Player Matchup

Mercury
Mercury
 
Mercury
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Cakeio
Amaterasu
Level 143
God Stats
4W - 1L
1,674 SR
Queue Stats
115W - 71L
1,757 Elo+
Party 2
Raijin
Raijin
wıιнэιм
Raijin
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 78L
1,759 Elo+
Solo
Team Averages
Level 146
1,558 SR
1,672 Elo+

VS

Team Averages
Level 139
1,557 SR
1,656 Elo+
Morgan Le Fay
Morgan Le Fay
BlackAngel512
Morgan Le Fay
Level 153
God Stats
16W - 12L
1,529 SR
Queue Stats
242W - 242L
1,570 Elo+
Solo
Da Ji
Da Ji
Romanogami
Da Ji
Level 137
God Stats
15W - 9L
1,644 SR
Queue Stats
100W - 80L
1,701 Elo+
Party 1
Artio
Artio
poloxx
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 74L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
3 / 1 / 13
10,354
740
10,216
8,243
3,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Amaterasu
Cakeio
Amaterasu
15
10 / 2 / 7
11,571
827
15,250
16,734
16,029
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 2 / 10
10,786
770
17,291
12,189
5,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BlackAngel512
Morgan Le Fay
14
2 / 6 / 1
9,398
671
12,465
14,835
6,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
13
2 / 4 / 2
9,101
650
6,868
13,523
5,908
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
poloxx
Artio
13
1 / 8 / 2
8,886
635
7,734
20,644
14,237
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
18
Kills
5
5
Deaths
18
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
1
13
9.5
L
Morgan Le Fay
BlackAngel512
Morgan Le Fay
2
6
1
0.42
W
Amaterasu
Cakeio
Amaterasu
10
2
7
6.75
L
Da Ji
2
4
2
0.75
L
Artio
poloxx
Artio
1
8
2
0.25
W
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
27,067
37,166
Taken
49,002
25,243
Mitigated
26,201
12,146
Healing
6,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
10,216
5,123
0
1,054
8,243
3,956
1,085
4,809
3,434
0
40,157
L
Morgan Le Fay
BlackAngel512
Morgan Le Fay
12,465
1,129
166
1,666
14,835
6,056
0
4,056
10,565
43,439
0
W
Amaterasu
Cakeio
Amaterasu
15,250
7,716
504
8,294
16,734
16,029
1,361
8,611
8,123
0
29,971
L
Da Ji
6,868
2,257
0
625
13,523
5,908
0
4,681
8,450
0
17,093
L
Artio
poloxx
Artio
7,734
1,078
879
3,347
20,644
14,237
0
7,617
12,568
21,690
0
W
17,291
3,281
0
2,294
12,189
5,258
75
7,206
4,983
48,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,711
Gold Earned
27,385
149
Minions Killed
130
9
Camps Cleared
3
853,499
Distance Traveled
713,641
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,354
740
53
4
6
319,963
3
L
Morgan Le Fay
9,398
671
59
4
0
245,454
6
W
Amaterasu
11,571
827
31
2
0
292,330
2
L
Da Ji
9,101
650
34
2
1
225,023
3
L
Artio
8,886
635
37
3
2
243,164
4
W
Raijin
10,786
770
65
5
3
241,206
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role