Player Matchup

Medusa
Medusa
Silver II
Eduardosuy
Medusa
Silver II
Level 147
God Stats
5W - 4L
1,390 SR
Queue Stats
85W - 128L
1,024 MMR
Solo
Cerberus
Cerberus
Bronze V
Joaco19932
Cerberus
Bronze V
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,441 MMR
Solo
Nox
Nox
Gold V
luzbell97
Nox
Gold V
Level 160
God Stats
2W - 3L
1,858 SR
Queue Stats
71W - 76L
1,405 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 140
1,582 SR
1,290 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 131
1,607 SR
1,289 MMR
Anhur
Anhur
Gold IV
Jc503xD
Anhur
Gold IV
Level 136
God Stats
6W - 8L
1,398 SR
Queue Stats
248W - 379L
1,484 MMR
Solo
Nike
Nike
Silver III
srciro
Nike
Silver III
Level 108
God Stats
2W - 2L
1,715 SR
Queue Stats
12W - 25L
1,017 MMR
Solo
Zhong Kui
Zhong Kui
Gold IV
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Zhong Kui
Gold IV
Level 149
God Stats
7W - 4L
1,707 SR
Queue Stats
71W - 111L
1,365 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Eduardosuy
Medusa
17
10 / 2 / 3
11,413
761
18,479
13,982
6,774
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Joaco19932
Cerberus
15
1 / 1 / 13
10,674
712
12,050
17,795
20,059
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 9
10,504
700
10,072
8,688
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AthenaAresAtlasThothAphrodite

VS

Bans
PersephoneBellonaJing WeiHerculesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Jc503xD
Anhur
14
3 / 3 / 0
9,355
624
10,394
15,857
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nike
srciro
Nike
14
2 / 6 / 1
9,445
630
10,269
17,362
15,081
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
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Zhong Kui
13
0 / 5 / 4
9,171
611
15,176
14,459
9,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
14
Kills
5
5
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Eduardosuy
Medusa
10
2
3
5.75
L
Anhur
Jc503xD
Anhur
3
3
0
1
W
Cerberus
Joaco19932
Cerberus
1
1
13
7.5
W
3
2
9
3.75
L
Nike
srciro
Nike
2
6
1
0.42
L
Zhong Kui
xjscpx
Zhong Kui
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,601
Damage
35,839
40,465
Taken
47,678
31,209
Mitigated
30,936
7,611
Healing
9,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Eduardosuy
Medusa
18,479
9,683
0
500
13,982
6,774
826
7,144
6,838
0
53,588
L
Anhur
Jc503xD
Anhur
10,394
5,842
0
4,329
15,857
6,732
0
8,851
7,006
0
31,459
W
Cerberus
Joaco19932
Cerberus
12,050
1,087
954
5,680
17,795
20,059
226
5,837
11,958
27,706
0
W
10,072
920
0
477
8,688
4,376
487
2,748
5,940
37,953
0
L
Nike
srciro
Nike
10,269
865
0
449
17,362
15,081
84
8,155
9,207
357
30,933
L
Zhong Kui
xjscpx
Zhong Kui
15,176
278
0
4,612
14,459
9,123
159
5,582
8,877
42,094
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
27,971
238
Minions Killed
171
6
Camps Cleared
7
875,698
Distance Traveled
773,077
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,413
761
81
5
4
278,000
3
L
Anhur
9,355
624
66
4
2
229,963
4
W
Cerberus
10,674
712
79
5
1
307,941
2
W
Nox
10,504
700
78
5
1
289,757
6
L
Nike
9,445
630
43
3
2
269,319
3
L
Zhong Kui
9,171
611
62
4
3
273,795
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role