Player Matchup

Apollo
Apollo
DEAD SHOT 2k
Apollo
Level 91
God Stats
0W - 1L
1,680 SR
Queue Stats
96W - 108L
1,410 Elo+
Party 3
Ravana
Ravana
Dookie_Consumer
Ravana
Level 17
God Stats
1W - 4L
1,381 SR
Queue Stats
7W - 7L
1,467 Elo+
Party 2
Scylla
Scylla
Ezeki3lBualicex
Scylla
Level 121
God Stats
1W - 2L
1,809 SR
Queue Stats
143W - 144L
1,468 Elo+
Party 2
Bellona
Bellona
NoGoN
Bellona
Level 43
God Stats
2W - 5L
1,183 SR
Queue Stats
12W - 20L
1,373 Elo+
Solo
Ganesha
Ganesha
ll 1EGENDARY ll
Ganesha
Level 25
God Stats
1W - 2L
1,684 SR
Queue Stats
1W - 3L
1,525 Elo+
Party 3
Team Averages
Level 59
1,547 SR
1,449 Elo+

VS

Team Averages
Level 72
1,507 SR
1,523 Elo+
Hou Yi
Hou Yi
SWEATAS
Hou Yi
Level 45
God Stats
7W - 3L
1,500 SR
Queue Stats
133W - 86L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
Sevseid
Cthulhu
Level 41
God Stats
5W - 8L
1,215 SR
Queue Stats
61W - 83L
1,453 Elo+
Solo
Vamana
Vamana
Tuukwik
Vamana
Level 24
God Stats
13W - 6L
1,579 SR
Queue Stats
148W - 79L
1,573 Elo+
Party 1
Yu Huang
Yu Huang
boardum
Yu Huang
Level 158
God Stats
10W - 5L
1,659 SR
Queue Stats
247W - 197L
1,641 Elo+
Party 1
Bastet
Bastet
xXxMARVITZxXx
Bastet
Level 94
God Stats
5W - 3L
1,583 SR
Queue Stats
500W - 539L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
8
2 / 4 / 1
4,948
495
2,295
8,060
2,461
Short Bow

Short Bow

+15%
Attack Speed

8
0 / 1 / 1
4,773
477
1,180
4,063
1,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
4,940
494
1,651
4,854
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
NoGoN
Bellona
10
2 / 0 / 0
5,926
593
5,469
6,351
4,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 3 / 3
5,146
515
3,549
8,896
3,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
SWEATAS
Hou Yi
10
2 / 1 / 5
5,577
558
6,514
4,341
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Sevseid
Cthulhu
9
2 / 2 / 4
5,260
526
5,487
7,965
6,211
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vamana
Tuukwik
Vamana
9
0 / 2 / 0
5,172
517
3,545
8,709
6,255
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
boardum
Yu Huang
11
2 / 0 / 4
6,192
619
3,567
3,168
1,149
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
3 / 0 / 5
5,917
592
3,570
6,415
2,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
27
5
Kills
9
9
Deaths
5
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Apollo
2
4
1
0.63
L
0
1
1
0.5
L
1
1
0
1
L
Bellona
NoGoN
Bellona
2
0
0
2
W
Hou Yi
SWEATAS
Hou Yi
2
1
5
4.5
W
Cthulhu
Sevseid
Cthulhu
2
2
4
2
W
Vamana
Tuukwik
Vamana
0
2
0
0
W
Yu Huang
boardum
Yu Huang
2
0
4
4
L
0
3
3
0.5
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,144
Damage
22,683
32,224
Taken
30,598
14,392
Mitigated
17,058
10,988
Healing
10,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
2,295
1,225
0
1,444
8,060
2,461
0
3,029
5,003
0
32,225
L
1,180
325
0
2,029
4,063
1,587
0
1,171
2,835
0
23,469
L
1,651
0
0
390
4,854
1,568
0
1,429
3,187
28,533
0
L
Bellona
NoGoN
Bellona
5,469
1,796
0
3,345
6,351
4,936
0
0
6,351
0
28,538
W
Hou Yi
SWEATAS
Hou Yi
6,514
3,003
0
2,017
4,341
1,315
294
1,475
2,866
0
35,972
W
Cthulhu
Sevseid
Cthulhu
5,487
743
0
1,812
7,965
6,211
0
2,336
5,629
22,592
0
W
Vamana
Tuukwik
Vamana
3,545
1,713
0
1,811
8,709
6,255
0
0
8,709
0
30,126
W
Yu Huang
boardum
Yu Huang
3,567
287
0
750
3,168
1,149
324
797
2,371
38,152
0
L
3,549
812
1,470
2,310
8,896
3,840
0
3,068
5,794
14,754
0
W
3,570
1,156
0
3,951
6,415
2,128
54
592
5,823
0
31,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,733
Gold Earned
28,118
217
Minions Killed
278
0
Camps Cleared
0
925,650
Distance Traveled
986,483
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,948
495
73
7
0
173,488
1
L
Ravana
4,773
477
47
5
0
164,199
5
L
Scylla
4,940
494
44
4
0
188,620
4
L
Bellona
5,926
593
50
5
0
210,990
0
W
Hou Yi
5,577
558
67
7
0
180,674
0
W
Cthulhu
5,260
526
24
2
0
193,016
2
W
Vamana
5,172
517
45
5
0
160,791
0
W
Yu Huang
6,192
619
76
8
0
206,294
0
L
Ganesha
5,146
515
3
0
0
188,353
2
W
Bastet
5,917
592
66
7
0
245,708
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role