Player Matchup

Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Andermaner
Hun Batz
Level 156
God Stats
0W - 2L
1,538 SR
Queue Stats
95W - 90L
1,418 Elo+
Party 1
Athena
Athena
NaVy motor b0at
Athena
Level 123
God Stats
0W - 1L
1,682 SR
Queue Stats
16W - 9L
1,714 Elo+
Solo
Yu Huang
Yu Huang
REDMERMAID907
Yu Huang
Level 156
God Stats
1W - 2L
1,530 SR
Queue Stats
135W - 127L
1,432 Elo+
Party 1
Da Ji
Da Ji
Txns 300
Da Ji
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,109 Elo+
Party 1
Team Averages
Level 124
1,550 SR
1,435 Elo+

VS

Team Averages
Level 89
1,477 SR
1,397 Elo+
Loki
Loki
GADDAMNZAMBIES
Loki
Level 158
God Stats
1W - 7L
1,182 SR
Queue Stats
281W - 325L
1,412 Elo+
Solo
Atlas
Atlas
Ghaleon17
Atlas
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,425 Elo+
Solo
Chiron
Chiron
SabrinaNagai
Chiron
Level 27
God Stats
2W - 0L
1,703 SR
Queue Stats
50W - 93L
1,320 Elo+
Solo
Bacchus
Bacchus
SarsStreet
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 110L
1,443 Elo+
Solo
Achilles
Achilles
Sodder
Achilles
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
192W - 243L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
18
5 / 3 / 6
10,217
730
23,268
16,209
9,134
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Andermaner
Hun Batz
13
0 / 8 / 4
8,084
577
11,280
15,432
16,255
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 5 / 8
10,290
735
10,078
22,127
33,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Yu Huang
REDMERMAID907
Yu Huang
17
3 / 6 / 7
10,126
723
16,017
13,694
7,308
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Txns 300
Da Ji
14
2 / 6 / 5
8,645
618
7,322
15,995
8,394
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 14
11,647
832
15,730
14,775
9,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Atlas
Ghaleon17
Atlas
17
3 / 3 / 21
11,148
796
19,077
24,442
24,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
19
7 / 2 / 12
11,847
846
11,379
11,770
5,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bacchus
SarsStreet
Bacchus
16
1 / 4 / 21
10,115
723
14,118
21,839
27,433
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
Sodder
Achilles
17
6 / 3 / 15
10,705
765
12,999
18,269
20,182
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
111
13
Kills
28
28
Deaths
13
30
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
3
6
2.67
L
Hun Batz
Andermaner
Hun Batz
0
8
4
0.25
W
11
1
14
18
W
Atlas
Ghaleon17
Atlas
3
3
21
4.5
L
3
5
8
1.4
L
Yu Huang
REDMERMAID907
Yu Huang
3
6
7
1.08
W
Chiron
7
2
12
6.5
W
Bacchus
SarsStreet
Bacchus
1
4
21
2.88
W
Achilles
Sodder
Achilles
6
3
15
4.5
L
Da Ji
Txns 300
Da Ji
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,965
Damage
73,303
83,457
Taken
91,095
74,120
Mitigated
88,121
20,110
Healing
37,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
23,268
7,627
2,924
2,759
16,209
9,134
42
5,858
10,272
0
43,003
L
Hun Batz
Andermaner
Hun Batz
11,280
2,049
418
919
15,432
16,255
0
5,095
10,176
0
19,708
W
15,730
2,270
3,878
5,849
14,775
9,892
1,804
4,873
9,902
0
32,815
W
Atlas
Ghaleon17
Atlas
19,077
5,313
670
7,861
24,442
24,965
372
7,663
16,779
38,737
0
L
10,078
1,970
2,523
3,774
22,127
33,029
20
7,745
13,852
15,993
0
L
Yu Huang
REDMERMAID907
Yu Huang
16,017
2,981
1,764
2,170
13,694
7,308
0
7,104
6,555
37,299
0
W
Chiron
11,379
2,435
2,300
3,804
11,770
5,649
3,223
3,407
8,363
0
29,614
W
Bacchus
SarsStreet
Bacchus
14,118
1,304
79
6,407
21,839
27,433
396
5,185
16,654
22,908
0
W
Achilles
Sodder
Achilles
12,999
3,772
1,045
5,989
18,269
20,182
1,152
4,967
12,723
0
23,625
L
Da Ji
Txns 300
Da Ji
7,322
834
896
1,963
15,995
8,394
0
7,393
8,289
0
8,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,362
Gold Earned
55,462
121
Minions Killed
146
0
Camps Cleared
0
1,268,614
Distance Traveled
1,480,022
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,217
730
36
3
0
273,880
0
L
Hun Batz
8,084
577
25
2
0
246,149
0
W
Loki
11,647
832
35
3
0
345,708
0
W
Atlas
11,148
796
25
2
0
279,881
1
L
Athena
10,290
735
9
1
0
281,266
0
L
Yu Huang
10,126
723
48
3
0
222,266
0
W
Chiron
11,847
846
44
3
0
294,428
0
W
Bacchus
10,115
723
15
1
0
286,764
2
W
Achilles
10,705
765
27
2
0
273,241
0
L
Da Ji
8,645
618
3
0
0
245,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role