Player Matchup

Achilles
Achilles
STORYTIMESUCKS
Achilles
Level 96
God Stats
4W - 3L
1,612 SR
Queue Stats
189W - 132L
1,607 Elo+
Party 1
Heimdallr
Heimdallr
TMellzz
Heimdallr
Level 160
God Stats
11W - 8L
1,545 SR
Queue Stats
362W - 300L
1,583 Elo+
Party 1
Scylla
Scylla
TheStorytime
Scylla
Level 128
God Stats
14W - 12L
1,675 SR
Queue Stats
218W - 192L
1,610 Elo+
Party 1
Cthulhu
Cthulhu
l Cawker l
Cthulhu
Level 149
God Stats
17W - 9L
1,700 SR
Queue Stats
249W - 178L
1,592 Elo+
Party 1
Xbalanque
Xbalanque
zXIronHeartXz
Xbalanque
Level 62
God Stats
17W - 13L
1,587 SR
Queue Stats
85W - 61L
1,578 Elo+
Party 1
Team Averages
Level 119
1,624 SR
1,594 Elo+

VS

Team Averages
Level 143
1,435 SR
1,582 Elo+
Bacchus
Bacchus
AndImGonnaLive
Bacchus
Level 155
God Stats
1W - 4L
1,317 SR
Queue Stats
334W - 347L
1,587 Elo+
Solo
Chernobog
Chernobog
E_z_20
Chernobog
Level 126
God Stats
2W - 1L
1,556 SR
Queue Stats
83W - 88L
1,580 Elo+
Solo
Loki
Loki
MilkyMustardMan
Loki
Level 154
God Stats
11W - 13L
1,460 SR
Queue Stats
514W - 499L
1,581 Elo+
Solo
Guan Yu
Guan Yu
gitdonkeypunched
Guan Yu
Level 157
God Stats
8W - 12L
1,451 SR
Queue Stats
604W - 636L
1,548 Elo+
Solo
Olorun
Olorun
tάkęmìkâzùchì
Olorun
Level 123
God Stats
1W - 3L
1,392 SR
Queue Stats
87W - 82L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
2 / 5 / 8
11,218
660
15,697
22,907
26,124
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
TMellzz
Heimdallr
18
2 / 6 / 8
11,268
663
22,715
20,853
10,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
19
4 / 3 / 6
11,777
693
17,485
10,128
4,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
l Cawker l
Cthulhu
18
3 / 6 / 6
11,041
649
19,528
26,361
30,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
zXIronHeartXz
Xbalanque
18
3 / 6 / 7
11,058
650
15,920
17,391
8,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 14
11,928
702
11,243
21,415
40,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
E_z_20
Chernobog
20
10 / 3 / 7
12,906
759
19,796
24,316
15,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

19
2 / 3 / 12
11,973
704
20,020
23,073
20,024
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 5 / 10
11,516
677
11,664
23,930
29,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 1 / 8
13,250
779
19,745
16,472
10,015
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
14
Kills
26
26
Deaths
14
35
Assists
51
Player
Kills
Deaths
Assists
KDA
W
2
2
14
4.5
W
Chernobog
E_z_20
Chernobog
10
3
7
4.5
W
2
3
12
2.67
L
Achilles
2
5
8
1.2
L
Heimdallr
TMellzz
Heimdallr
2
6
8
1
L
Scylla
4
3
6
2.33
W
3
5
10
1.6
L
Cthulhu
l Cawker l
Cthulhu
3
6
6
1
W
9
1
8
13
L
Xbalanque
zXIronHeartXz
Xbalanque
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,345
Damage
82,468
97,640
Taken
109,206
80,439
Mitigated
115,397
9,555
Healing
32,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,243
774
0
3,483
21,415
40,715
355
6,874
14,164
17,721
0
W
Chernobog
E_z_20
Chernobog
19,796
14,993
0
5,926
24,316
15,525
789
8,910
15,340
0
58,509
W
20,020
3,756
0
5,967
23,073
20,024
116
7,347
15,451
0
60,118
L
Achilles
15,697
2,745
0
1,402
22,907
26,124
0
8,501
14,406
0
42,493
L
Heimdallr
TMellzz
Heimdallr
22,715
11,053
0
2,678
20,853
10,896
72
5,457
15,396
0
55,853
L
Scylla
17,485
2,628
0
1,261
10,128
4,392
17
2,419
7,709
51,928
0
W
11,664
552
3,460
3,862
23,930
29,118
86
6,215
17,339
1,120
27,555
L
Cthulhu
l Cawker l
Cthulhu
19,528
2,028
1,514
1,646
26,361
30,227
34
10,870
15,491
37,319
0
W
19,745
12,515
1,130
8,496
16,472
10,015
1,170
6,198
9,899
68,101
0
L
Xbalanque
zXIronHeartXz
Xbalanque
15,920
7,541
0
1,054
17,391
8,800
0
4,819
12,572
0
37,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,362
Gold Earned
61,573
290
Minions Killed
318
0
Camps Cleared
0
1,628,643
Distance Traveled
1,792,086
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,928
702
20
1
0
351,032
2
W
Chernobog
12,906
759
89
5
0
420,652
2
W
Loki
11,973
704
64
4
0
368,448
1
L
Achilles
11,218
660
58
3
0
350,074
3
L
Heimdallr
11,268
663
66
4
0
288,031
2
L
Scylla
11,777
693
81
5
0
349,294
1
W
Guan Yu
11,516
677
30
2
0
298,025
8
L
Cthulhu
11,041
649
47
3
0
318,204
3
W
Olorun
13,250
779
115
7
0
353,929
2
L
Xbalanque
11,058
650
38
2
0
323,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role