Player Matchup

Discordia
Discordia
Grapejelly6969
Discordia
Level 58
God Stats
3W - 1L
1,500 SR
Queue Stats
217W - 170L
1,564 Elo+
Party 2
Merlin
Merlin
TenCurve23
Merlin
Level 29
God Stats
2W - 2L
1,390 SR
Queue Stats
44W - 25L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
Tommy2Times007
Cthulhu
Level 87
God Stats
4W - 0L
1,812 SR
Queue Stats
443W - 438L
1,548 Elo+
Party 2
Nu Wa
Nu Wa
if2Bachwasback
Nu Wa
Level 160
God Stats
23W - 13L
1,593 SR
Queue Stats
581W - 541L
1,515 Elo+
Party 2
Mulan
Mulan
russdamus38
Mulan
Level 107
God Stats
13W - 7L
1,612 SR
Queue Stats
486W - 422L
1,554 Elo+
Party 2
Team Averages
Level 88
1,581 SR
1,554 Elo+

VS

Team Averages
Level 69
1,457 SR
1,464 Elo+
Cerberus
Cerberus
HoneyMonokuma
Cerberus
Level 26
God Stats
0W - 1L
1,239 SR
Queue Stats
7W - 6L
1,493 Elo+
Party 1
Sol
Sol
HoneySenpaiii
Sol
Level 28
God Stats
0W - 1L
1,424 SR
Queue Stats
5W - 6L
1,456 Elo+
Party 1
Cernunnos
Cernunnos
ThunderHill
Cernunnos
Level 31
God Stats
2W - 1L
1,819 SR
Queue Stats
5W - 8L
1,403 Elo+
Party 1
Ymir
Ymir
VespaWoman
Ymir
Level 114
God Stats
1W - 1L
1,539 SR
Queue Stats
19W - 19L
1,465 Elo+
Party 1
Susano
Susano
xATOMSKx
Susano
Level 147
God Stats
0W - 1L
1,265 SR
Queue Stats
36W - 33L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Grapejelly6969
Discordia
16
2 / 6 / 21
9,870
759
18,570
11,709
5,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
TenCurve23
Merlin
19
10 / 2 / 16
11,836
910
20,822
12,513
6,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 3 / 25
10,784
830
13,185
20,640
22,046
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
5 / 1 / 24
11,295
869
21,580
8,672
3,907
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
14 / 3 / 16
11,776
906
16,618
19,464
13,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HoneyMonokuma
Cerberus
15
1 / 8 / 7
9,596
738
9,849
24,383
25,582
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 8 / 4
9,436
726
13,409
19,630
8,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
ThunderHill
Cernunnos
16
0 / 6 / 8
9,193
707
8,744
16,532
8,348
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
5 / 5 / 7
10,613
816
11,447
22,326
22,977
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Susano
xATOMSKx
Susano
16
5 / 8 / 7
9,971
767
15,943
16,153
8,045
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
48
35
Kills
15
15
Deaths
35
102
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Discordia
Grapejelly6969
Discordia
2
6
21
2.08
L
Cerberus
HoneyMonokuma
Cerberus
1
8
7
0.56
L
4
8
4
0.75
W
Merlin
TenCurve23
Merlin
10
2
16
9
L
Cernunnos
ThunderHill
Cernunnos
0
6
8
0.67
W
4
3
25
5.5
L
5
5
7
1.7
W
5
1
24
17
W
14
3
16
7.33
L
Susano
xATOMSKx
Susano
5
8
7
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,775
Damage
59,392
72,998
Taken
99,024
50,833
Mitigated
73,458
23,290
Healing
22,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Grapejelly6969
Discordia
18,570
2,517
889
299
11,709
5,140
1,127
6,098
5,611
23,358
0
L
Cerberus
HoneyMonokuma
Cerberus
9,849
378
1,867
5,160
24,383
25,582
0
17,131
6,836
25,259
0
L
13,409
4,480
1,047
4,259
19,630
8,506
0
14,876
4,507
40,362
0
W
Merlin
TenCurve23
Merlin
20,822
2,402
2,612
1,697
12,513
6,001
2,041
6,338
6,175
37,263
0
L
Cernunnos
ThunderHill
Cernunnos
8,744
3,276
1,632
2,649
16,532
8,348
0
13,511
2,740
0
37,155
W
13,185
549
3,628
4,389
20,640
22,046
449
9,124
11,516
23,955
0
L
11,447
1,462
705
3,286
22,326
22,977
0
16,747
4,948
19,183
0
W
21,580
8,198
564
587
8,672
3,907
3,383
3,879
4,793
47,517
0
W
16,618
3,437
1,457
7,168
19,464
13,739
1,655
9,266
10,198
0
22,856
L
Susano
xATOMSKx
Susano
15,943
3,532
533
1,211
16,153
8,045
0
10,768
4,935
0
29,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,561
Gold Earned
48,809
127
Minions Killed
196
0
Camps Cleared
0
1,237,767
Distance Traveled
1,102,414
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,870
759
17
1
0
226,762
0
L
Cerberus
9,596
738
49
4
0
215,538
1
L
Sol
9,436
726
44
3
0
214,100
1
W
Merlin
11,836
910
32
2
0
250,963
0
L
Cernunnos
9,193
707
58
4
0
196,517
0
W
Cthulhu
10,784
830
18
1
0
261,092
0
L
Ymir
10,613
816
13
1
0
233,358
0
W
Nu Wa
11,295
869
48
4
0
229,668
5
W
Mulan
11,776
906
12
1
0
269,282
0
L
Susano
9,971
767
32
2
0
242,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role