Player Matchup

Xing Tian
Xing Tian
BirdBalls
Xing Tian
Level 131
God Stats
1W - 0L
1,279 SR
Queue Stats
39W - 33L
1,463 Elo+
Party 3
Hercules
Hercules
Elver_gazo_Smash
Hercules
Level 86
God Stats
5W - 4L
1,603 SR
Queue Stats
98W - 69L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ley-End-
Morgan Le Fay
Level 59
God Stats
4W - 2L
1,723 SR
Queue Stats
79W - 48L
1,570 Elo+
Party 1
Horus
Horus
SonnyB0
Horus
Level 121
God Stats
4W - 1L
1,508 SR
Queue Stats
50W - 41L
1,496 Elo+
Party 3
Ravana
Ravana
darkness-slender
Ravana
Level 148
God Stats
2W - 2L
1,450 SR
Queue Stats
95W - 70L
1,573 Elo+
Party 1
Team Averages
Level 109
1,513 SR
1,531 Elo+

VS

Team Averages
Level 43
1,495 SR
1,414 Elo+
Atlas
Atlas
ChiefJG7
Atlas
Level 33
God Stats
16W - 12L
1,831 SR
Queue Stats
279W - 172L
1,697 Elo+
Party 4
Baron Samedi
Baron Samedi
FrosT 2N
Baron Samedi
Level 59
God Stats
26W - 30L
1,160 SR
Queue Stats
72W - 78L
1,217 Elo+
Party 2
Vulcan
Vulcan
MASTERMCFLUFFY1
Vulcan
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,242 Elo+
Party 2
Loki
Loki
N8IV WOLF
Loki
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,233 Elo+
Party 2
Bellona
Bellona
SlydeWaze
Bellona
Level 66
God Stats
0W - 4L
1,481 SR
Queue Stats
393W - 199L
1,683 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BirdBalls
Xing Tian
17
5 / 0 / 18
11,843
1,077
15,153
17,056
20,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
5 / 2 / 16
12,573
1,143
14,126
15,030
14,314
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morgan Le Fay
Ley-End-
Morgan Le Fay
17
3 / 2 / 16
11,401
1,036
11,666
9,359
9,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
SonnyB0
Horus
18
7 / 1 / 17
12,413
1,128
24,047
15,784
9,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 3 / 15
12,071
1,097
13,931
11,233
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Team 1 Tickets

283

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
ChiefJG7
Atlas
16
3 / 6 / 5
11,419
1,038
15,923
25,254
28,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
FrosT 2N
Baron Samedi
16
2 / 5 / 6
10,730
975
9,831
15,538
6,609
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 6 / 5
10,428
948
11,023
12,222
5,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
16
1 / 7 / 3
9,866
897
10,290
14,362
5,823
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
SlydeWaze
Bellona
16
1 / 3 / 7
10,325
939
16,356
16,017
15,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
34
27
Kills
8
8
Deaths
27
82
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
BirdBalls
Xing Tian
5
0
18
14
L
Atlas
ChiefJG7
Atlas
3
6
5
0.92
W
5
2
16
6.5
L
Baron Samedi
FrosT 2N
Baron Samedi
2
5
6
1
W
Morgan Le Fay
Ley-End-
Morgan Le Fay
3
2
16
5.5
L
1
6
5
0.58
L
Loki
1
7
3
0.36
L
Bellona
SlydeWaze
Bellona
1
3
7
1.5
W
Horus
SonnyB0
Horus
7
1
17
15.5
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,923
Damage
63,423
68,462
Taken
83,393
59,100
Mitigated
61,316
17,005
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
BirdBalls
Xing Tian
15,153
1,180
0
0
17,056
20,322
0
9,481
7,575
27,190
0
L
Atlas
ChiefJG7
Atlas
15,923
5,494
436
2,969
25,254
28,433
0
6,456
18,798
23,464
0
W
14,126
5,432
1,383
5,742
15,030
14,314
0
7,322
7,708
0
24,244
L
Baron Samedi
FrosT 2N
Baron Samedi
9,831
2,071
2,145
1,979
15,538
6,609
0
5,442
10,096
23,497
0
W
Morgan Le Fay
Ley-End-
Morgan Le Fay
11,666
1,801
0
674
9,359
9,125
0
4,997
4,362
31,407
0
L
11,023
3,147
0
0
12,222
5,223
0
3,686
8,536
33,270
0
L
Loki
10,290
2,174
0
0
14,362
5,823
0
6,266
8,096
0
22,128
L
Bellona
SlydeWaze
Bellona
16,356
8,448
450
3,193
16,017
15,228
0
4,969
11,048
0
22,994
W
Horus
SonnyB0
Horus
24,047
12,056
2,551
3,377
15,784
9,184
0
9,416
6,368
0
34,458
W
13,931
6,135
0
3,278
11,233
6,155
0
5,561
5,672
0
28,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,301
Gold Earned
52,768
153
Minions Killed
138
9
Camps Cleared
4
1,122,097
Distance Traveled
987,254
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
11,843
1,077
17
2
0
236,659
0
L
Atlas
11,419
1,038
17
2
0
189,900
3
W
Hercules
12,573
1,143
28
3
0
215,202
5
L
Baron Samedi
10,730
975
33
3
1
176,102
2
W
Morgan Le Fay
11,401
1,036
35
3
1
200,775
0
L
Vulcan
10,428
948
58
5
0
216,870
0
L
Loki
9,866
897
13
1
2
210,268
1
L
Bellona
10,325
939
17
2
1
194,114
1
W
Horus
12,413
1,128
42
4
3
239,433
0
W
Ravana
12,071
1,097
31
3
5
230,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role