Player Matchup

Chiron
Chiron
ChefBorgeth
Chiron
Level 42
God Stats
0W - 1L
1,294 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Lancelot
Lancelot
IceyKev
Lancelot
Level 157
God Stats
1W - 3L
1,192 SR
Queue Stats
160W - 138L
1,552 Elo+
Party 4
Baba Yaga
Baba Yaga
Lasrius
Baba Yaga
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,585 Elo+
Party 3
Cthulhu
Cthulhu
Yelanfan
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,599 Elo+
Party 3
Ratatoskr
Ratatoskr
juniordaise
Ratatoskr
Level 14
God Stats
4W - 5L
1,467 SR
Queue Stats
13W - 14L
1,186 Elo+
Party 4
Team Averages
Level 86
1,391 SR
1,484 Elo+

VS

Team Averages
Level 106
1,532 SR
1,450 Elo+
Chiron
Chiron
AwkwardAgent
Chiron
Level 49
God Stats
22W - 20L
1,662 SR
Queue Stats
87W - 116L
1,423 Elo+
Party 1
Anubis
Anubis
Bormo
Anubis
Level 112
God Stats
6W - 0L
1,575 SR
Queue Stats
104W - 81L
1,492 Elo+
Party 2
Achilles
Achilles
DoctorDux
Achilles
Level 108
God Stats
32W - 36L
1,517 SR
Queue Stats
219W - 197L
1,528 Elo+
Party 2
Susano
Susano
Miralax
Susano
Level 157
God Stats
6W - 15L
1,491 SR
Queue Stats
592W - 902L
1,388 Elo+
Party 1
Discordia
Discordia
Vashtie1986
Discordia
Level 102
God Stats
16W - 21L
1,417 SR
Queue Stats
295W - 443L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
5 / 12 / 7
14,927
1,066
15,213
28,011
10,003
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lancelot
IceyKev
Lancelot
20
2 / 4 / 10
13,992
999
13,076
21,868
22,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baba Yaga
Lasrius
Baba Yaga
20
3 / 7 / 7
14,089
1,006
19,424
22,242
8,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Yelanfan
Cthulhu
20
1 / 5 / 9
13,529
966
15,243
25,079
37,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ratatoskr
juniordaise
Ratatoskr
20
5 / 9 / 7
14,346
1,025
12,316
26,772
10,240
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
4 / 3 / 15
15,128
1,081
20,129
15,287
7,909
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Bormo
Anubis
20
10 / 7 / 21
17,096
1,221
34,188
23,658
15,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
DoctorDux
Achilles
20
8 / 1 / 20
15,925
1,138
18,839
19,205
22,671
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Susano
Miralax
Susano
20
7 / 3 / 14
14,979
1,070
17,618
14,928
6,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Vashtie1986
Discordia
20
8 / 2 / 17
15,257
1,090
29,326
8,909
3,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
124
16
Kills
37
37
Deaths
16
40
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Chiron
4
3
15
3.83
W
Anubis
Bormo
Anubis
10
7
21
2.93
L
Chiron
5
12
7
0.71
W
Achilles
DoctorDux
Achilles
8
1
20
18
L
Lancelot
IceyKev
Lancelot
2
4
10
1.75
L
Baba Yaga
Lasrius
Baba Yaga
3
7
7
0.93
W
Susano
Miralax
Susano
7
3
14
4.67
W
Discordia
Vashtie1986
Discordia
8
2
17
8.25
L
Cthulhu
Yelanfan
Cthulhu
1
5
9
1.1
L
Ratatoskr
juniordaise
Ratatoskr
5
9
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,272
Damage
120,100
123,972
Taken
81,987
88,858
Mitigated
56,178
8,691
Healing
19,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
20,129
5,525
1,838
3,378
15,287
7,909
0
6,704
8,122
0
68,213
W
Anubis
Bormo
Anubis
34,188
230
0
11,576
23,658
15,075
0
9,813
13,310
76,700
0
L
Chiron
15,213
4,252
850
2,743
28,011
10,003
0
13,241
14,274
0
46,461
W
Achilles
DoctorDux
Achilles
18,839
2,527
0
2,617
19,205
22,671
0
6,228
10,042
0
21,609
L
Lancelot
IceyKev
Lancelot
13,076
1,487
0
583
21,868
22,608
0
10,389
11,254
0
27,329
L
Baba Yaga
Lasrius
Baba Yaga
19,424
600
0
2,137
22,242
8,599
0
14,551
7,571
69,412
0
W
Susano
Miralax
Susano
17,618
2,160
0
221
14,928
6,796
0
6,521
8,073
0
29,860
W
Discordia
Vashtie1986
Discordia
29,326
307
0
0
8,909
3,727
0
4,099
4,728
50,639
0
L
Cthulhu
Yelanfan
Cthulhu
15,243
571
818
1,233
25,079
37,408
0
11,392
13,443
28,781
0
L
Ratatoskr
juniordaise
Ratatoskr
12,316
861
0
327
26,772
10,240
0
13,879
12,491
0
18,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,883
Gold Earned
78,385
278
Minions Killed
292
5
Camps Cleared
16
1,404,501
Distance Traveled
1,467,579
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
15,128
1,081
99
7
14
295,554
2
W
Anubis
17,096
1,221
102
7
2
216,176
0
L
Chiron
14,927
1,066
68
5
0
241,863
0
W
Achilles
15,925
1,138
8
1
0
341,128
0
L
Lancelot
13,992
999
35
3
1
325,052
0
L
Baba Yaga
14,089
1,006
125
9
1
251,708
0
W
Susano
14,979
1,070
38
3
0
340,101
1
W
Discordia
15,257
1,090
45
3
0
274,620
0
L
Cthulhu
13,529
966
42
3
2
286,357
1
L
Ratatoskr
14,346
1,025
8
1
1
299,521
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role