Player Matchup

Hera
Hera
 
Hera
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
 
Khepri
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
DS72
Osiris
Level 159
God Stats
26W - 12L
1,813 SR
Queue Stats
1,324W - 657L
1,769 Elo+
Solo
Bakasura
Bakasura
DemonTeddy
Bakasura
Level 129
God Stats
6W - 3L
1,612 SR
Queue Stats
74W - 70L
1,634 Elo+
Party 1
Neith
Neith
GuessTheMeme
Neith
Level 89
God Stats
4W - 4L
1,710 SR
Queue Stats
129W - 105L
1,638 Elo+
Solo
Team Averages
Level 132
1,627 SR
1,608 Elo+

VS

Team Averages
Level 118
1,581 SR
1,655 Elo+
Da Ji
Da Ji
AGNlll
Da Ji
Level 146
God Stats
4W - 10L
1,896 SR
Queue Stats
585W - 482L
1,683 Elo+
Party 2
Ares
Ares
DisturbedNut420
Ares
Level 125
God Stats
11W - 7L
1,706 SR
Queue Stats
246W - 185L
1,639 Elo+
Party 2
Anhur
Anhur
Kokushibyu
Anhur
Level 126
God Stats
12W - 12L
1,410 SR
Queue Stats
618W - 414L
1,703 Elo+
Solo
Poseidon
Poseidon
ZombehKittehz
Poseidon
Level 105
God Stats
7W - 5L
1,646 SR
Queue Stats
185W - 175L
1,609 Elo+
Solo
Mulan
Mulan
nicholas2
Mulan
Level 87
God Stats
1W - 5L
1,249 SR
Queue Stats
427W - 405L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
5 / 4 / 10
11,516
501
14,191
12,330
5,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
 
Khepri
16
1 / 0 / 15
11,021
479
4,690
8,352
9,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Osiris
DS72
Osiris
20
9 / 1 / 12
13,346
580
22,003
24,251
20,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
DemonTeddy
Bakasura
20
4 / 3 / 6
13,853
602
13,600
18,596
9,385
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 0 / 8
13,907
605
18,703
11,737
6,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
AGNlll
Da Ji
17
2 / 5 / 2
10,681
464
8,020
19,993
10,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 6 / 6
9,537
415
7,361
22,961
25,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Anhur
19
3 / 4 / 0
12,151
528
7,635
16,155
6,682
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
ZombehKittehz
Poseidon
16
2 / 7 / 1
10,265
446
13,276
14,889
5,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
nicholas2
Mulan
18
1 / 5 / 0
11,422
497
11,608
25,343
20,925
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
27
Kills
8
8
Deaths
27
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
5
4
10
2.5
W
Khepri
 
Khepri
1
0
15
8.5
L
Da Ji
AGNlll
Da Ji
2
5
2
0.6
W
Osiris
DS72
Osiris
9
1
12
15
W
Bakasura
DemonTeddy
Bakasura
4
3
6
2.33
L
0
6
6
0.5
W
8
0
8
12
L
Anhur
3
4
0
0.75
L
Poseidon
ZombehKittehz
Poseidon
2
7
1
0.36
L
Mulan
nicholas2
Mulan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,187
Damage
47,900
75,266
Taken
99,341
50,989
Mitigated
69,203
18,662
Healing
25,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
14,191
5,775
0
1,015
12,330
5,379
0
5,238
6,841
79,550
0
W
Khepri
 
Khepri
4,690
311
0
1,572
8,352
9,510
144
2,734
5,491
28,375
0
L
Da Ji
AGNlll
Da Ji
8,020
1,700
0
6,428
19,993
10,112
0
2,318
17,171
0
104,794
W
Osiris
DS72
Osiris
22,003
9,729
0
6,390
24,251
20,633
1,011
6,375
17,625
0
133,080
W
Bakasura
DemonTeddy
Bakasura
13,600
9,839
0
5,019
18,596
9,385
0
2,187
16,395
0
123,541
L
7,361
495
0
1,990
22,961
25,512
0
7,509
14,583
36,857
0
W
18,703
7,490
0
4,666
11,737
6,082
2,745
3,449
8,184
0
123,094
L
Anhur
7,635
4,092
0
5,996
16,155
6,682
747
1,842
13,512
0
122,710
L
Poseidon
ZombehKittehz
Poseidon
13,276
1,024
0
485
14,889
5,972
0
4,849
10,040
92,961
0
L
Mulan
nicholas2
Mulan
11,608
846
0
10,447
25,343
20,925
0
2,363
22,436
285
92,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,643
Gold Earned
54,056
685
Minions Killed
727
0
Camps Cleared
0
2,434,330
Distance Traveled
2,114,089
40
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,516
501
111
5
0
438,747
9
W
Khepri
11,021
479
33
1
0
471,875
11
L
Da Ji
10,681
464
146
6
0
448,135
2
W
Osiris
13,346
580
160
7
0
578,844
6
W
Bakasura
13,853
602
202
9
0
513,156
8
L
Ares
9,537
415
28
1
0
427,898
10
W
Neith
13,907
605
179
8
0
431,708
6
L
Anhur
12,151
528
214
9
0
401,735
12
L
Poseidon
10,265
446
167
7
0
401,364
9
L
Mulan
11,422
497
172
7
0
434,957
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role