Player Matchup

Bellona
Bellona
Bloodwolf4186
Bellona
Level 35
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
ElFoggy
Ymir
Level 109
God Stats
2W - 4L
1,501 SR
Queue Stats
78W - 91L
1,510 Elo+
Party 1
Neith
Neith
Jacobo25
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,438 Elo+
Party 1
Horus
Horus
MorsoDrak
Horus
Level 67
God Stats
6W - 7L
1,738 SR
Queue Stats
20W - 19L
1,511 Elo+
Party 1
Janus
Janus
Shealer9
Janus
Level 108
God Stats
3W - 3L
1,720 SR
Queue Stats
77W - 85L
1,508 Elo+
Party 1
Team Averages
Level 67
1,567 SR
1,493 Elo+

VS

Team Averages
Level 73
1,635 SR
1,621 Elo+
Ravana
Ravana
 
Ravana
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
GirthyCranker
Xing Tian
Level 28
God Stats
2W - 0L
1,757 SR
Queue Stats
8W - 3L
1,822 Elo+
Party 2
Ne Zha
Ne Zha
RealRedR
Ne Zha
Level 150
God Stats
3W - 0L
1,505 SR
Queue Stats
23W - 12L
1,562 Elo+
Party 2
Vulcan
Vulcan
SnakyTrain44800
Vulcan
Level 87
God Stats
3W - 0L
1,561 SR
Queue Stats
9W - 5L
1,709 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thew3aknation
Ah Muzen Cab
Level 12
God Stats
3W - 0L
1,850 SR
Queue Stats
16W - 12L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
0 / 7 / 0
6,953
435
4,171
16,880
18,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
ElFoggy
Ymir
11
1 / 3 / 0
7,078
442
3,287
10,125
5,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
Jacobo25
Neith
12
3 / 4 / 0
7,457
466
3,467
6,818
2,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Horus
MorsoDrak
Horus
9
0 / 4 / 1
6,335
396
2,147
10,167
6,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Janus
Shealer9
Janus
12
2 / 4 / 2
7,622
476
9,734
8,629
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
2 / 0 / 7
9,900
619
10,087
7,898
6,194
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
GirthyCranker
Xing Tian
13
5 / 2 / 4
8,596
537
2,845
13,267
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
RealRedR
Ne Zha
15
11 / 2 / 2
9,773
611
8,866
10,715
4,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 2 / 5
7,883
493
4,592
8,422
4,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Thew3aknation
Ah Muzen Cab
14
2 / 0 / 7
9,043
565
5,437
8,504
3,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
46
6
Kills
21
22
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
7
5.5
L
Bellona
0
7
0
0
L
Ymir
ElFoggy
Ymir
1
3
0
0.33
W
Xing Tian
GirthyCranker
Xing Tian
5
2
4
3.5
L
Neith
Jacobo25
Neith
3
4
0
0.75
L
Horus
MorsoDrak
Horus
0
4
1
0.13
W
Ne Zha
RealRedR
Ne Zha
11
2
2
6
L
Janus
Shealer9
Janus
2
4
2
0.75
W
1
2
5
1.75
W
Ah Muzen Cab
Thew3aknation
Ah Muzen Cab
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,806
Damage
31,827
52,619
Taken
48,806
35,586
Mitigated
30,931
6,952
Healing
15,178
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
10,087
3,720
0
4,030
7,898
6,194
0
1,310
6,540
2,861
67,148
L
Bellona
4,171
2,832
0
2,468
16,880
18,682
1,145
759
16,121
0
42,637
L
Ymir
ElFoggy
Ymir
3,287
1,173
0
485
10,125
5,097
0
2,251
7,874
54,637
0
W
Xing Tian
GirthyCranker
Xing Tian
2,845
126
94
2,682
13,267
12,429
315
2,567
10,628
21,536
0
L
Neith
Jacobo25
Neith
3,467
1,547
0
972
6,818
2,696
510
850
5,968
0
39,372
L
Horus
MorsoDrak
Horus
2,147
882
477
1,751
10,167
6,892
16
2,494
7,673
0
15,471
W
Ne Zha
RealRedR
Ne Zha
8,866
3,582
0
1,837
10,715
4,650
42
2,715
7,928
0
65,487
L
Janus
Shealer9
Janus
9,734
252
0
799
8,629
2,219
46
1,776
6,853
67,760
0
W
4,592
2,370
0
1,770
8,422
4,049
1,305
5,233
3,097
58,003
0
W
Ah Muzen Cab
Thew3aknation
Ah Muzen Cab
5,437
2,002
0
4,765
8,504
3,609
3,197
1,436
7,000
0
79,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,445
Gold Earned
45,195
398
Minions Killed
473
0
Camps Cleared
0
1,452,217
Distance Traveled
1,538,055
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,900
619
140
9
0
282,482
6
L
Bellona
6,953
435
75
5
0
291,455
3
L
Ymir
7,078
442
108
7
0
314,401
5
W
Xing Tian
8,596
537
29
2
0
300,869
7
L
Neith
7,457
466
87
5
0
255,088
2
L
Horus
6,335
396
23
1
0
316,039
0
W
Ne Zha
9,773
611
91
6
0
354,220
6
L
Janus
7,622
476
105
7
0
275,234
7
W
Vulcan
7,883
493
93
6
0
291,668
3
W
Ah Muzen Cab
9,043
565
120
8
0
308,816
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role