Player Matchup

Heimdallr
Heimdallr
Gold V
 
Heimdallr
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold II
Chronic_Smoke210
Cabrakan
Gold II
Level 149
God Stats
5W - 11L
1,628 SR
Queue Stats
377W - 375L
1,571 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
IDiddledUrGranny
Kumbhakarna
Gold V
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,437 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Gold II
SuprMarioBruh610
Morgan Le Fay
Gold II
Level 117
God Stats
36W - 22L
1,701 SR
Queue Stats
244W - 232L
1,565 MMR
Solo
Bastet
Bastet
Gold I
akarandomhero
Bastet
Gold I
Level 157
God Stats
3W - 7L
1,422 SR
Queue Stats
42W - 38L
1,821 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,550 SR
1,579 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 116
1,588 SR
1,572 MMR
Sylvanus
Sylvanus
Gold I
 
Sylvanus
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Platinum IV
GXELA7
Nemesis
Platinum IV
Level 117
God Stats
5W - 3L
1,809 SR
Queue Stats
163W - 162L
1,600 MMR
Party 1
Yu Huang
Yu Huang
Silver I
Idonotf6
Yu Huang
Silver I
Level 32
God Stats
23W - 16L
1,248 SR
Queue Stats
209W - 188L
1,600 MMR
Solo
King Arthur
King Arthur
Gold II
Marco14MXproalv
King Arthur
Gold II
Level 123
God Stats
12W - 7L
1,698 SR
Queue Stats
263W - 276L
1,598 MMR
Party 1
Charybdis
Charybdis
Gold III
ThaKemono
Charybdis
Gold III
Level 149
God Stats
14W - 7L
1,686 SR
Queue Stats
91W - 86L
1,561 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
17
1 / 8 / 4
10,694
428
13,795
24,340
10,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 8 / 1
11,165
447
10,756
20,719
24,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
IDiddledUrGranny
Kumbhakarna
13
0 / 6 / 6
9,459
378
5,740
25,977
25,987
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
SuprMarioBruh610
Morgan Le Fay
17
2 / 7 / 1
10,491
420
14,940
21,885
11,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
3 / 4 / 3
11,866
475
12,435
26,312
13,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AtlasMercuryKaliFreya

VS

Bans
LokiCliodhnaAh Muzen CabBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
2 / 1 / 15
12,657
506
9,515
27,536
34,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
GXELA7
Nemesis
20
6 / 4 / 12
14,423
577
11,848
24,306
12,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yu Huang
Idonotf6
Yu Huang
20
11 / 0 / 9
15,707
628
32,512
18,180
9,907
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Marco14MXproalv
King Arthur
20
4 / 2 / 10
14,279
571
14,939
24,367
22,357
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
ThaKemono
Charybdis
20
10 / 1 / 4
14,537
581
23,108
20,606
9,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
83
8
Kills
33
33
Deaths
8
15
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
1
8
4
0.38
W
Sylvanus
 
Sylvanus
2
1
15
9.5
L
2
8
1
0.31
W
Nemesis
GXELA7
Nemesis
6
4
12
3
L
Kumbhakarna
IDiddledUrGranny
Kumbhakarna
0
6
6
0.5
W
Yu Huang
Idonotf6
Yu Huang
11
0
9
15.5
W
King Arthur
Marco14MXproalv
King Arthur
4
2
10
4.5
L
Morgan Le Fay
SuprMarioBruh610
Morgan Le Fay
2
7
1
0.36
W
Charybdis
ThaKemono
Charybdis
10
1
4
12
L
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,666
Damage
91,922
119,233
Taken
114,995
85,643
Mitigated
88,566
24,497
Healing
54,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
13,795
4,191
0
4,370
24,340
10,920
888
3,999
20,341
0
100,634
W
Sylvanus
 
Sylvanus
9,515
2,742
4,531
14,532
27,536
34,143
1,792
5,568
21,844
47,704
14,173
L
10,756
1,416
0
2,125
20,719
24,574
0
4,835
15,744
72,192
0
W
Nemesis
GXELA7
Nemesis
11,848
3,904
0
5,774
24,306
12,918
3,260
7,002
17,260
0
158,061
L
Kumbhakarna
IDiddledUrGranny
Kumbhakarna
5,740
507
2,914
3,453
25,977
25,987
0
10,489
15,408
28,447
0
W
Yu Huang
Idonotf6
Yu Huang
32,512
2,488
0
7,388
18,180
9,907
1,925
9,249
8,787
156,382
0
W
King Arthur
Marco14MXproalv
King Arthur
14,939
1,701
0
9,931
24,367
22,357
1,012
8,693
15,125
0
90,652
L
Morgan Le Fay
SuprMarioBruh610
Morgan Le Fay
14,940
1,177
0
1,797
21,885
11,004
0
15,370
6,435
78,737
0
W
Charybdis
ThaKemono
Charybdis
23,108
14,174
0
12,059
20,606
9,241
12,661
5,283
15,321
0
121,372
L
12,435
3,308
0
9,838
26,312
13,158
0
6,112
20,200
0
119,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,675
Gold Earned
71,603
618
Minions Killed
753
0
Camps Cleared
0
2,236,308
Distance Traveled
2,489,476
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,694
428
154
6
0
438,562
4
W
Sylvanus
12,657
506
100
4
0
479,711
7
L
Cabrakan
11,165
447
153
6
0
375,622
4
W
Nemesis
14,423
577
149
6
0
595,720
3
L
Kumbhakarna
9,459
378
28
1
0
426,956
4
W
Yu Huang
15,707
628
186
7
0
458,794
6
W
King Arthur
14,279
571
148
6
0
499,551
5
L
Morgan Le Fay
10,491
420
109
4
0
431,274
4
W
Charybdis
14,537
581
170
7
0
455,700
3
L
Bastet
11,866
475
174
7
0
563,894
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role