Player Matchup

Sol
Sol
Drilldoed
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 45L
1,356 Elo+
Solo
Bellona
Bellona
MotherBread
Bellona
Level 17
God Stats
8W - 9L
1,630 SR
Queue Stats
10W - 13L
1,427 Elo+
Party 2
Baron Samedi
Baron Samedi
PainJustPain
Baron Samedi
Level 82
God Stats
3W - 5L
1,615 SR
Queue Stats
100W - 95L
1,390 Elo+
Party 2
Ra
Ra
WezBanco
Ra
Level 14
God Stats
1W - 4L
1,131 SR
Queue Stats
67W - 80L
1,292 Elo+
Party 2
Artemis
Artemis
dalton456
Artemis
Level 22
God Stats
9W - 10L
1,409 SR
Queue Stats
24W - 25L
1,416 Elo+
Party 2
Team Averages
Level 32
1,457 SR
1,376 Elo+

VS

Team Averages
Level 59
1,458 SR
1,432 Elo+
Hun Batz
Hun Batz
BlkUrameshi
Hun Batz
Level 69
God Stats
1W - 1L
1,675 SR
Queue Stats
10W - 12L
1,523 Elo+
Party 1
Neith
Neith
BreezieG28
Neith
Level 50
God Stats
44W - 66L
1,449 SR
Queue Stats
142W - 193L
1,401 Elo+
Solo
Vulcan
Vulcan
I Am Delane
Vulcan
Level 49
God Stats
0W - 1L
1,169 SR
Queue Stats
10W - 21L
1,483 Elo+
Party 1
Thor
Thor
UserGaming
Thor
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,483 Elo+
Party 1
Cthulhu
Cthulhu
WhoseExotic
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 12
12,683
793
17,205
13,716
5,628
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
MotherBread
Bellona
20
8 / 1 / 15
13,022
814
14,575
21,808
22,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
PainJustPain
Baron Samedi
19
3 / 4 / 17
11,968
748
14,254
20,795
11,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
2 / 2 / 13
11,844
740
6,190
10,899
4,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
dalton456
Artemis
20
14 / 3 / 11
13,471
842
29,760
15,276
7,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlkUrameshi
Hun Batz
18
3 / 8 / 4
11,483
718
14,206
20,245
10,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
18
1 / 5 / 1
11,258
704
9,162
18,226
9,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
18
5 / 8 / 2
11,344
709
19,976
16,938
10,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 6 / 5
11,437
715
15,674
20,398
10,444
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
WhoseExotic
Cthulhu
16
0 / 7 / 2
10,297
644
5,440
22,100
25,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
25
34
Kills
11
11
Deaths
34
68
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BlkUrameshi
Hun Batz
3
8
4
0.63
L
Neith
1
5
1
0.3
W
7
1
12
13
L
Vulcan
5
8
2
0.75
W
Bellona
MotherBread
Bellona
8
1
15
15.5
W
Baron Samedi
PainJustPain
Baron Samedi
3
4
17
2.88
L
2
6
5
0.75
W
2
2
13
4.25
L
Cthulhu
WhoseExotic
Cthulhu
0
7
2
0.14
W
Artemis
dalton456
Artemis
14
3
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,984
Damage
64,458
82,494
Taken
97,907
50,579
Mitigated
66,689
31,348
Healing
8,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BlkUrameshi
Hun Batz
14,206
2,582
0
1,403
20,245
10,687
788
6,305
13,830
0
36,869
L
Neith
9,162
3,746
0
4,291
18,226
9,489
1,067
6,800
11,289
0
60,848
W
17,205
8,086
0
6,834
13,716
5,628
3,065
5,869
7,847
50,804
0
L
Vulcan
19,976
2,849
0
183
16,938
10,341
0
4,864
12,029
49,231
0
W
Bellona
MotherBread
Bellona
14,575
4,149
300
5,538
21,808
22,108
817
4,119
17,689
0
40,289
W
Baron Samedi
PainJustPain
Baron Samedi
14,254
1,577
1,605
8,923
20,795
11,162
478
7,452
13,343
60,576
0
L
15,674
1,839
0
1,572
20,398
10,444
0
8,579
11,713
0
35,039
W
6,190
285
1,043
1,310
10,899
4,395
488
3,184
7,715
38,617
0
L
Cthulhu
WhoseExotic
Cthulhu
5,440
76
0
1,010
22,100
25,728
96
10,782
11,116
25,276
0
W
Artemis
dalton456
Artemis
29,760
17,040
0
5,795
15,276
7,286
2,954
4,792
10,484
0
54,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,988
Gold Earned
55,819
312
Minions Killed
293
0
Camps Cleared
0
1,636,289
Distance Traveled
1,453,469
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,483
718
49
3
0
310,436
1
L
Neith
11,258
704
104
7
0
280,085
4
W
Sol
12,683
793
57
4
0
322,129
1
L
Vulcan
11,344
709
75
5
0
292,080
1
W
Bellona
13,022
814
48
3
0
378,951
3
W
Baron Samedi
11,968
748
73
5
0
315,344
0
L
Thor
11,437
715
34
2
0
313,038
1
W
Ra
11,844
740
75
5
0
310,857
0
L
Cthulhu
10,297
644
31
2
0
257,830
0
W
Artemis
13,471
842
59
4
0
309,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role