Player Matchup

Terra
Terra
Blôndie
Terra
Level 157
God Stats
3W - 1L
1,356 SR
Queue Stats
308W - 90L
1,862 Elo+
Party 2
Bellona
Bellona
GetFúcked
Bellona
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 3L
1,500 Elo+
Party 2
Neith
Neith
NATEDOGGED
Neith
Level 3
God Stats
40W - 3L
1,500 SR
Queue Stats
46W - 5L
1,500 Elo+
Party 2
Da Ji
Da Ji
Ratmilk
Da Ji
Level 160
God Stats
55W - 3L
2,003 SR
Queue Stats
1,745W - 104L
2,123 Elo+
Party 2
Thoth
Thoth
TickleMeTimmy
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
370W - 23L
2,121 Elo+
Party 2
Team Averages
Level 71
1,572 SR
1,821 Elo+

VS

Team Averages
Level 79
1,613 SR
1,550 Elo+
Raijin
Raijin
CiggyGz
Raijin
Level 7
God Stats
1W - 1L
1,773 SR
Queue Stats
9W - 7L
1,557 Elo+
Party 3
Da Ji
Da Ji
ItalianStalion22
Da Ji
Level 134
God Stats
5W - 4L
1,657 SR
Queue Stats
150W - 136L
1,694 Elo+
Party 1
Artio
Artio
LEE41987
Artio
Level 145
God Stats
11W - 15L
1,439 SR
Queue Stats
188W - 187L
1,465 Elo+
Party 3
Anubis
Anubis
SubsonicTax0745
Anubis
Level 81
God Stats
1W - 1L
1,698 SR
Queue Stats
51W - 48L
1,536 Elo+
Party 3
Chernobog
Chernobog
xLauke
Chernobog
Level 26
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 68L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Blôndie
Terra
10
2 / 0 / 8
6,961
535
4,953
7,625
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
GetFúcked
Bellona
13
2 / 2 / 1
8,151
627
9,414
10,928
7,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
12
2 / 3 / 1
7,153
550
2,456
6,709
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Ratmilk
Da Ji
15
11 / 0 / 3
9,319
717
12,258
9,132
4,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 0 / 7
8,015
617
8,964
5,387
1,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CiggyGz
Raijin
12
2 / 4 / 0
6,881
529
2,895
9,412
3,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
1 / 4 / 1
6,403
493
3,710
12,705
5,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
LEE41987
Artio
8
0 / 3 / 2
5,498
423
3,178
12,435
8,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

8
0 / 6 / 1
5,086
391
3,146
10,240
4,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chernobog
xLauke
Chernobog
12
2 / 3 / 1
6,799
523
3,300
6,784
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
20
Kills
5
5
Deaths
20
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Terra
Blôndie
Terra
2
0
8
6
L
Raijin
CiggyGz
Raijin
2
4
0
0.5
W
Bellona
GetFúcked
Bellona
2
2
1
1.25
L
1
4
1
0.38
L
Artio
LEE41987
Artio
0
3
2
0.33
W
Neith
2
3
1
0.83
W
Da Ji
Ratmilk
Da Ji
11
0
3
12.5
L
0
6
1
0.08
W
3
0
7
6.5
L
Chernobog
xLauke
Chernobog
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,045
Damage
16,229
39,781
Taken
51,576
22,029
Mitigated
23,917
16,016
Healing
12,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Blôndie
Terra
4,953
995
385
2,563
7,625
5,912
0
2,023
5,602
19,160
0
L
Raijin
CiggyGz
Raijin
2,895
442
0
1,025
9,412
3,413
0
0
9,412
42,129
0
W
Bellona
GetFúcked
Bellona
9,414
3,003
0
4,051
10,928
7,079
42
3,392
7,120
0
64,348
L
3,710
1,237
0
4,968
12,705
5,189
0
826
11,791
0
43,102
L
Artio
LEE41987
Artio
3,178
563
400
2,977
12,435
8,208
0
5,441
6,773
16,652
0
W
Neith
2,456
916
0
1,374
6,709
3,263
0
626
6,083
0
43,868
W
Da Ji
Ratmilk
Da Ji
12,258
4,984
0
5,962
9,132
4,003
0
719
8,381
0
91,776
L
3,146
0
0
1,284
10,240
4,598
0
6,325
3,583
30,514
0
W
8,964
373
0
1,681
5,387
1,772
0
2,011
3,376
60,556
0
L
Chernobog
xLauke
Chernobog
3,300
1,643
0
1,740
6,784
2,509
0
684
6,100
0
44,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,599
Gold Earned
30,667
484
Minions Killed
331
0
Camps Cleared
0
1,340,962
Distance Traveled
1,134,820
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
6,961
535
20
2
0
279,684
6
L
Raijin
6,881
529
96
7
0
198,145
1
W
Bellona
8,151
627
117
9
0
266,967
4
L
Da Ji
6,403
493
75
6
0
242,556
3
L
Artio
5,498
423
21
2
0
249,915
3
W
Neith
7,153
550
79
6
0
209,135
0
W
Da Ji
9,319
717
146
11
0
296,642
2
L
Anubis
5,086
391
44
3
0
216,135
4
W
Thoth
8,015
617
122
9
0
288,534
5
L
Chernobog
6,799
523
95
7
0
228,069
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role