Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AndromedaVDS
Nemesis
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 45L
1,421 Elo+
Party 1
Bacchus
Bacchus
Hakeem Qc07
Bacchus
Level 62
God Stats
4W - 5L
1,379 SR
Queue Stats
25W - 36L
1,350 Elo+
Party 1
Team Averages
Level 110
1,460 SR
1,424 Elo+

VS

Team Averages
Level 110
1,609 SR
1,459 Elo+
Chang'e
Chang'e
BigPoppin
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 115L
1,435 Elo+
Party 2
Hercules
Hercules
SigGamerJF2014
Hercules
Level 158
God Stats
25W - 13L
1,827 SR
Queue Stats
138W - 153L
1,439 Elo+
Party 2
Lancelot
Lancelot
Spiderfun
Lancelot
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
9 / 0 / 7
12,056
804
23,955
8,059
4,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
AndromedaVDS
Nemesis
15
7 / 3 / 7
11,495
766
15,190
17,241
12,866
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Hakeem Qc07
Bacchus
15
0 / 2 / 15
10,810
721
11,080
18,341
24,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BigPoppin
Chang'e
12
0 / 5 / 4
8,533
569
8,191
18,555
7,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
14
3 / 5 / 2
9,526
635
12,685
22,078
20,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Lancelot
Spiderfun
Lancelot
13
2 / 6 / 2
9,259
617
10,836
18,425
9,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
16
Kills
5
5
Deaths
16
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
0
7
12.5
W
Nemesis
AndromedaVDS
Nemesis
7
3
7
3.5
L
Chang'e
BigPoppin
Chang'e
0
5
4
0.4
W
Bacchus
Hakeem Qc07
Bacchus
0
2
15
3.75
L
Hercules
3
5
2
0.8
L
Lancelot
Spiderfun
Lancelot
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,225
Damage
31,712
43,641
Taken
59,058
42,065
Mitigated
37,647
14,164
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
23,955
5,239
0
3,003
8,059
4,641
1,079
1,138
6,717
73,725
0
W
Nemesis
AndromedaVDS
Nemesis
15,190
7,879
762
4,422
17,241
12,866
1,597
3,979
12,052
254
44,167
L
Chang'e
BigPoppin
Chang'e
8,191
600
2,325
5,044
18,555
7,233
0
13,959
4,596
22,400
0
W
Bacchus
Hakeem Qc07
Bacchus
11,080
1,332
683
5,294
18,341
24,558
257
3,645
13,774
22,231
0
L
Hercules
12,685
2,378
0
3,910
22,078
20,914
0
10,434
11,644
0
38,297
L
Lancelot
Spiderfun
Lancelot
10,836
1,237
0
4,044
18,425
9,500
0
11,542
6,883
0
32,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,361
Gold Earned
27,318
163
Minions Killed
149
7
Camps Cleared
4
926,838
Distance Traveled
860,193
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,056
804
105
7
1
319,708
1
W
Nemesis
11,495
766
40
3
4
310,735
0
L
Chang'e
8,533
569
31
2
2
258,726
1
W
Bacchus
10,810
721
18
1
2
296,395
1
L
Hercules
9,526
635
65
4
1
277,628
0
L
Lancelot
9,259
617
53
4
1
323,839
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role