Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
CavaloFromHell
Artemis
Level 108
God Stats
6W - 8L
1,556 SR
Queue Stats
237W - 251L
1,493 Elo+
Solo
Achilles
Achilles
Mabeco
Achilles
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
17W - 35L
1,453 Elo+
Party 1
Mercury
Mercury
XxBloodFire_xX
Mercury
Level 66
God Stats
1W - 3L
1,662 SR
Queue Stats
330W - 355L
1,478 Elo+
Party 1
Poseidon
Poseidon
pQp IKUR1NG4 TM
Poseidon
Level 160
God Stats
8W - 10L
1,650 SR
Queue Stats
223W - 276L
1,449 Elo+
Solo
Team Averages
Level 123
1,574 SR
1,475 Elo+

VS

Team Averages
Level 128
1,662 SR
1,467 Elo+
Yu Huang
Yu Huang
BlatantSpark629
Yu Huang
Level 120
God Stats
2W - 1L
1,720 SR
Queue Stats
142W - 152L
1,474 Elo+
Solo
Cerberus
Cerberus
FBI-tomi
Cerberus
Level 114
God Stats
3W - 0L
1,887 SR
Queue Stats
93W - 110L
1,461 Elo+
Solo
Serqet
Serqet
JluanPR
Serqet
Level 124
God Stats
34W - 46L
1,601 SR
Queue Stats
478W - 529L
1,470 Elo+
Party 2
Chaac
Chaac
OfelipePR
Chaac
Level 156
God Stats
10W - 6L
1,659 SR
Queue Stats
1,095W - 1,118L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
lacqf
Danzaburou
Level 128
God Stats
6W - 0L
1,445 SR
Queue Stats
316W - 316L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
3
0 / 0 / 0
2,903
581
598
1,999
467
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 1 / 0
2,922
584
2,043
2,713
529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
Mabeco
Achilles
6
0 / 0 / 0
3,430
686
2,021
2,903
1,034
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 2 / 0
3,251
650
161
3,811
985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
6
0 / 0 / 0
3,600
720
131
2,205
635
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
6
0 / 0 / 0
3,634
727
868
824
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cerberus
FBI-tomi
Cerberus
5
0 / 0 / 1
3,706
741
1,052
2,702
1,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Serqet
JluanPR
Serqet
5
0 / 0 / 1
3,337
667
213
2,195
608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
OfelipePR
Chaac
6
1 / 0 / 0
3,806
761
2,052
3,810
1,712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Danzaburou
lacqf
Danzaburou
5
1 / 0 / 0
3,645
729
2,520
2,835
656
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
0
0
0
W
Yu Huang
0
0
0
0
L
0
1
0
0
W
Cerberus
FBI-tomi
Cerberus
0
0
1
0.5
W
Serqet
JluanPR
Serqet
0
0
1
0.5
L
Achilles
Mabeco
Achilles
0
0
0
0
W
Chaac
OfelipePR
Chaac
1
0
0
1
L
0
2
0
0
W
Danzaburou
lacqf
Danzaburou
1
0
0
1
L
Poseidon
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,954
Damage
6,705
13,631
Taken
12,366
3,650
Mitigated
4,273
6,018
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
598
143
441
1,087
1,999
467
0
305
1,694
2,764
0
W
Yu Huang
868
0
0
220
824
251
0
131
693
20,333
0
L
2,043
1,210
0
1,008
2,713
529
0
747
1,966
0
11,254
W
Cerberus
FBI-tomi
Cerberus
1,052
95
0
1,582
2,702
1,046
0
388
2,314
10,269
0
W
Serqet
JluanPR
Serqet
213
0
0
250
2,195
608
0
0
2,195
0
13,126
L
Achilles
Mabeco
Achilles
2,021
1,080
0
1,096
2,903
1,034
0
0
2,903
0
18,924
W
Chaac
OfelipePR
Chaac
2,052
244
0
1,941
3,810
1,712
0
0
3,810
0
20,045
L
161
36
0
1,511
3,811
985
0
108
3,628
0
12,283
W
Danzaburou
lacqf
Danzaburou
2,520
1,435
0
965
2,835
656
0
210
2,625
0
17,805
L
Poseidon
131
0
0
875
2,205
635
0
760
1,445
25,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,106
Gold Earned
18,128
138
Minions Killed
190
0
Camps Cleared
0
422,336
Distance Traveled
512,066
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
2,903
581
5
1
0
45,498
1
W
Yu Huang
3,634
727
50
10
0
91,849
0
L
Artemis
2,922
584
21
4
0
57,288
0
W
Cerberus
3,706
741
39
8
0
101,623
1
W
Serqet
3,337
667
29
6
0
126,753
3
L
Achilles
3,430
686
29
6
0
101,210
1
W
Chaac
3,806
761
42
8
0
103,568
2
L
Mercury
3,251
650
36
7
0
111,228
0
W
Danzaburou
3,645
729
30
6
0
88,273
0
L
Poseidon
3,600
720
47
9
0
107,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role