Player Matchup

Anhur
Anhur
EvanTPF
Anhur
Level 67
God Stats
2W - 1L
1,687 SR
Queue Stats
200W - 183L
1,590 Elo+
Solo
Artio
Artio
FknEddie
Artio
Level 146
God Stats
1W - 1L
1,844 SR
Queue Stats
19W - 9L
1,722 Elo+
Party 1
Khepri
Khepri
JustKobe
Khepri
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,682 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MeowErinMeow
Ah Muzen Cab
Level 136
God Stats
2W - 0L
1,691 SR
Queue Stats
25W - 24L
1,654 Elo+
Party 1
Sobek
Sobek
MrSiirka
Sobek
Level 143
God Stats
3W - 2L
1,402 SR
Queue Stats
177W - 146L
1,677 Elo+
Party 1
Team Averages
Level 115
1,625 SR
1,665 Elo+

VS

Team Averages
Level 137
1,514 SR
1,646 Elo+
Sol
Sol
BLooD B4tH 0NI
Sol
Level 160
God Stats
5W - 3L
1,644 SR
Queue Stats
494W - 469L
1,564 Elo+
Party 3
Achilles
Achilles
ConcealedBreast
Achilles
Level 139
God Stats
0W - 1L
1,474 SR
Queue Stats
20W - 12L
1,547 Elo+
Party 2
Da Ji
Da Ji
J0HNNY F1SH
Da Ji
Level 160
God Stats
8W - 6L
1,588 SR
Queue Stats
604W - 623L
1,524 Elo+
Party 3
Apollo
Apollo
VocalMoons
Apollo
Level 122
God Stats
0W - 1L
1,366 SR
Queue Stats
3W - 2L
1,734 Elo+
Party 2
The Morrigan
The Morrigan
wendythepromisc
The Morrigan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 38L
1,863 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EvanTPF
Anhur
18
5 / 6 / 14
11,144
743
14,075
19,728
12,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artio
FknEddie
Artio
16
0 / 5 / 25
10,600
707
6,490
20,318
28,897
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
JustKobe
Khepri
19
4 / 4 / 24
12,037
802
8,170
21,062
26,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
MeowErinMeow
Ah Muzen Cab
20
23 / 2 / 8
14,085
939
35,900
17,916
12,289
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
MrSiirka
Sobek
18
2 / 4 / 29
11,528
769
14,363
27,125
42,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 5 / 10
11,290
753
26,682
15,491
6,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Achilles
17
5 / 5 / 7
10,455
697
13,196
22,599
24,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
3 / 10 / 14
10,115
674
16,516
19,004
10,501
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
VocalMoons
Apollo
16
4 / 8 / 10
10,686
712
16,455
16,850
8,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
wendythepromisc
The Morrigan
17
3 / 6 / 12
9,874
658
12,009
12,497
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
74
34
Kills
21
21
Deaths
34
100
Assists
53
Player
Kills
Deaths
Assists
KDA
L
6
5
10
2.2
L
Achilles
5
5
7
1.7
W
Anhur
EvanTPF
Anhur
5
6
14
2
W
Artio
FknEddie
Artio
0
5
25
2.5
L
3
10
14
1
W
Khepri
JustKobe
Khepri
4
4
24
4
W
Ah Muzen Cab
MeowErinMeow
Ah Muzen Cab
23
2
8
13.5
W
Sobek
MrSiirka
Sobek
2
4
29
4.13
L
Apollo
VocalMoons
Apollo
4
8
10
1.13
L
The Morrigan
wendythepromisc
The Morrigan
3
6
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,998
Damage
84,858
106,149
Taken
86,441
122,115
Mitigated
56,238
37,131
Healing
20,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,682
12,363
561
4,211
15,491
6,618
980
6,197
9,148
49,573
0
L
Achilles
13,196
1,977
504
4,514
22,599
24,813
0
8,142
14,457
0
18,949
W
Anhur
EvanTPF
Anhur
14,075
6,418
2,065
4,146
19,728
12,009
2,628
6,414
13,314
0
29,196
W
Artio
FknEddie
Artio
6,490
549
3,957
4,020
20,318
28,897
565
7,996
12,322
9,736
0
L
16,516
3,892
977
817
19,004
10,501
372
3,948
15,056
0
22,623
W
Khepri
JustKobe
Khepri
8,170
1,285
1,163
2,541
21,062
26,466
272
9,768
11,294
21,344
0
W
Ah Muzen Cab
MeowErinMeow
Ah Muzen Cab
35,900
15,854
1,860
7,532
17,916
12,289
3,472
4,809
13,107
0
76,313
W
Sobek
MrSiirka
Sobek
14,363
1,151
1,360
8,487
27,125
42,454
531
9,011
18,114
33,153
0
L
Apollo
VocalMoons
Apollo
16,455
6,787
4,722
2,303
16,850
8,444
546
5,455
11,395
0
27,420
L
The Morrigan
wendythepromisc
The Morrigan
12,009
2,861
731
1,387
12,497
5,862
316
5,135
7,362
20,614
1,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,394
Gold Earned
52,420
154
Minions Killed
137
0
Camps Cleared
0
1,325,834
Distance Traveled
1,163,625
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,290
753
71
5
0
215,628
1
L
Achilles
10,455
697
11
1
0
275,643
0
W
Anhur
11,144
743
38
3
0
220,346
0
W
Artio
10,600
707
5
0
0
262,236
0
L
Da Ji
10,115
674
8
1
0
214,874
1
W
Khepri
12,037
802
23
2
0
273,610
2
W
Ah Muzen Cab
14,085
939
67
4
0
288,190
0
W
Sobek
11,528
769
21
1
0
281,452
0
L
Apollo
10,686
712
21
1
0
236,304
0
L
The Morrigan
9,874
658
26
2
0
221,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role