Player Matchup

Ymir
Ymir
ElNighter9001
Ymir
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Lancelot
Lancelot
Residentte
Lancelot
Level 87
God Stats
0W - 4L
1,060 SR
Queue Stats
4W - 15L
1,193 Elo+
Party 1
Sol
Sol
v10le
Sol
Level 45
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 7L
1,063 Elo+
Party 1
Team Averages
Level 91
1,289 SR
1,252 Elo+

VS

Team Averages
Level 113
1,685 SR
1,608 Elo+
Zhong Kui
Zhong Kui
IgNachín
Zhong Kui
Level 160
God Stats
19W - 10L
1,678 SR
Queue Stats
511W - 287L
1,628 Elo+
Party 2
Bastet
Bastet
Korpulenz
Bastet
Level 86
God Stats
5W - 0L
1,848 SR
Queue Stats
653W - 391L
1,616 Elo+
Party 2
Bacchus
Bacchus
ObesoTeton
Bacchus
Level 93
God Stats
6W - 7L
1,529 SR
Queue Stats
273W - 171L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,682
668
5,036
13,596
10,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lancelot
Residentte
Lancelot
10
1 / 5 / 0
6,476
648
5,383
9,474
4,077
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
v10le
Sol
10
0 / 4 / 1
6,114
611
3,573
9,818
3,626
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
IgNachín
Zhong Kui
13
5 / 1 / 6
8,039
804
13,584
11,554
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bastet
Korpulenz
Bastet
12
1 / 0 / 10
7,289
729
9,442
8,007
4,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bacchus
ObesoTeton
Bacchus
13
5 / 0 / 6
8,034
803
6,098
6,692
7,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
11
11
Deaths
1
2
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Zhong Kui
IgNachín
Zhong Kui
5
1
6
8
W
Bastet
Korpulenz
Bastet
1
0
10
6
W
Bacchus
ObesoTeton
Bacchus
5
0
6
8
L
Lancelot
Residentte
Lancelot
1
5
0
0.2
L
Sol
v10le
Sol
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,992
Damage
29,124
32,888
Taken
26,253
18,220
Mitigated
20,688
4,925
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,036
702
0
1,581
13,596
10,517
0
8,040
4,816
18,567
0
W
Zhong Kui
IgNachín
Zhong Kui
13,584
1,993
0
6,653
11,554
9,086
235
4,831
6,723
39,033
0
W
Bastet
Korpulenz
Bastet
9,442
2,111
0
2,009
8,007
4,361
0
1,746
6,261
0
20,479
W
Bacchus
ObesoTeton
Bacchus
6,098
919
0
1,702
6,692
7,241
147
2,285
4,407
14,504
0
L
Lancelot
Residentte
Lancelot
5,383
1,186
0
935
9,474
4,077
0
5,510
3,372
0
13,326
L
Sol
v10le
Sol
3,573
1,020
0
2,409
9,818
3,626
0
5,145
4,141
18,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,272
Gold Earned
23,362
98
Minions Killed
114
3
Camps Cleared
6
532,137
Distance Traveled
587,651
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,682
668
48
5
0
172,499
2
W
Zhong Kui
8,039
804
68
7
3
178,839
2
W
Bastet
7,289
729
27
3
2
204,233
3
W
Bacchus
8,034
803
19
2
1
204,579
0
L
Lancelot
6,476
648
19
2
1
190,823
0
L
Sol
6,114
611
31
3
2
168,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role