Player Matchup

Janus
Janus
 
Janus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CPM_Chambero
Izanami
Level 34
God Stats
5W - 10L
1,246 SR
Queue Stats
17W - 46L
1,230 Elo+
Party 2
Achilles
Achilles
CPM_Trueno
Achilles
Level 69
God Stats
8W - 18L
1,300 SR
Queue Stats
71W - 118L
1,271 Elo+
Party 2
Bakasura
Bakasura
CPM_ZXjericoZX
Bakasura
Level 65
God Stats
17W - 22L
1,399 SR
Queue Stats
76W - 119L
1,280 Elo+
Party 2
Athena
Athena
damduran
Athena
Level 91
God Stats
10W - 14L
1,552 SR
Queue Stats
66W - 76L
1,440 Elo+
Solo
Team Averages
Level 79
1,399 SR
1,344 Elo+

VS

Team Averages
Level 102
1,603 SR
1,494 Elo+
Bakasura
Bakasura
AntBaiano
Bakasura
Level 130
God Stats
7W - 5L
1,636 SR
Queue Stats
610W - 591L
1,552 Elo+
Party 1
Guan Yu
Guan Yu
DLSenpai
Guan Yu
Level 109
God Stats
21W - 21L
1,529 SR
Queue Stats
128W - 138L
1,509 Elo+
Party 1
Rama
Rama
Falcon Cruz
Rama
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,386 Elo+
Solo
Baron Samedi
Baron Samedi
Mamacita202
Baron Samedi
Level 120
God Stats
20W - 11L
1,636 SR
Queue Stats
283W - 318L
1,476 Elo+
Solo
Ganesha
Ganesha
Pi Loves You
Ganesha
Level 109
God Stats
1W - 2L
1,714 SR
Queue Stats
402W - 379L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
0 / 6 / 0
7,662
348
9,054
7,545
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
CPM_Chambero
Izanami
15
1 / 4 / 1
9,700
441
12,105
13,280
5,735
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Achilles
CPM_Trueno
Achilles
15
1 / 7 / 0
9,566
435
7,434
18,647
9,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
13
0 / 3 / 1
8,445
384
3,194
18,152
6,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
damduran
Athena
11
1 / 6 / 0
8,577
390
4,886
22,538
20,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AntBaiano
Bakasura
20
15 / 0 / 2
13,522
615
17,955
17,634
9,709
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
DLSenpai
Guan Yu
17
3 / 0 / 10
11,532
524
9,716
11,592
11,930
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
0 / 2 / 7
10,839
493
8,532
13,528
6,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Mamacita202
Baron Samedi
17
8 / 1 / 6
12,243
557
17,344
16,133
9,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Pi Loves You
Ganesha
16
0 / 1 / 17
11,263
512
7,746
21,467
28,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
3
Kills
26
26
Deaths
4
2
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
6
0
0
W
Bakasura
AntBaiano
Bakasura
15
0
2
16
L
Izanami
CPM_Chambero
Izanami
1
4
1
0.38
L
Achilles
CPM_Trueno
Achilles
1
7
0
0.14
L
Bakasura
0
3
1
0.17
W
Guan Yu
DLSenpai
Guan Yu
3
0
10
8
W
0
2
7
1.75
W
Baron Samedi
Mamacita202
Baron Samedi
8
1
6
11
W
Ganesha
Pi Loves You
Ganesha
0
1
17
8.5
L
Athena
damduran
Athena
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,673
Damage
61,293
80,162
Taken
80,354
45,198
Mitigated
65,401
10,462
Healing
28,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
9,054
335
0
110
7,545
2,568
0
2,645
4,454
46,800
0
W
Bakasura
AntBaiano
Bakasura
17,955
12,070
0
4,802
17,634
9,709
2,804
2,932
14,395
0
126,888
L
Izanami
CPM_Chambero
Izanami
12,105
7,732
0
3,709
13,280
5,735
684
4,641
8,569
0
94,216
L
Achilles
CPM_Trueno
Achilles
7,434
3,254
0
832
18,647
9,205
570
4,927
13,390
0
63,622
L
Bakasura
3,194
2,015
0
3,359
18,152
6,830
0
5,739
11,576
0
39,934
W
Guan Yu
DLSenpai
Guan Yu
9,716
1,310
1,594
2,666
11,592
11,930
1,066
2,039
9,494
0
71,245
W
8,532
7,671
0
7,778
13,528
6,120
4,793
2,469
11,059
0
82,670
W
Baron Samedi
Mamacita202
Baron Samedi
17,344
2,139
2,932
5,560
16,133
9,311
1,902
6,822
8,517
103,046
0
W
Ganesha
Pi Loves You
Ganesha
7,746
908
0
3,660
21,467
28,331
0
2,332
18,724
40,652
0
L
Athena
damduran
Athena
4,886
823
0
2,452
22,538
20,860
0
7,138
13,803
23,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,950
Gold Earned
59,399
494
Minions Killed
605
0
Camps Cleared
0
1,886,787
Distance Traveled
2,251,331
23
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,662
348
79
4
0
248,184
2
W
Bakasura
13,522
615
178
8
0
579,983
0
L
Izanami
9,700
441
170
8
0
396,557
5
L
Achilles
9,566
435
124
6
0
349,443
5
L
Bakasura
8,445
384
85
4
0
511,508
8
W
Guan Yu
11,532
524
108
5
0
472,288
4
W
Rama
10,839
493
128
6
0
403,581
4
W
Baron Samedi
12,243
557
168
8
0
385,388
2
W
Ganesha
11,263
512
23
1
0
410,091
9
L
Athena
8,577
390
36
2
0
381,095
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role