Player Matchup

King Arthur
King Arthur
NETmin HD12
King Arthur
Level 47
God Stats
7W - 7L
1,525 SR
Queue Stats
30W - 47L
1,440 Elo+
Solo
Yemoja
Yemoja
Yukicatsan
Yemoja
Level 6
God Stats
4W - 1L
1,736 SR
Queue Stats
4W - 3L
1,542 Elo+
Party 1
Kukulkan
Kukulkan
alphawolf657
Kukulkan
Level 116
God Stats
8W - 9L
1,457 SR
Queue Stats
195W - 215L
1,470 Elo+
Party 1
Da Ji
Da Ji
pddk
Da Ji
Level 128
God Stats
2W - 2L
1,619 SR
Queue Stats
77W - 92L
1,491 Elo+
Party 1
Charybdis
Charybdis
video_gamer555
Charybdis
Level 123
God Stats
6W - 6L
1,458 SR
Queue Stats
70W - 65L
1,501 Elo+
Party 1
Team Averages
Level 84
1,559 SR
1,489 Elo+

VS

Team Averages
Level 91
1,428 SR
1,362 Elo+
Persephone
Persephone
Ayksm
Persephone
Level 44
God Stats
0W - 1L
1,284 SR
Queue Stats
197W - 217L
1,418 Elo+
Solo
Ymir
Ymir
BeeeutifulSoull
Ymir
Level 4
God Stats
0W - 2L
1,249 SR
Queue Stats
0W - 3L
1,267 Elo+
Party 2
Danzaburou
Danzaburou
ExoticQuay
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 28L
1,358 Elo+
Party 2
Thor
Thor
II Clawzz II
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,356 Elo+
Party 2
Fenrir
Fenrir
v EternalSoul v
Fenrir
Level 158
God Stats
1W - 1L
1,610 SR
Queue Stats
14W - 20L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NETmin HD12
King Arthur
10
1 / 5 / 2
5,864
586
3,498
8,943
5,634
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
Yukicatsan
Yemoja
9
1 / 0 / 5
5,806
581
2,280
4,644
2,722
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
alphawolf657
Kukulkan
10
1 / 2 / 2
5,948
595
2,482
4,058
1,825
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
pddk
Da Ji
11
9 / 1 / 0
7,237
724
6,729
7,799
2,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
video_gamer555
Charybdis
9
2 / 2 / 7
5,694
569
6,330
9,474
2,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Ayksm
Persephone
8
0 / 3 / 0
4,850
485
1,852
5,190
1,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 2 / 2
4,629
463
592
4,900
2,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Danzaburou
ExoticQuay
Danzaburou
7
1 / 4 / 0
4,568
457
3,909
7,218
2,030
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 2 / 1
4,585
459
1,492
7,388
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
8 / 2 / 0
6,812
681
7,488
8,880
6,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
14
Kills
9
10
Deaths
13
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Persephone
Ayksm
Persephone
0
3
0
0
L
0
2
2
0.5
L
Danzaburou
ExoticQuay
Danzaburou
1
4
0
0.25
L
0
2
1
0.25
W
King Arthur
NETmin HD12
King Arthur
1
5
2
0.4
W
Yemoja
Yukicatsan
Yemoja
1
0
5
3.5
W
Kukulkan
alphawolf657
Kukulkan
1
2
2
1
W
Da Ji
pddk
Da Ji
9
1
0
9
L
8
2
0
4
W
Charybdis
video_gamer555
Charybdis
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,319
Damage
15,333
34,918
Taken
33,576
16,142
Mitigated
15,283
11,884
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Ayksm
Persephone
1,852
123
0
158
5,190
1,378
0
935
4,252
18,898
0
L
592
164
0
923
4,900
2,797
0
1,047
3,853
3,080
0
L
Danzaburou
ExoticQuay
Danzaburou
3,909
882
0
1,397
7,218
2,030
648
1,182
6,036
0
22,824
L
1,492
186
0
1,476
7,388
2,465
0
1,485
5,903
0
17,489
W
King Arthur
NETmin HD12
King Arthur
3,498
612
0
590
8,943
5,634
0
0
8,468
0
34,944
W
Yemoja
Yukicatsan
Yemoja
2,280
595
2,679
1,055
4,644
2,722
481
330
4,298
11,503
0
W
Kukulkan
alphawolf657
Kukulkan
2,482
317
0
250
4,058
1,825
0
750
3,096
37,486
0
W
Da Ji
pddk
Da Ji
6,729
1,755
2
3,291
7,799
2,995
0
615
7,098
0
33,836
L
7,488
2,084
0
2,880
8,880
6,613
0
112
8,768
0
36,593
W
Charybdis
video_gamer555
Charybdis
6,330
3,874
1
4,016
9,474
2,966
1,764
487
8,971
0
38,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,549
Gold Earned
25,444
285
Minions Killed
178
0
Camps Cleared
0
963,480
Distance Traveled
910,494
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
4,850
485
43
4
0
165,734
0
L
Ymir
4,629
463
3
0
0
144,388
4
L
Danzaburou
4,568
457
31
3
0
184,633
1
L
Thor
4,585
459
36
4
0
212,200
4
W
King Arthur
5,864
586
62
6
0
195,926
3
W
Yemoja
5,806
581
19
2
0
164,960
1
W
Kukulkan
5,948
595
76
8
0
201,697
1
W
Da Ji
7,237
724
57
6
0
223,413
2
L
Fenrir
6,812
681
65
7
0
203,539
2
W
Charybdis
5,694
569
71
7
0
177,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role