Player Matchup

Thanatos
Thanatos
Gcentinal
Thanatos
Level 105
God Stats
31W - 50L
1,401 SR
Queue Stats
265W - 310L
1,387 Elo+
Solo
Achilles
Achilles
NHYM2020
Achilles
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,267 Elo+
Solo
Cerberus
Cerberus
ShadowSoul17
Cerberus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
152W - 126L
1,589 Elo+
Solo
Merlin
Merlin
bigslappers
Merlin
Level 121
God Stats
30W - 17L
1,616 SR
Queue Stats
335W - 309L
1,471 Elo+
Party 2
He Bo
He Bo
theBushGoliath
He Bo
Level 145
God Stats
2W - 2L
1,163 SR
Queue Stats
287W - 255L
1,528 Elo+
Party 2
Team Averages
Level 90
1,436 SR
1,448 Elo+

VS

Team Averages
Level 48
1,563 SR
1,505 Elo+
Rama
Rama
Andly
Rama
Level 159
God Stats
2W - 2L
1,761 SR
Queue Stats
102W - 107L
1,523 Elo+
Solo
Arachne
Arachne
DRAGONMASACUR
Arachne
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
LokeGroundrunna
Jormungandr
Level 8
God Stats
0W - 1L
1,556 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nox
Nox
RogueLuna
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Skadi
Skadi
VixxBleach
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Gcentinal
Thanatos
15
7 / 2 / 7
8,803
800
5,399
7,023
3,152
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
NHYM2020
Achilles
14
1 / 4 / 12
7,762
706
7,187
11,876
10,348
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ShadowSoul17
Cerberus
15
4 / 2 / 9
8,928
812
9,599
14,174
14,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
17
3 / 1 / 6
9,133
830
10,143
7,043
3,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 0 / 7
9,270
843
12,668
7,893
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Andly
Rama
14
6 / 5 / 2
8,304
755
12,692
11,170
4,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Arachne
14
2 / 3 / 3
7,613
692
6,154
12,082
5,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
LokeGroundrunna
Jormungandr
15
0 / 3 / 3
8,051
732
4,709
11,007
5,885
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
0 / 5 / 4
7,539
685
2,258
9,186
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
13
1 / 7 / 4
7,375
670
7,505
11,906
5,203
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
23
Kills
9
9
Deaths
23
41
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Rama
Andly
Rama
6
5
2
1.4
L
Arachne
2
3
3
1.17
W
Thanatos
Gcentinal
Thanatos
7
2
7
5.25
L
Jormungandr
LokeGroundrunna
Jormungandr
0
3
3
0.5
W
Achilles
NHYM2020
Achilles
1
4
12
1.75
L
0
5
4
0.4
W
Cerberus
ShadowSoul17
Cerberus
4
2
9
4.25
L
Skadi
1
7
4
0.43
W
Merlin
3
1
6
6
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,996
Damage
33,318
48,009
Taken
55,351
34,498
Mitigated
26,170
13,446
Healing
3,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Andly
Rama
12,692
10,595
0
1,514
11,170
4,724
380
7,892
3,278
0
29,979
L
Arachne
6,154
4,034
0
1,049
12,082
5,848
0
7,110
4,972
0
17,709
W
Thanatos
Gcentinal
Thanatos
5,399
396
0
6,029
7,023
3,152
89
998
6,025
0
10,492
L
Jormungandr
LokeGroundrunna
Jormungandr
4,709
1,559
0
560
11,007
5,885
0
5,901
5,106
31,239
0
W
Achilles
NHYM2020
Achilles
7,187
2,359
0
705
11,876
10,348
0
1,833
10,043
0
14,490
L
2,258
462
0
0
9,186
4,510
262
4,564
4,622
22,271
0
W
Cerberus
ShadowSoul17
Cerberus
9,599
643
0
2,863
14,174
14,469
77
2,271
11,903
27,868
0
L
Skadi
7,505
3,396
0
0
11,906
5,203
398
6,943
4,963
0
15,095
W
Merlin
10,143
548
0
1,918
7,043
3,203
612
683
6,360
53,137
0
W
12,668
1,095
232
1,699
7,893
3,326
671
1,182
6,711
34,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,896
Gold Earned
38,882
244
Minions Killed
187
0
Camps Cleared
0
1,104,347
Distance Traveled
989,301
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,304
755
42
4
0
160,909
2
L
Arachne
7,613
692
28
3
0
267,566
1
W
Thanatos
8,803
800
13
1
0
229,415
0
L
Jormungandr
8,051
732
58
5
0
203,116
0
W
Achilles
7,762
706
9
1
0
212,165
0
L
Nox
7,539
685
39
4
0
159,590
3
W
Cerberus
8,928
812
60
5
0
238,450
1
L
Skadi
7,375
670
20
2
0
198,120
0
W
Merlin
9,133
830
105
10
0
227,381
0
W
He Bo
9,270
843
57
5
0
196,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role