Player Matchup

Baron Samedi
Baron Samedi
Ritoloc
Baron Samedi
Level 65
God Stats
31W - 28L
1,541 SR
Queue Stats
140W - 163L
1,470 Elo+
Party 1
Shiva
Shiva
TheBlyatlav
Shiva
Level 128
God Stats
3W - 0L
1,791 SR
Queue Stats
36W - 43L
1,424 Elo+
Party 1
Xbalanque
Xbalanque
Vhazlork
Xbalanque
Level 107
God Stats
10W - 12L
1,566 SR
Queue Stats
792W - 904L
1,518 Elo+
Solo
Thoth
Thoth
Vianite
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,696 Elo+
Solo
Set
Set
chrisofthecadys
Set
Level 129
God Stats
28W - 32L
1,571 SR
Queue Stats
397W - 436L
1,482 Elo+
Solo
Team Averages
Level 100
1,594 SR
1,518 Elo+

VS

Team Averages
Level 102
1,544 SR
1,495 Elo+
Odin
Odin
 
Odin
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Larskie902
Nu Wa
Level 129
God Stats
2W - 2L
1,507 SR
Queue Stats
50W - 64L
1,528 Elo+
Solo
Janus
Janus
arathor1596
Janus
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 270L
1,488 Elo+
Solo
Cupid
Cupid
new-36199410
Cupid
Level 50
God Stats
1W - 1L
1,715 SR
Queue Stats
12W - 20L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ritoloc
Baron Samedi
16
2 / 0 / 11
10,216
1,135
12,009
10,252
5,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
1 / 1 / 16
10,117
1,124
13,452
11,023
10,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
Vhazlork
Xbalanque
16
6 / 0 / 6
10,891
1,210
7,151
3,897
1,779
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Vianite
Thoth
16
2 / 3 / 13
10,336
1,148
14,130
6,443
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 2 / 6
10,702
1,189
8,500
12,372
5,349
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

296

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
1 / 4 / 3
9,636
1,071
8,859
15,273
17,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Freya
 
Freya
13
0 / 0 / 0
6,578
731
0
0
0
Nu Wa
15
3 / 4 / 2
10,230
1,137
14,420
11,401
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 8 / 1
9,725
1,081
8,070
16,096
5,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 3 / 2
9,862
1,096
5,894
13,714
5,449
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
19
Kills
6
6
Deaths
19
52
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
4
3
0.63
L
Freya
 
Freya
0
0
0
0
L
Nu Wa
3
4
2
1
W
Baron Samedi
Ritoloc
Baron Samedi
2
0
11
7.5
W
1
1
16
9
W
Xbalanque
Vhazlork
Xbalanque
6
0
6
9
W
Thoth
Vianite
Thoth
2
3
13
2.83
L
1
8
1
0.19
W
8
2
6
5.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,242
Damage
37,243
43,987
Taken
56,484
25,615
Mitigated
33,010
9,510
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
8,859
2,031
0
445
15,273
17,356
0
7,400
7,247
0
20,221
L
Freya
 
Freya
0
0
0
0
0
0
0
0
0
0
0
L
Nu Wa
14,420
5,925
0
1,314
11,401
4,357
0
4,784
6,270
36,707
0
W
Baron Samedi
Ritoloc
Baron Samedi
12,009
1,055
1,779
2,888
10,252
5,074
0
4,572
5,371
32,063
0
W
13,452
1,292
364
1,235
11,023
10,805
0
4,214
6,330
2,612
31,302
W
Xbalanque
Vhazlork
Xbalanque
7,151
3,570
0
974
3,897
1,779
0
2,343
1,425
0
33,549
W
Thoth
Vianite
Thoth
14,130
338
0
375
6,443
2,608
0
4,339
1,933
25,135
0
L
8,070
64
0
124
16,096
5,848
0
6,522
9,093
33,688
0
W
8,500
2,734
0
1,895
12,372
5,349
0
6,413
5,701
0
25,922
L
5,894
4,430
128
1,612
13,714
5,449
0
6,944
6,448
0
20,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,262
Gold Earned
46,031
214
Minions Killed
165
8
Camps Cleared
7
946,773
Distance Traveled
748,345
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,636
1,071
23
3
3
202,251
0
L
Freya
6,578
731
0
0
0
0
0
L
Nu Wa
10,230
1,137
33
4
1
177,395
0
W
Baron Samedi
10,216
1,135
40
4
2
196,970
0
W
Shiva
10,117
1,124
39
4
1
210,508
0
W
Xbalanque
10,891
1,210
67
7
2
194,125
0
W
Thoth
10,336
1,148
34
4
1
166,391
0
L
Janus
9,725
1,081
76
8
1
181,878
0
W
Set
10,702
1,189
34
4
2
178,779
0
L
Cupid
9,862
1,096
33
4
2
186,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role