Player Matchup

Cu Chulainn
Cu Chulainn
Bronze V
 
Cu Chulainn
Bronze V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze V
ChillBellicheck
Jing Wei
Bronze V
Level 154
God Stats
2W - 2L
1,080 SR
Queue Stats
48W - 60L
1,317 MMR
Solo
Nemesis
Nemesis
Bronze V
KAWUA
Nemesis
Bronze V
Level 98
God Stats
0W - 1L
1,492 SR
Queue Stats
2W - 10L
1,352 MMR
Party 2
Baba Yaga
Baba Yaga
Silver I
RaztriiMagnus
Baba Yaga
Silver I
Level 105
God Stats
6W - 11L
1,512 SR
Queue Stats
117W - 123L
1,311 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
VicoD52
Kuzenbo
Silver IV
Level 87
God Stats
0W - 2L
1,488 SR
Queue Stats
3W - 12L
1,274 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 117
1,414 SR
1,351 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 111
1,387 SR
1,315 MMR
Mulan
Mulan
Silver I
HeisenbergF
Mulan
Silver I
Level 63
God Stats
10W - 6L
1,500 SR
Queue Stats
232W - 229L
1,225 MMR
Party 1
Fenrir
Fenrir
Silver I
NoobDotDot
Fenrir
Silver I
Level 147
God Stats
4W - 2L
1,513 SR
Queue Stats
123W - 135L
1,285 MMR
Party 3
Ares
Ares
Gold IV
SleepyLeppard
Ares
Gold IV
Level 141
God Stats
2W - 1L
1,263 SR
Queue Stats
108W - 112L
1,310 MMR
Solo
Artemis
Artemis
Gold V
VapeMaster420
Artemis
Gold V
Level 142
God Stats
2W - 3L
1,375 SR
Queue Stats
115W - 125L
1,332 MMR
Party 3
Olorun
Olorun
Gold IV
notasmurflokipro
Olorun
Gold IV
Level 60
God Stats
1W - 1L
1,282 SR
Queue Stats
73W - 67L
1,420 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
2 / 1 / 0
6,191
563
5,744
9,016
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
8
0 / 5 / 0
5,036
458
3,883
8,997
2,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
KAWUA
Nemesis
8
0 / 1 / 0
5,148
468
2,021
7,541
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
RaztriiMagnus
Baba Yaga
11
2 / 2 / 1
6,469
588
4,306
6,669
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
VicoD52
Kuzenbo
7
1 / 4 / 0
5,053
459
2,763
9,773
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bans
MercuryBaron SamediKing ArthurAtlas

VS

Bans
ThothYu HuangUllrAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
6,348
577
4,550
9,155
5,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
NoobDotDot
Fenrir
11
5 / 0 / 2
6,550
595
4,829
8,032
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 2 / 6
5,833
530
4,248
8,471
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
11
5 / 1 / 6
7,170
652
8,479
8,531
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 0 / 3
6,518
593
3,386
5,607
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
5
Kills
13
13
Deaths
5
1
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
1
0
2
L
Jing Wei
0
5
0
0
W
1
2
0
0.5
L
Nemesis
KAWUA
Nemesis
0
1
0
0
W
Fenrir
NoobDotDot
Fenrir
5
0
2
6
L
Baba Yaga
RaztriiMagnus
Baba Yaga
2
2
1
1.25
W
1
2
6
2
W
Artemis
5
1
6
8
L
Kuzenbo
VicoD52
Kuzenbo
1
4
0
0.25
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,717
Damage
25,492
41,996
Taken
39,796
19,795
Mitigated
18,465
11,356
Healing
21,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
5,744
936
0
4,248
9,016
5,457
0
0
9,016
3,300
35,647
L
Jing Wei
3,883
2,650
0
1,766
8,997
2,491
0
1,556
7,441
0
31,874
W
4,550
1,107
0
3,688
9,155
5,747
0
311
8,844
0
41,228
L
Nemesis
KAWUA
Nemesis
2,021
364
0
3,375
7,541
2,539
0
1,385
6,156
0
27,076
W
Fenrir
NoobDotDot
Fenrir
4,829
1,538
0
4,412
8,032
3,258
0
1,097
6,935
0
45,218
L
Baba Yaga
RaztriiMagnus
Baba Yaga
4,306
158
0
1,276
6,669
2,605
0
1,846
4,823
44,104
0
W
4,248
450
1,222
2,879
8,471
3,719
0
2,288
6,183
14,616
0
W
Artemis
8,479
3,653
0
3,743
8,531
3,374
222
2,022
6,509
0
47,327
L
Kuzenbo
VicoD52
Kuzenbo
2,763
1,391
0
691
9,773
6,703
0
2,847
6,926
14,302
0
W
3,386
1,859
510
4,771
5,607
2,367
988
2,080
3,527
58,124
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
32,419
273
Minions Killed
370
0
Camps Cleared
0
1,125,408
Distance Traveled
1,060,403
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,191
563
66
6
0
229,168
2
L
Jing Wei
5,036
458
45
4
0
211,665
1
W
Mulan
6,348
577
74
7
0
211,695
3
L
Nemesis
5,148
468
56
5
0
252,282
1
W
Fenrir
6,550
595
74
7
0
242,161
4
L
Baba Yaga
6,469
588
88
8
0
229,197
4
W
Ares
5,833
530
14
1
0
223,488
5
W
Artemis
7,170
652
97
9
0
174,568
2
L
Kuzenbo
5,053
459
18
2
0
203,096
1
W
Olorun
6,518
593
111
10
0
208,491
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role