Player Matchup

Cthulhu
Cthulhu
AUNTJEMIMA47
Cthulhu
Level 26
God Stats
2W - 1L
1,617 SR
Queue Stats
75W - 56L
1,549 Elo+
Party 1
Artemis
Artemis
Gotuhm
Artemis
Level 97
God Stats
4W - 2L
1,577 SR
Queue Stats
222W - 227L
1,457 Elo+
Party 3
Poseidon
Poseidon
Rÿthm
Poseidon
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,292 Elo+
Party 3
Vamana
Vamana
niçholas
Vamana
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,511 Elo+
Party 1
Lancelot
Lancelot
rmac1955
Lancelot
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 102L
1,571 Elo+
Party 1
Team Averages
Level 61
1,539 SR
1,476 Elo+

VS

Team Averages
Level 85
1,647 SR
1,487 Elo+
Merlin
Merlin
 
Merlin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
 
Nike
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
hueybaka
Izanami
Level 42
God Stats
1W - 1L
1,727 SR
Queue Stats
33W - 47L
1,440 Elo+
Solo
Guan Yu
Guan Yu
kumasagati
Guan Yu
Level 69
God Stats
3W - 1L
1,917 SR
Queue Stats
206W - 232L
1,509 Elo+
Party 2
Thanatos
Thanatos
slickjoel1141400
Thanatos
Level 107
God Stats
3W - 4L
1,593 SR
Queue Stats
263W - 272L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AUNTJEMIMA47
Cthulhu
15
1 / 5 / 10
11,256
469
8,073
25,242
25,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Artemis
Gotuhm
Artemis
19
0 / 4 / 8
12,350
515
8,024
17,808
7,530
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Rÿthm
Poseidon
20
7 / 1 / 6
14,161
590
13,081
20,492
9,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
niçholas
Vamana
20
6 / 0 / 3
15,251
635
20,972
23,299
35,044
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lancelot
rmac1955
Lancelot
20
8 / 5 / 6
13,604
567
16,156
20,543
10,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
4 / 4 / 4
11,117
463
24,675
15,281
7,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nike
 
Nike
14
5 / 5 / 5
9,789
408
11,602
17,441
23,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
hueybaka
Izanami
17
3 / 5 / 8
11,704
488
15,681
22,262
11,742
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
kumasagati
Guan Yu
17
0 / 4 / 0
10,909
455
7,974
16,596
18,649
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

18
3 / 4 / 1
11,096
462
7,501
21,198
10,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
22
Kills
15
15
Deaths
22
33
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
4
4
4
1.5
L
Nike
 
Nike
5
5
5
1.5
W
Cthulhu
AUNTJEMIMA47
Cthulhu
1
5
10
1.2
W
Artemis
Gotuhm
Artemis
0
4
8
1
W
Poseidon
Rÿthm
Poseidon
7
1
6
10
L
Izanami
hueybaka
Izanami
3
5
8
1.4
L
Guan Yu
kumasagati
Guan Yu
0
4
0
0
W
Vamana
niçholas
Vamana
6
0
3
7.5
W
Lancelot
rmac1955
Lancelot
8
5
6
2.2
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,306
Damage
67,433
107,384
Taken
92,778
87,755
Mitigated
72,137
31,208
Healing
27,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
24,675
1,493
0
469
15,281
7,488
0
4,518
10,763
85,008
0
L
Nike
 
Nike
11,602
2,102
388
2,019
17,441
23,500
380
5,929
11,512
0
44,227
W
Cthulhu
AUNTJEMIMA47
Cthulhu
8,073
880
812
2,800
25,242
25,225
0
10,368
14,498
42,703
0
W
Artemis
Gotuhm
Artemis
8,024
4,103
0
9,549
17,808
7,530
2,281
2,712
14,786
0
103,716
W
Poseidon
Rÿthm
Poseidon
13,081
2,576
0
6,917
20,492
9,179
0
7,772
12,649
139,728
0
L
Izanami
hueybaka
Izanami
15,681
12,138
0
6,130
22,262
11,742
703
6,218
16,044
0
112,859
L
Guan Yu
kumasagati
Guan Yu
7,974
1,227
170
3,460
16,596
18,649
0
1,363
15,233
0
87,900
W
Vamana
niçholas
Vamana
20,972
8,837
0
9,551
23,299
35,044
384
2,188
20,882
0
146,697
W
Lancelot
rmac1955
Lancelot
16,156
3,420
0
1,579
20,543
10,777
0
5,649
14,828
0
110,688
L
7,501
1,092
0
15,016
21,198
10,758
0
3,958
17,240
0
130,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,622
Gold Earned
54,615
741
Minions Killed
708
0
Camps Cleared
0
2,473,173
Distance Traveled
2,247,130
32
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,117
463
140
6
0
450,403
10
L
Nike
9,789
408
60
3
0
385,547
4
W
Cthulhu
11,256
469
40
2
0
434,246
1
W
Artemis
12,350
515
124
5
0
447,946
10
W
Poseidon
14,161
590
211
9
0
552,478
10
L
Izanami
11,704
488
192
8
0
397,713
3
L
Guan Yu
10,909
455
167
7
0
480,518
8
W
Vamana
15,251
635
247
10
0
492,016
6
W
Lancelot
13,604
567
119
5
0
546,487
5
L
Thanatos
11,096
462
149
6
0
532,949
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role