Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Dern Tron 3000
Ah Muzen Cab
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 85L
1,592 Elo+
Party 2
Sol
Sol
Kirby328
Sol
Level 125
God Stats
2W - 0L
1,742 SR
Queue Stats
61W - 72L
1,481 Elo+
Solo
Discordia
Discordia
ShmurdaSauce45
Discordia
Level 54
God Stats
2W - 2L
1,461 SR
Queue Stats
99W - 79L
1,572 Elo+
Party 2
Fenrir
Fenrir
Silly Angys
Fenrir
Level 134
God Stats
4W - 1L
1,622 SR
Queue Stats
296W - 260L
1,611 Elo+
Party 2
Yemoja
Yemoja
WKExBringIt
Yemoja
Level 100
God Stats
2W - 0L
1,700 SR
Queue Stats
84W - 77L
1,532 Elo+
Solo
Team Averages
Level 98
1,605 SR
1,558 Elo+

VS

Team Averages
Level 132
1,572 SR
1,522 Elo+
Thanatos
Thanatos
SpicyKenny
Thanatos
Level 157
God Stats
13W - 6L
1,611 SR
Queue Stats
248W - 239L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
geminiwukong
Sun Wukong
Level 147
God Stats
2W - 3L
1,502 SR
Queue Stats
143W - 153L
1,498 Elo+
Solo
Hel
Hel
l13lReject
Hel
Level 129
God Stats
3W - 8L
1,382 SR
Queue Stats
201W - 185L
1,509 Elo+
Party 1
Janus
Janus
lBiG Z
Janus
Level 137
God Stats
19W - 15L
1,564 SR
Queue Stats
612W - 581L
1,499 Elo+
Party 1
Merlin
Merlin
ska Voidd
Merlin
Level 88
God Stats
3W - 6L
1,802 SR
Queue Stats
239W - 227L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dern Tron 3000
Ah Muzen Cab
20
8 / 2 / 16
13,443
747
28,626
19,228
10,577
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 1 / 18
12,676
704
23,978
17,164
9,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
ShmurdaSauce45
Discordia
17
0 / 4 / 15
10,806
600
13,431
13,448
6,561
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
20
15 / 5 / 9
13,627
757
18,110
25,757
46,637
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
18
1 / 4 / 18
12,068
670
8,711
19,384
28,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
SpicyKenny
Thanatos
18
6 / 8 / 8
11,828
657
13,545
23,202
23,933
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
geminiwukong
Sun Wukong
20
3 / 4 / 11
11,667
648
14,981
26,978
38,805
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 4 / 12
10,254
570
5,964
21,836
18,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Janus
lBiG Z
Janus
19
2 / 7 / 11
11,420
634
21,155
20,299
9,830
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
ska Voidd
Merlin
20
4 / 3 / 9
11,929
663
26,080
16,454
10,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
66
26
Kills
15
16
Deaths
26
76
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Dern Tron 3000
Ah Muzen Cab
8
2
16
8
W
2
1
18
11
W
Discordia
ShmurdaSauce45
Discordia
0
4
15
1.88
W
Fenrir
15
5
9
3.9
L
Thanatos
SpicyKenny
Thanatos
6
8
8
1.25
W
Yemoja
1
4
18
2.5
L
Sun Wukong
geminiwukong
Sun Wukong
3
4
11
2.13
L
0
4
12
1.5
L
Janus
lBiG Z
Janus
2
7
11
1.07
L
Merlin
ska Voidd
Merlin
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,856
Damage
81,725
94,981
Taken
108,769
101,392
Mitigated
101,112
43,430
Healing
59,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Dern Tron 3000
Ah Muzen Cab
28,626
3,601
1,033
5,280
19,228
10,577
3,859
10,333
8,895
0
62,866
W
23,978
8,125
2,039
6,484
17,164
9,376
2,643
9,893
7,271
59,326
0
W
Discordia
ShmurdaSauce45
Discordia
13,431
382
1,343
1,236
13,448
6,561
771
7,301
6,147
31,250
0
W
Fenrir
18,110
3,470
1,955
4,095
25,757
46,637
909
12,012
13,745
0
23,822
L
Thanatos
SpicyKenny
Thanatos
13,545
2,112
1,991
8,939
23,202
23,933
590
7,597
15,605
0
21,892
W
Yemoja
8,711
1,421
15,605
4,360
19,384
28,241
194
13,660
5,724
17,669
0
L
Sun Wukong
geminiwukong
Sun Wukong
14,981
1,249
685
5,971
26,978
38,805
0
14,238
12,740
0
32,115
L
5,964
77
22,473
12,283
21,836
18,536
360
11,242
10,594
13,746
0
L
Janus
lBiG Z
Janus
21,155
491
2,584
1,490
20,299
9,830
486
6,838
13,461
44,334
0
L
Merlin
ska Voidd
Merlin
26,080
608
1,837
1,007
16,454
10,008
40
6,205
10,249
50,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,620
Gold Earned
57,098
188
Minions Killed
233
0
Camps Cleared
0
1,703,135
Distance Traveled
1,646,888
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,443
747
60
3
0
395,764
4
W
Sol
12,676
704
76
4
0
322,210
3
W
Discordia
10,806
600
28
2
0
346,191
0
W
Fenrir
13,627
757
5
0
0
352,887
1
L
Thanatos
11,828
657
33
2
0
326,146
0
W
Yemoja
12,068
670
19
1
0
286,083
0
L
Sun Wukong
11,667
648
42
2
0
317,923
2
L
Hel
10,254
570
45
3
0
345,616
0
L
Janus
11,420
634
52
3
0
333,521
0
L
Merlin
11,929
663
61
3
0
323,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role