Player Matchup

Chernobog
Chernobog
El__Pistolero777
Chernobog
Level 30
God Stats
3W - 2L
1,653 SR
Queue Stats
260W - 314L
1,212 Elo+
Party 3
Horus
Horus
Garruk_Apex
Horus
Level 127
God Stats
10W - 7L
1,657 SR
Queue Stats
144W - 125L
1,496 Elo+
Party 1
Freya
Freya
ThuggyMoose
Freya
Level 15
God Stats
12W - 17L
1,266 SR
Queue Stats
233W - 284L
1,277 Elo+
Party 3
Ne Zha
Ne Zha
YorkPlays
Ne Zha
Level 129
God Stats
37W - 26L
1,308 SR
Queue Stats
210W - 168L
1,507 Elo+
Party 1
Artio
Artio
beckyb863
Artio
Level 24
God Stats
22W - 20L
1,615 SR
Queue Stats
60W - 50L
1,509 Elo+
Party 1
Team Averages
Level 65
1,500 SR
1,400 Elo+

VS

Team Averages
Level 70
1,539 SR
1,502 Elo+
Ne Zha
Ne Zha
Femmboy
Ne Zha
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,558 Elo+
Party 2
Anubis
Anubis
Givemedagems
Anubis
Level 62
God Stats
5W - 2L
1,600 SR
Queue Stats
38W - 43L
1,478 Elo+
Party 2
Lancelot
Lancelot
HoleLottaCap
Lancelot
Level 82
God Stats
5W - 1L
1,438 SR
Queue Stats
39W - 43L
1,508 Elo+
Party 2
Yu Huang
Yu Huang
Mr_Corgi_546
Yu Huang
Level 103
God Stats
2W - 2L
1,569 SR
Queue Stats
37W - 46L
1,418 Elo+
Solo
Amaterasu
Amaterasu
Squidrifikk
Amaterasu
Level 46
God Stats
7W - 4L
1,587 SR
Queue Stats
32W - 24L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
8
0 / 5 / 0
4,797
436
5,436
10,799
2,159
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 3 / 1
5,939
540
6,772
10,474
6,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 3 / 3
5,186
471
1,258
7,436
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ne Zha
YorkPlays
Ne Zha
10
3 / 1 / 0
5,957
542
3,136
11,162
3,720
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
beckyb863
Artio
7
0 / 4 / 0
4,970
452
2,112
10,895
5,553
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Femmboy
Ne Zha
10
3 / 0 / 3
6,760
615
4,899
8,534
5,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Anubis
12
7 / 0 / 3
7,508
683
16,108
8,212
3,981
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
HoleLottaCap
Lancelot
12
3 / 0 / 2
6,768
615
4,724
5,108
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Yu Huang
Mr_Corgi_546
Yu Huang
11
1 / 2 / 1
6,589
599
3,433
6,481
2,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Squidrifikk
Amaterasu
12
2 / 2 / 0
7,019
638
6,218
10,762
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
25
4
Kills
16
16
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Chernobog
0
5
0
0
W
Ne Zha
Femmboy
Ne Zha
3
0
3
4.5
L
1
3
1
0.5
W
Anubis
7
0
3
8.5
W
Lancelot
HoleLottaCap
Lancelot
3
0
2
4
W
Yu Huang
Mr_Corgi_546
Yu Huang
1
2
1
0.75
W
Amaterasu
Squidrifikk
Amaterasu
2
2
0
1
L
0
3
3
0.5
L
Ne Zha
YorkPlays
Ne Zha
3
1
0
3
L
Artio
beckyb863
Artio
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,714
Damage
35,382
50,766
Taken
39,097
21,126
Mitigated
19,350
13,493
Healing
16,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
5,436
3,279
0
1,549
10,799
2,159
0
7,032
3,767
0
25,761
W
Ne Zha
Femmboy
Ne Zha
4,899
1,702
0
2,038
8,534
5,707
757
840
7,694
0
26,130
L
6,772
3,875
75
2,847
10,474
6,783
0
1,012
9,462
0
38,252
W
Anubis
16,108
664
0
6,649
8,212
3,981
808
1,284
6,893
51,057
0
W
Lancelot
HoleLottaCap
Lancelot
4,724
697
0
2,569
5,108
2,282
0
0
5,108
0
40,470
W
Yu Huang
Mr_Corgi_546
Yu Huang
3,433
403
0
90
6,481
2,353
2,316
1,032
5,449
39,642
0
W
Amaterasu
Squidrifikk
Amaterasu
6,218
2,878
0
5,383
10,762
5,027
1,278
214
10,143
0
46,382
L
1,258
648
0
2,473
7,436
2,911
0
2,617
4,467
21,990
0
L
Ne Zha
YorkPlays
Ne Zha
3,136
1,287
0
1,641
11,162
3,720
0
1,961
9,147
0
40,255
L
Artio
beckyb863
Artio
2,112
188
1,794
3,114
10,895
5,553
0
6,513
4,382
8,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,849
Gold Earned
34,644
228
Minions Killed
348
0
Camps Cleared
0
1,050,300
Distance Traveled
1,152,014
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
4,797
436
41
4
0
181,675
0
W
Ne Zha
6,760
615
31
3
0
250,601
2
L
Horus
5,939
540
69
6
0
199,351
2
W
Anubis
7,508
683
80
7
0
200,652
1
W
Lancelot
6,768
615
63
6
0
275,861
2
W
Yu Huang
6,589
599
79
7
0
188,587
2
W
Amaterasu
7,019
638
95
9
0
236,313
3
L
Freya
5,186
471
32
3
0
205,001
1
L
Ne Zha
5,957
542
72
7
0
233,053
2
L
Artio
4,970
452
14
1
0
231,220
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role