Player Matchup

Fenrir
Fenrir
LitLikeScooby
Fenrir
Level 146
God Stats
2W - 1L
1,623 SR
Queue Stats
171W - 152L
1,623 Elo+
Solo
Agni
Agni
SpicyKenny
Agni
Level 157
God Stats
6W - 2L
1,504 SR
Queue Stats
248W - 239L
1,565 Elo+
Party 1
Sylvanus
Sylvanus
l13lReject
Sylvanus
Level 129
God Stats
6W - 1L
1,887 SR
Queue Stats
201W - 185L
1,492 Elo+
Party 1
Xing Tian
Xing Tian
lBiG Z
Xing Tian
Level 137
God Stats
7W - 5L
1,824 SR
Queue Stats
612W - 581L
1,481 Elo+
Party 1
Nemesis
Nemesis
ska Voidd
Nemesis
Level 88
God Stats
5W - 7L
1,343 SR
Queue Stats
239W - 227L
1,507 Elo+
Party 1
Team Averages
Level 131
1,636 SR
1,534 Elo+

VS

Team Averages
Level 107
1,457 SR
1,383 Elo+
Sylvanus
Sylvanus
Dralsius
Sylvanus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 46L
1,464 Elo+
Party 3
Nu Wa
Nu Wa
DurdleKing
Nu Wa
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,234 Elo+
Party 2
Hachiman
Hachiman
ElixirofFail
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,234 Elo+
Party 2
Ullr
Ullr
Sprayden
Ullr
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 36L
1,464 Elo+
Party 3
Da Ji
Da Ji
yFrank7_
Da Ji
Level 121
God Stats
0W - 2L
1,283 SR
Queue Stats
266W - 278L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 21
13,262
737
19,311
30,390
33,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 6 / 20
14,339
797
34,773
25,204
13,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
l13lReject
Sylvanus
20
7 / 2 / 23
14,936
830
15,035
23,418
36,092
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Xing Tian
lBiG Z
Xing Tian
20
5 / 5 / 26
13,046
725
20,241
30,661
49,328
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
ska Voidd
Nemesis
20
10 / 4 / 13
13,360
742
15,911
18,594
11,027
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dralsius
Sylvanus
20
5 / 6 / 16
12,549
697
13,114
30,386
42,521
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
20
7 / 7 / 13
12,913
717
34,108
19,219
12,450
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
ElixirofFail
Hachiman
19
1 / 8 / 13
11,144
619
15,856
21,126
13,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
20
10 / 7 / 10
13,338
741
19,709
24,343
14,180
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
yFrank7_
Da Ji
18
3 / 9 / 8
11,911
662
11,894
22,914
16,767
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
86
37
Kills
26
26
Deaths
37
103
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Dralsius
Sylvanus
5
6
16
2.17
L
Nu Wa
7
7
13
1.93
L
Hachiman
ElixirofFail
Hachiman
1
8
13
0.94
W
7
9
21
1.94
W
8
6
20
3
L
Ullr
10
7
10
2.14
W
Sylvanus
l13lReject
Sylvanus
7
2
23
9.25
W
Xing Tian
lBiG Z
Xing Tian
5
5
26
3.6
W
Nemesis
ska Voidd
Nemesis
10
4
13
4.13
L
Da Ji
yFrank7_
Da Ji
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,271
Damage
94,681
128,267
Taken
117,988
143,531
Mitigated
99,214
51,488
Healing
28,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Dralsius
Sylvanus
13,114
3,354
10,571
8,500
30,386
42,521
158
19,900
10,197
20,535
0
L
Nu Wa
34,108
6,211
950
162
19,219
12,450
619
10,752
8,385
63,523
0
L
Hachiman
ElixirofFail
Hachiman
15,856
9,220
1,352
691
21,126
13,296
785
12,672
8,159
0
32,334
W
19,311
2,000
763
4,753
30,390
33,221
1,007
13,404
16,986
0
34,011
W
34,773
2,005
2,608
7,865
25,204
13,863
1,799
9,141
16,063
89,039
0
L
Ullr
19,709
9,627
905
2,883
24,343
14,180
707
13,264
10,798
0
34,234
W
Sylvanus
l13lReject
Sylvanus
15,035
2,336
14,454
11,843
23,418
36,092
2,033
9,411
14,007
23,851
0
W
Xing Tian
lBiG Z
Xing Tian
20,241
1,574
1,006
3,878
30,661
49,328
616
7,779
22,882
43,852
0
W
Nemesis
ska Voidd
Nemesis
15,911
7,248
2,245
2,073
18,594
11,027
2,245
7,487
11,107
0
41,194
L
Da Ji
yFrank7_
Da Ji
11,894
623
562
2,043
22,914
16,767
0
13,461
9,219
0
23,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,943
Gold Earned
61,855
254
Minions Killed
183
0
Camps Cleared
0
1,578,447
Distance Traveled
1,304,435
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
12,549
697
18
1
0
232,217
0
L
Nu Wa
12,913
717
80
4
0
269,207
2
L
Hachiman
11,144
619
29
2
0
254,600
0
W
Fenrir
13,262
737
35
2
0
324,941
0
W
Agni
14,339
797
103
6
0
291,909
0
L
Ullr
13,338
741
29
2
0
299,338
0
W
Sylvanus
14,936
830
29
2
0
301,789
0
W
Xing Tian
13,046
725
38
2
0
345,386
1
W
Nemesis
13,360
742
49
3
0
314,422
0
L
Da Ji
11,911
662
27
2
0
249,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role