Player Matchup

Aphrodite
Aphrodite
BrokenLunge
Aphrodite
Level 42
God Stats
1W - 4L
1,285 SR
Queue Stats
324W - 326L
1,478 Elo+
Party 3
Charybdis
Charybdis
DepthSound
Charybdis
Level 24
God Stats
33W - 32L
1,162 SR
Queue Stats
211W - 215L
1,462 Elo+
Party 3
Sol
Sol
RokrRey
Sol
Level 37
God Stats
18W - 27L
1,394 SR
Queue Stats
38W - 55L
1,391 Elo+
Party 2
Janus
Janus
TARZANNER
Janus
Level 49
God Stats
3W - 4L
1,500 SR
Queue Stats
70W - 76L
1,523 Elo+
Solo
Da Ji
Da Ji
ZachyBoiii
Da Ji
Level 24
God Stats
2W - 4L
1,450 SR
Queue Stats
30W - 48L
1,378 Elo+
Party 2
Team Averages
Level 35
1,358 SR
1,446 Elo+

VS

Team Averages
Level 87
1,458 SR
1,479 Elo+
Aphrodite
Aphrodite
KateKHAOS9494
Aphrodite
Level 46
God Stats
2W - 3L
1,338 SR
Queue Stats
82W - 104L
1,435 Elo+
Solo
Yu Huang
Yu Huang
Koiamo7677766
Yu Huang
Level 16
God Stats
2W - 0L
1,751 SR
Queue Stats
2W - 2L
1,547 Elo+
Party 1
Bastet
Bastet
LocalBoii89
Bastet
Level 125
God Stats
4W - 0L
1,392 SR
Queue Stats
30W - 23L
1,434 Elo+
Party 1
Shiva
Shiva
Shoyuhow808
Shiva
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 40L
1,547 Elo+
Party 1
Camazotz
Camazotz
WorldLegacyy
Camazotz
Level 121
God Stats
3W - 1L
1,310 SR
Queue Stats
67W - 55L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BrokenLunge
Aphrodite
12
1 / 1 / 4
8,418
468
5,407
12,383
9,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
DepthSound
Charybdis
14
1 / 2 / 2
8,215
456
8,273
15,951
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
14
2 / 4 / 2
9,023
501
13,195
13,892
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
TARZANNER
Janus
12
0 / 5 / 0
7,918
440
7,261
11,705
3,661
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
14
3 / 4 / 3
9,082
505
8,855
16,477
8,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KateKHAOS9494
Aphrodite
15
2 / 1 / 4
9,333
519
7,907
12,877
5,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Koiamo7677766
Yu Huang
15
3 / 1 / 3
8,786
488
13,540
10,937
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
16
2 / 0 / 4
9,458
525
11,150
15,938
6,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
4 / 2 / 1
10,431
580
8,028
15,014
8,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Camazotz
WorldLegacyy
Camazotz
15
5 / 3 / 2
9,566
531
10,138
18,116
11,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
30
7
Kills
16
16
Deaths
7
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BrokenLunge
Aphrodite
1
1
4
3
L
Charybdis
DepthSound
Charybdis
1
2
2
1
W
Aphrodite
KateKHAOS9494
Aphrodite
2
1
4
4
W
Yu Huang
Koiamo7677766
Yu Huang
3
1
3
4.5
W
Bastet
2
0
4
4
L
Sol
2
4
2
0.75
W
4
2
1
2.25
L
Janus
TARZANNER
Janus
0
5
0
0
W
Camazotz
WorldLegacyy
Camazotz
5
3
2
2
L
Da Ji
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,991
Damage
50,763
70,408
Taken
72,882
32,939
Mitigated
36,340
27,098
Healing
41,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BrokenLunge
Aphrodite
5,407
1,325
3,993
5,815
12,383
9,801
279
5,233
6,710
21,031
0
L
Charybdis
DepthSound
Charybdis
8,273
6,218
0
5,615
15,951
5,042
699
10,005
5,340
0
71,584
W
Aphrodite
KateKHAOS9494
Aphrodite
7,907
1,270
7,121
9,320
12,877
5,279
360
5,235
7,642
52,653
0
W
Yu Huang
Koiamo7677766
Yu Huang
13,540
1,030
0
1,643
10,937
4,156
306
3,433
7,504
61,562
0
W
Bastet
11,150
2,300
0
6,454
15,938
6,611
0
2,799
13,139
0
80,154
L
Sol
13,195
3,532
61
5,708
13,892
6,239
1,519
2,651
10,753
55,390
4,834
W
8,028
1,497
271
7,814
15,014
8,922
936
6,009
9,005
0
89,544
L
Janus
TARZANNER
Janus
7,261
615
0
784
11,705
3,661
0
2,335
9,044
54,108
0
W
Camazotz
WorldLegacyy
Camazotz
10,138
994
0
9,010
18,116
11,372
0
7,230
10,886
0
58,946
L
Da Ji
8,855
2,063
0
5,122
16,477
8,196
0
253
15,849
0
68,490

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,656
Gold Earned
47,574
447
Minions Killed
566
0
Camps Cleared
0
1,613,540
Distance Traveled
1,904,450
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,418
468
24
1
0
325,540
2
L
Charybdis
8,215
456
119
7
0
299,574
1
W
Aphrodite
9,333
519
95
5
0
373,908
3
W
Yu Huang
8,786
488
106
6
0
358,142
1
W
Bastet
9,458
525
116
6
0
428,671
0
L
Sol
9,023
501
100
6
0
320,668
2
W
Shiva
10,431
580
145
8
0
383,358
1
L
Janus
7,918
440
98
5
0
303,301
1
W
Camazotz
9,566
531
104
6
0
360,371
3
L
Da Ji
9,082
505
106
6
0
364,457
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role