Player Matchup

Ymir
Ymir
PopsCalledIT
Ymir
Level 86
God Stats
55W - 45L
1,533 SR
Queue Stats
111W - 121L
1,429 Elo+
Party 2
Neith
Neith
bbyboy666
Neith
Level 84
God Stats
7W - 8L
1,590 SR
Queue Stats
99W - 86L
1,534 Elo+
Solo
Ao Kuang
Ao Kuang
feelingsick
Ao Kuang
Level 57
God Stats
5W - 3L
1,705 SR
Queue Stats
177W - 198L
1,506 Elo+
Party 2
Cernunnos
Cernunnos
horp3
Cernunnos
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 31L
1,500 Elo+
Solo
Aphrodite
Aphrodite
shrimpypibbles
Aphrodite
Level 138
God Stats
68W - 49L
1,559 SR
Queue Stats
472W - 533L
1,527 Elo+
Solo
Team Averages
Level 95
1,577 SR
1,499 Elo+

VS

Team Averages
Level 116
1,575 SR
1,514 Elo+
Vulcan
Vulcan
 
Vulcan
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Basch112
Anhur
Level 146
God Stats
4W - 2L
1,712 SR
Queue Stats
332W - 332L
1,485 Elo+
Party 1
Ravana
Ravana
GinGGy1
Ravana
Level 83
God Stats
24W - 18L
1,500 SR
Queue Stats
512W - 507L
1,535 Elo+
Solo
Ymir
Ymir
Tympanicchain
Ymir
Level 119
God Stats
11W - 8L
1,662 SR
Queue Stats
287W - 274L
1,498 Elo+
Party 1
Mercury
Mercury
obamasdrone
Mercury
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 140L
1,551 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 9
6,838
488
6,302
11,529
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
bbyboy666
Neith
12
3 / 2 / 5
7,265
519
8,334
8,828
4,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
feelingsick
Ao Kuang
14
9 / 2 / 1
8,217
587
9,687
12,023
5,232
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
horp3
Cernunnos
11
2 / 3 / 3
6,766
483
5,506
11,194
3,402
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
shrimpypibbles
Aphrodite
13
0 / 0 / 0
7,488
535
1,408
8,510
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 2 / 2
7,545
539
9,047
6,298
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Basch112
Anhur
12
4 / 4 / 1
8,013
572
7,921
9,735
3,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ravana
GinGGy1
Ravana
13
1 / 0 / 1
7,958
568
7,382
4,747
3,593
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 6 / 2
6,261
447
5,566
15,022
10,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
obamasdrone
Mercury
11
1 / 3 / 2
6,960
497
4,602
12,290
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
14
Kills
9
9
Deaths
15
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
2
2
1.5
L
Anhur
Basch112
Anhur
4
4
1
1.13
L
Ravana
GinGGy1
Ravana
1
0
1
1.5
W
0
2
9
2.25
L
1
6
2
0.33
W
Neith
bbyboy666
Neith
3
2
5
2.75
W
Ao Kuang
feelingsick
Ao Kuang
9
2
1
4.75
W
Cernunnos
horp3
Cernunnos
2
3
3
1.17
L
Mercury
obamasdrone
Mercury
1
3
2
0.67
W
Aphrodite
shrimpypibbles
Aphrodite
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,237
Damage
34,518
52,084
Taken
48,092
26,313
Mitigated
24,927
18,914
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
9,047
2,517
0
1,595
6,298
2,782
0
2,546
3,752
42,213
0
L
Anhur
Basch112
Anhur
7,921
3,706
0
2,390
9,735
3,062
852
2,713
7,022
0
49,119
L
Ravana
GinGGy1
Ravana
7,382
3,043
0
2,811
4,747
3,593
0
3,088
1,659
0
54,818
W
6,302
2,343
0
1,949
11,529
9,941
0
4,174
7,220
29,591
0
L
5,566
1,962
0
2,637
15,022
10,703
0
7,184
7,838
21,924
0
W
Neith
bbyboy666
Neith
8,334
3,988
0
3,567
8,828
4,556
0
3,160
5,482
0
53,943
W
Ao Kuang
feelingsick
Ao Kuang
9,687
2,545
0
1,952
12,023
5,232
0
4,310
7,579
64,384
0
W
Cernunnos
horp3
Cernunnos
5,506
3,377
0
4,754
11,194
3,402
880
1,777
9,401
0
46,766
L
Mercury
obamasdrone
Mercury
4,602
1,943
0
4,462
12,290
4,787
0
1,866
10,424
0
49,952
W
Aphrodite
shrimpypibbles
Aphrodite
1,408
156
848
5,844
8,510
3,182
0
709
7,789
54,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,574
Gold Earned
36,737
412
Minions Killed
387
0
Camps Cleared
0
1,341,727
Distance Traveled
1,413,597
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,545
539
92
7
0
291,768
6
L
Anhur
8,013
572
85
6
0
252,586
0
L
Ravana
7,958
568
107
8
0
275,631
4
W
Ymir
6,838
488
23
2
0
269,768
5
L
Ymir
6,261
447
32
2
0
256,242
3
W
Neith
7,265
519
88
6
0
262,652
4
W
Ao Kuang
8,217
587
96
7
0
298,400
1
W
Cernunnos
6,766
483
83
6
0
269,386
3
L
Mercury
6,960
497
71
5
0
337,370
3
W
Aphrodite
7,488
535
122
9
0
241,521
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role