Player Matchup

Baron Samedi
Baron Samedi
BigChewBubba
Baron Samedi
Level 18
God Stats
7W - 10L
1,824 SR
Queue Stats
21W - 28L
1,429 Elo+
Party 2
Atlas
Atlas
Cosmicrooks
Atlas
Level 148
God Stats
1W - 1L
1,464 SR
Queue Stats
33W - 45L
1,425 Elo+
Party 2
Bastet
Bastet
IAAAG
Bastet
Level 25
God Stats
2W - 4L
1,248 SR
Queue Stats
5W - 7L
1,365 Elo+
Solo
Loki
Loki
LeBalls
Loki
Level 106
God Stats
5W - 7L
1,460 SR
Queue Stats
168W - 183L
1,445 Elo+
Party 2
Neith
Neith
TH0NY23
Neith
Level 29
God Stats
1W - 4L
1,156 SR
Queue Stats
13W - 19L
1,384 Elo+
Solo
Team Averages
Level 65
1,430 SR
1,409 Elo+

VS

Team Averages
Level 100
1,416 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
IronGIR
Cu Chulainn
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 66L
1,575 Elo+
Party 1
Merlin
Merlin
Madmonk53
Merlin
Level 14
God Stats
8W - 12L
1,185 SR
Queue Stats
54W - 84L
1,203 Elo+
Party 1
Xing Tian
Xing Tian
Soppier32
Xing Tian
Level 37
God Stats
7W - 12L
1,447 SR
Queue Stats
41W - 48L
1,478 Elo+
Solo
Mercury
Mercury
Squintin maad
Mercury
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 55L
1,488 Elo+
Party 1
The Morrigan
The Morrigan
brave_luucasR
The Morrigan
Level 155
God Stats
42W - 60L
1,449 SR
Queue Stats
611W - 634L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigChewBubba
Baron Samedi
20
8 / 3 / 14
14,074
782
20,807
12,488
7,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
4 / 2 / 20
13,953
775
13,637
22,278
31,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
IAAAG
Bastet
20
9 / 3 / 12
13,423
746
21,619
24,613
14,143
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
LeBalls
Loki
20
6 / 4 / 16
14,502
806
23,278
17,984
10,898
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
TH0NY23
Neith
20
7 / 5 / 14
13,885
771
20,274
20,459
11,262
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
IronGIR
Cu Chulainn
19
5 / 9 / 5
12,435
691
16,210
27,983
29,608
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
Madmonk53
Merlin
18
1 / 7 / 6
11,133
619
14,173
18,771
7,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Soppier32
Xing Tian
18
0 / 4 / 8
11,758
653
18,539
33,237
34,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Mercury
19
4 / 7 / 6
12,312
684
11,883
23,868
12,305
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
brave_luucasR
The Morrigan
20
7 / 7 / 5
12,947
719
16,500
16,889
7,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
47
34
Kills
17
17
Deaths
34
76
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigChewBubba
Baron Samedi
8
3
14
5
W
4
2
20
7
W
Bastet
IAAAG
Bastet
9
3
12
5
L
Cu Chulainn
IronGIR
Cu Chulainn
5
9
5
0.83
W
Loki
LeBalls
Loki
6
4
16
3.5
L
Merlin
Madmonk53
Merlin
1
7
6
0.57
L
Xing Tian
Soppier32
Xing Tian
0
4
8
1
L
Mercury
4
7
6
1
W
Neith
TH0NY23
Neith
7
5
14
2.8
L
The Morrigan
brave_luucasR
The Morrigan
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,615
Damage
77,305
97,822
Taken
120,748
75,322
Mitigated
91,711
20,857
Healing
16,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigChewBubba
Baron Samedi
20,807
2,089
3,019
3,131
12,488
7,963
3,570
5,598
6,774
59,315
0
W
13,637
4,429
0
2,237
22,278
31,056
122
12,545
9,502
43,686
0
W
Bastet
IAAAG
Bastet
21,619
5,347
0
6,564
24,613
14,143
472
10,348
13,993
0
33,725
L
Cu Chulainn
IronGIR
Cu Chulainn
16,210
1,521
0
1,986
27,983
29,608
0
9,377
18,519
1,346
39,918
W
Loki
LeBalls
Loki
23,278
8,318
0
2,446
17,984
10,898
1,654
8,339
9,566
0
73,339
L
Merlin
Madmonk53
Merlin
14,173
564
0
926
18,771
7,789
0
3,541
15,230
40,375
0
L
Xing Tian
Soppier32
Xing Tian
18,539
896
1,182
7,692
33,237
34,024
200
10,655
22,171
47,671
0
L
Mercury
11,883
2,920
0
2,315
23,868
12,305
0
5,434
18,378
0
42,800
W
Neith
TH0NY23
Neith
20,274
13,549
0
3,460
20,459
11,262
3,466
10,510
9,764
0
65,534
L
The Morrigan
brave_luucasR
The Morrigan
16,500
2,296
0
2,363
16,889
7,985
0
4,883
11,838
36,866
2,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,837
Gold Earned
60,585
346
Minions Killed
302
0
Camps Cleared
0
1,733,096
Distance Traveled
1,568,292
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
14,074
782
71
4
0
315,868
1
W
Atlas
13,953
775
58
3
0
341,177
1
W
Bastet
13,423
746
32
2
0
392,661
0
L
Cu Chulainn
12,435
691
61
3
0
275,657
0
W
Loki
14,502
806
100
6
0
363,200
0
L
Merlin
11,133
619
53
3
0
288,939
0
L
Xing Tian
11,758
653
58
3
0
347,410
4
L
Mercury
12,312
684
66
4
0
340,792
0
W
Neith
13,885
771
85
5
0
320,190
2
L
The Morrigan
12,947
719
64
4
0
315,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role