Player Matchup

Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
BluR Mint
Cerberus
Level 109
God Stats
3W - 3L
1,606 SR
Queue Stats
76W - 90L
1,522 Elo+
Party 1
Mulan
Mulan
Kurtieous
Mulan
Level 129
God Stats
13W - 13L
1,549 SR
Queue Stats
123W - 143L
1,467 Elo+
Party 1
Ne Zha
Ne Zha
OLKxHardKiller
Ne Zha
Level 86
God Stats
1W - 0L
1,254 SR
Queue Stats
87W - 60L
1,597 Elo+
Party 3
Baron Samedi
Baron Samedi
Zottig Vogel
Baron Samedi
Level 68
God Stats
16W - 7L
1,675 SR
Queue Stats
46W - 23L
1,647 Elo+
Party 3
Team Averages
Level 110
1,517 SR
1,547 Elo+

VS

Team Averages
Level 127
1,533 SR
1,514 Elo+
Vamana
Vamana
Facu_Visca_98
Vamana
Level 143
God Stats
3W - 4L
1,572 SR
Queue Stats
139W - 139L
1,520 Elo+
Party 2
Tiamat
Tiamat
JRova-
Tiamat
Level 116
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 114L
1,517 Elo+
Party 2
Olorun
Olorun
LaureMuscia
Olorun
Level 126
God Stats
4W - 5L
1,421 SR
Queue Stats
112W - 105L
1,551 Elo+
Party 2
Bastet
Bastet
RomeUltimo10
Bastet
Level 127
God Stats
2W - 3L
1,688 SR
Queue Stats
104W - 118L
1,463 Elo+
Party 2
Yu Huang
Yu Huang
SevenHarpy20016
Yu Huang
Level 124
God Stats
6W - 7L
1,486 SR
Queue Stats
242W - 225L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
0 / 0 / 1
6,188
563
3,851
5,148
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
BluR Mint
Cerberus
9
2 / 0 / 2
5,905
537
2,327
6,996
4,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
Kurtieous
Mulan
12
3 / 1 / 0
7,350
668
8,072
11,244
8,625
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 0 / 1
6,587
599
4,175
7,247
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Zottig Vogel
Baron Samedi
10
1 / 0 / 3
6,040
549
2,889
5,440
2,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,450
586
5,010
9,528
5,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tiamat
JRova-
Tiamat
9
0 / 1 / 0
5,439
494
1,497
5,858
3,021
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Olorun
9
0 / 2 / 0
5,373
488
3,709
8,715
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
9
0 / 2 / 0
5,153
468
3,114
8,707
2,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Yu Huang
9
0 / 2 / 0
5,343
486
3,496
4,507
1,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
9
Kills
1
1
Deaths
9
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
1
0.5
W
Cerberus
BluR Mint
Cerberus
2
0
2
3
L
1
2
0
0.5
L
Tiamat
JRova-
Tiamat
0
1
0
0
W
Mulan
Kurtieous
Mulan
3
1
0
3
L
Olorun
0
2
0
0
W
3
0
1
3.5
L
Bastet
0
2
0
0
L
Yu Huang
0
2
0
0
W
Baron Samedi
Zottig Vogel
Baron Samedi
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
16,826
36,075
Taken
37,315
19,597
Mitigated
15,370
20,689
Healing
14,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,851
1,515
0
3,991
5,148
1,766
1,098
2,321
2,679
0
44,520
W
Cerberus
BluR Mint
Cerberus
2,327
119
0
2,011
6,996
4,074
0
2,559
4,281
17,366
0
L
5,010
1,879
0
4,314
9,528
5,314
0
0
9,528
0
51,786
L
Tiamat
JRova-
Tiamat
1,497
110
1,408
1,790
5,858
3,021
0
1,992
3,866
12,089
0
W
Mulan
Kurtieous
Mulan
8,072
1,562
0
7,428
11,244
8,625
672
0
11,244
0
54,984
L
Olorun
3,709
1,394
0
2,702
8,715
2,473
0
734
7,981
42,606
0
W
4,175
1,741
0
5,422
7,247
2,649
0
848
6,375
0
46,214
L
Bastet
3,114
734
0
3,783
8,707
2,853
51
339
8,368
0
33,260
L
Yu Huang
3,496
492
0
500
4,507
1,709
94
2,151
2,356
36,757
0
W
Baron Samedi
Zottig Vogel
Baron Samedi
2,889
276
203
1,634
5,440
2,483
78
2,646
2,794
38,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,070
Gold Earned
27,758
401
Minions Killed
331
0
Camps Cleared
0
1,099,761
Distance Traveled
1,030,398
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,188
563
92
8
0
202,113
1
W
Cerberus
5,905
537
36
3
0
219,355
2
L
Vamana
6,450
586
92
8
0
205,132
1
L
Tiamat
5,439
494
20
2
0
212,858
2
W
Mulan
7,350
668
95
9
0
213,803
2
L
Olorun
5,373
488
86
8
0
184,193
1
W
Ne Zha
6,587
599
108
10
0
264,756
4
L
Bastet
5,153
468
56
5
0
228,201
1
L
Yu Huang
5,343
486
77
7
0
200,014
5
W
Baron Samedi
6,040
549
70
6
0
199,734
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role