Player Matchup

Artio
Artio
Arod2906
Artio
Level 105
God Stats
32W - 23L
1,589 SR
Queue Stats
417W - 501L
1,331 Elo+
Party 3
Neith
Neith
EZ_Drak_420
Neith
Level 109
God Stats
7W - 5L
2,012 SR
Queue Stats
467W - 545L
1,336 Elo+
Party 3
Thanatos
Thanatos
Fisshu-San_
Thanatos
Level 82
God Stats
8W - 3L
1,531 SR
Queue Stats
270W - 253L
1,385 Elo+
Party 2
Apollo
Apollo
Gambit4Tune
Apollo
Level 88
God Stats
7W - 10L
1,339 SR
Queue Stats
243W - 232L
1,478 Elo+
Solo
Baron Samedi
Baron Samedi
phibeau
Baron Samedi
Level 94
God Stats
62W - 57L
1,383 SR
Queue Stats
249W - 253L
1,319 Elo+
Party 2
Team Averages
Level 96
1,571 SR
1,370 Elo+

VS

Team Averages
Level 95
1,369 SR
1,341 Elo+
Apollo
Apollo
ConvincedGoat
Apollo
Level 108
God Stats
2W - 1L
1,426 SR
Queue Stats
23W - 24L
1,528 Elo+
Party 1
Athena
Athena
MIDNIGHTzs
Athena
Level 125
God Stats
20W - 21L
1,362 SR
Queue Stats
1,289W - 1,458L
1,413 Elo+
Party 1
Arachne
Arachne
Mrinspiration2
Arachne
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,080 Elo+
Solo
Nike
Nike
TheKrawfish
Nike
Level 68
God Stats
2W - 4L
1,365 SR
Queue Stats
303W - 331L
1,396 Elo+
Solo
Nu Wa
Nu Wa
samskeyti22
Nu Wa
Level 127
God Stats
3W - 3L
1,192 SR
Queue Stats
164W - 184L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arod2906
Artio
16
4 / 2 / 3
10,774
539
18,932
22,004
21,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 1 / 3
10,470
524
13,132
12,745
5,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
Fisshu-San_
Thanatos
18
16 / 2 / 3
11,868
593
19,056
19,935
10,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
16
5 / 3 / 6
10,595
530
8,185
17,130
7,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
phibeau
Baron Samedi
16
4 / 3 / 7
9,927
496
14,273
14,852
7,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 9 / 2
9,420
471
11,617
18,417
6,889
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
MIDNIGHTzs
Athena
14
3 / 9 / 5
9,489
474
7,498
25,487
18,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
2 / 9 / 1
9,080
454
6,548
22,779
8,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 4 / 3
8,422
421
11,519
20,796
15,450
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 5 / 3
9,401
470
13,459
15,112
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
24
34
Kills
10
11
Deaths
36
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
Arod2906
Artio
4
2
3
2.75
L
3
9
2
0.44
W
5
1
3
6.5
W
Thanatos
Fisshu-San_
Thanatos
16
2
3
8.75
W
Apollo
5
3
6
2.67
L
Athena
MIDNIGHTzs
Athena
3
9
5
0.61
L
2
9
1
0.28
L
0
4
3
0.38
W
Baron Samedi
phibeau
Baron Samedi
4
3
7
2.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,578
Damage
50,641
86,666
Taken
102,591
53,297
Mitigated
54,757
38,070
Healing
17,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
Arod2906
Artio
18,932
2,296
32
7,834
22,004
21,994
342
2,333
19,671
79,218
0
L
11,617
7,011
0
3,298
18,417
6,889
1,248
7,029
11,388
0
58,121
W
13,132
4,111
0
4,355
12,745
5,672
796
5,605
7,140
0
79,441
W
Thanatos
Fisshu-San_
Thanatos
19,056
6,925
63
16,812
19,935
10,543
3,981
5,616
14,319
0
100,242
W
Apollo
8,185
4,166
99
4,734
17,130
7,462
1,023
3,786
13,344
0
79,812
L
Athena
MIDNIGHTzs
Athena
7,498
2,031
524
4,631
25,487
18,517
64
6,382
18,181
25,173
4,133
L
6,548
4,505
0
4,666
22,779
8,828
0
6,690
15,846
0
64,036
L
11,519
2,408
0
2,834
20,796
15,450
0
11,054
9,006
0
60,437
W
Baron Samedi
phibeau
Baron Samedi
14,273
971
1,320
2,821
14,852
7,626
1,229
3,115
11,737
65,407
0
L
13,459
4,923
220
1,776
15,112
5,073
579
1,886
13,202
56,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,634
Gold Earned
45,812
648
Minions Killed
366
0
Camps Cleared
0
1,934,649
Distance Traveled
1,691,111
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,774
539
156
8
0
377,154
2
L
Apollo
9,420
471
94
5
0
314,569
0
W
Neith
10,470
524
131
7
0
340,096
1
W
Thanatos
11,868
593
144
7
0
449,743
1
W
Apollo
10,595
530
117
6
0
402,143
1
L
Athena
9,489
474
49
2
0
363,714
2
L
Arachne
9,080
454
89
4
0
360,210
0
L
Nike
8,422
421
78
4
0
316,342
1
W
Baron Samedi
9,927
496
100
5
0
365,513
1
L
Nu Wa
9,401
470
56
3
0
336,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role