samedi
Baron Samedi
Rafasah420
Baron Samedi
Level 148
God Stats
6W - 3L
1,867 SR
Queue Stats
417W - 466L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ayksm
Morgan Le Fay
11
4 / 5 / 0
8,002
667
11,972
12,006
4,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

10
0 / 8 / 4
7,604
634
9,330
24,765
14,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
joselind26
Bakasura
11
1 / 5 / 1
7,234
603
7,136
14,228
6,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HrOmYaK9
Izanami
15
9 / 0 / 8
10,321
860
13,098
10,576
4,439
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 4 / 15
8,284
690
7,513
13,874
6,572
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Baron Samedi
Rafasah420
Baron Samedi
15
9 / 1 / 9
10,111
843
21,384
13,256
7,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
50
5
Kills
18
18
Deaths
5
5
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Ayksm
Morgan Le Fay
4
5
0
0.8
W
Izanami
HrOmYaK9
Izanami
9
0
8
13
L
0
8
4
0.25
W
0
4
15
1.88
W
Baron Samedi
Rafasah420
Baron Samedi
9
1
9
13.5
L
Bakasura
joselind26
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,438
Damage
41,995
50,999
Taken
37,706
25,489
Mitigated
18,325
2,759
Healing
16,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Ayksm
Morgan Le Fay
11,972
1,450
0
342
12,006
4,542
0
5,870
6,136
25,145
0
W
Izanami
HrOmYaK9
Izanami
13,098
10,057
0
3,142
10,576
4,439
1,983
5,247
4,388
0
48,960
L
9,330
2,992
393
1,328
24,765
14,589
0
11,022
13,743
20,357
0
W
7,513
4,766
1,175
2,352
13,874
6,572
298
7,782
5,408
0
15,354
W
Baron Samedi
Rafasah420
Baron Samedi
21,384
1,959
3,328
6,629
13,256
7,314
755
7,755
4,822
41,346
0
L
Bakasura
joselind26
Bakasura
7,136
3,690
0
696
14,228
6,358
100
4,636
9,592
0
13,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,840
Gold Earned
28,716
80
Minions Killed
145
2
Camps Cleared
6
585,701
Distance Traveled
676,195
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,002
667
22
2
1
164,067
0
W
Izanami
10,321
860
83
7
5
210,699
0
L
Atlas
7,604
634
18
2
0
208,819
0
W
Horus
8,284
690
15
1
1
224,091
1
W
Baron Samedi
10,111
843
47
4
0
241,405
0
L
Bakasura
7,234
603
40
3
1
212,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role