Player Matchup

Kumbhakarna
Kumbhakarna
Keigan workman
Kumbhakarna
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,326 Elo+
Solo
Ao Kuang
Ao Kuang
SusNachos31
Ao Kuang
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 52L
1,266 Elo+
Solo
Loki
Loki
cuddleswuds
Loki
Level 17
God Stats
2W - 1L
1,706 SR
Queue Stats
43W - 79L
1,353 Elo+
Party 2
Merlin
Merlin
dvhlola
Merlin
Level 109
God Stats
0W - 2L
1,283 SR
Queue Stats
230W - 266L
1,329 Elo+
Party 2
Freya
Freya
ruustercogburn
Freya
Level 29
God Stats
3W - 2L
1,691 SR
Queue Stats
192W - 218L
1,436 Elo+
Solo
Team Averages
Level 40
1,536 SR
1,342 Elo+

VS

Team Averages
Level 55
1,535 SR
1,447 Elo+
Ganesha
Ganesha
 
Ganesha
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
ClayK47
Raijin
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,408 Elo+
Solo
Ne Zha
Ne Zha
SoulReplacer
Ne Zha
Level 60
God Stats
1W - 0L
1,307 SR
Queue Stats
36W - 37L
1,461 Elo+
Party 1
Artemis
Artemis
Vols9ers24
Artemis
Level 144
God Stats
6W - 0L
1,869 SR
Queue Stats
145W - 176L
1,445 Elo+
Solo
Set
Set
wrathofDread
Set
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 57L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Keigan workman
Kumbhakarna
15
4 / 6 / 12
9,054
696
5,661
18,589
16,669
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
SusNachos31
Ao Kuang
18
6 / 7 / 10
10,570
813
11,654
16,978
8,080
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
3 / 6 / 10
9,054
696
11,574
15,104
16,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Merlin
dvhlola
Merlin
16
5 / 5 / 11
9,013
693
9,521
13,121
5,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 7 / 12
8,789
676
12,550
14,078
5,709
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 3 / 24
9,823
756
7,676
12,496
14,495
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
ClayK47
Raijin
19
12 / 3 / 14
11,888
914
18,020
15,719
8,518
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
16
5 / 7 / 13
10,248
788
22,247
20,165
10,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Artemis
Vols9ers24
Artemis
20
12 / 1 / 12
12,013
924
18,462
6,877
3,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
2 / 7 / 9
9,685
745
6,948
15,662
13,788
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
103
21
Kills
31
31
Deaths
21
55
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
24
4
W
Raijin
ClayK47
Raijin
12
3
14
6.33
L
Kumbhakarna
Keigan workman
Kumbhakarna
4
6
12
1.67
W
Ne Zha
5
7
13
1.64
L
Ao Kuang
SusNachos31
Ao Kuang
6
7
10
1.57
W
Artemis
Vols9ers24
Artemis
12
1
12
18
L
3
6
10
1.33
L
Merlin
dvhlola
Merlin
5
5
11
2.1
L
3
7
12
1.29
W
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,960
Damage
73,353
77,870
Taken
70,919
52,269
Mitigated
51,179
16,959
Healing
24,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
7,676
783
1,447
2,074
12,496
14,495
21
8,130
4,165
12,866
0
W
Raijin
ClayK47
Raijin
18,020
1,601
719
5,503
15,719
8,518
1,659
9,265
6,100
38,469
0
L
Kumbhakarna
Keigan workman
Kumbhakarna
5,661
369
693
961
18,589
16,669
0
4,672
13,917
9,272
0
W
Ne Zha
22,247
6,834
643
6,822
20,165
10,660
1,740
11,182
8,598
0
32,308
L
Ao Kuang
SusNachos31
Ao Kuang
11,654
3,977
1,082
3,768
16,978
8,080
0
5,198
11,780
18,983
0
W
Artemis
Vols9ers24
Artemis
18,462
5,844
1,985
2,065
6,877
3,718
2,958
1,826
4,858
0
43,486
L
11,574
3,163
779
1,950
15,104
16,531
0
5,922
9,182
0
20,969
L
Merlin
dvhlola
Merlin
9,521
1,159
1,707
2,957
13,121
5,280
0
3,391
9,730
22,914
0
L
12,550
3,211
949
2,113
14,078
5,709
0
6,513
7,565
20,244
0
W
6,948
2,625
1,261
1,791
15,662
13,788
954
8,983
6,387
0
15,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,480
Gold Earned
53,657
96
Minions Killed
132
0
Camps Cleared
0
1,035,486
Distance Traveled
1,150,396
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,823
756
0
0
0
196,306
0
W
Raijin
11,888
914
43
3
0
217,427
2
L
Kumbhakarna
9,054
696
16
1
0
196,776
2
W
Ne Zha
10,248
788
25
2
0
247,914
1
L
Ao Kuang
10,570
813
14
1
0
215,820
2
W
Artemis
12,013
924
46
4
0
250,360
4
L
Loki
9,054
696
25
2
0
239,360
1
L
Merlin
9,013
693
23
2
0
208,073
2
L
Freya
8,789
676
18
1
0
175,457
0
W
Set
9,685
745
18
1
0
238,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role