Player Matchup

Achilles
Achilles
Armocalypsis
Achilles
Level 43
God Stats
5W - 4L
1,676 SR
Queue Stats
65W - 40L
1,607 Elo+
Party 1
Atlas
Atlas
Drustyy
Atlas
Level 158
God Stats
9W - 4L
1,552 SR
Queue Stats
143W - 119L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
DweebGod
Baron Samedi
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 9L
1,612 Elo+
Party 1
Ratatoskr
Ratatoskr
JaeJaeh
Ratatoskr
Level 16
God Stats
0W - 2L
1,118 SR
Queue Stats
3W - 6L
1,279 Elo+
Party 1
Neith
Neith
XOlafX
Neith
Level 127
God Stats
9W - 11L
1,687 SR
Queue Stats
76W - 60L
1,657 Elo+
Party 1
Team Averages
Level 74
1,507 SR
1,540 Elo+

VS

Team Averages
Level 120
1,632 SR
1,523 Elo+
Chiron
Chiron
Chumber
Chiron
Level 146
God Stats
16W - 10L
1,915 SR
Queue Stats
98W - 97L
1,598 Elo+
Solo
Nox
Nox
DEZPYRO
Nox
Level 132
God Stats
28W - 17L
1,624 SR
Queue Stats
129W - 145L
1,560 Elo+
Solo
Cthulhu
Cthulhu
Scyned
Cthulhu
Level 160
God Stats
3W - 3L
1,516 SR
Queue Stats
150W - 145L
1,533 Elo+
Solo
Poseidon
Poseidon
StechkinSs
Poseidon
Level 84
God Stats
11W - 6L
1,677 SR
Queue Stats
446W - 470L
1,496 Elo+
Solo
Achilles
Achilles
sajikun
Achilles
Level 76
God Stats
16W - 20L
1,428 SR
Queue Stats
55W - 72L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Armocalypsis
Achilles
20
5 / 8 / 10
16,736
644
24,945
43,451
61,223
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Drustyy
Atlas
20
6 / 5 / 17
19,220
739
36,469
59,203
114,557
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
DweebGod
Baron Samedi
20
7 / 6 / 10
17,489
673
32,187
41,444
25,665
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
JaeJaeh
Ratatoskr
20
3 / 5 / 9
16,027
616
10,713
34,780
35,320
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
XOlafX
Neith
20
5 / 4 / 11
17,984
692
26,628
34,336
18,325
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Chumber
Chiron
20
5 / 3 / 11
18,922
728
51,012
27,894
15,389
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nox
20
4 / 6 / 7
17,008
654
32,209
23,143
10,989
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
Scyned
Cthulhu
20
7 / 2 / 15
19,797
761
43,196
46,350
65,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Poseidon
StechkinSs
Poseidon
20
6 / 11 / 7
18,139
698
28,453
34,298
16,006
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
sajikun
Achilles
20
6 / 4 / 16
17,591
677
30,906
39,761
70,454
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
84
26
Kills
28
28
Deaths
26
57
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Achilles
Armocalypsis
Achilles
5
8
10
1.25
W
Chiron
Chumber
Chiron
5
3
11
3.5
W
Nox
4
6
7
1.25
L
Atlas
Drustyy
Atlas
6
5
17
2.9
L
Baron Samedi
DweebGod
Baron Samedi
7
6
10
2
L
Ratatoskr
JaeJaeh
Ratatoskr
3
5
9
1.5
W
Cthulhu
Scyned
Cthulhu
7
2
15
7.25
W
Poseidon
StechkinSs
Poseidon
6
11
7
0.86
L
Neith
XOlafX
Neith
5
4
11
2.63
W
Achilles
sajikun
Achilles
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,942
Damage
185,776
213,214
Taken
171,446
255,090
Mitigated
177,909
46,003
Healing
69,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Armocalypsis
Achilles
24,945
5,386
0
1,666
43,451
61,223
49
22,138
20,626
0
42,529
W
Chiron
Chumber
Chiron
51,012
21,231
2,446
13,648
27,894
15,389
4,983
9,486
18,341
0
129,013
W
Nox
32,209
265
0
1,292
23,143
10,989
1,449
10,841
12,087
69,129
0
L
Atlas
Drustyy
Atlas
36,469
11,968
0
12,519
59,203
114,557
0
22,651
34,556
76,911
0
L
Baron Samedi
DweebGod
Baron Samedi
32,187
2,580
5,824
11,298
41,444
25,665
686
24,657
16,166
89,601
0
L
Ratatoskr
JaeJaeh
Ratatoskr
10,713
1,466
0
4,993
34,780
35,320
274
14,868
19,190
0
31,936
W
Cthulhu
Scyned
Cthulhu
43,196
1,832
2,759
29,241
46,350
65,071
332
15,978
29,872
116,988
0
W
Poseidon
StechkinSs
Poseidon
28,453
7,705
0
12,821
34,298
16,006
855
19,567
14,506
118,299
0
L
Neith
XOlafX
Neith
26,628
16,058
0
9,703
34,336
18,325
3,670
17,673
15,936
0
107,477
W
Achilles
sajikun
Achilles
30,906
2,761
0
7,233
39,761
70,454
84
12,784
26,567
1,218
46,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,456
Gold Earned
91,457
379
Minions Killed
510
0
Camps Cleared
0
2,490,916
Distance Traveled
2,673,115
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
16,736
644
27
1
0
490,276
0
W
Chiron
18,922
728
154
6
0
498,401
2
W
Nox
17,008
654
81
3
0
516,577
1
L
Atlas
19,220
739
54
2
0
542,739
8
L
Baron Samedi
17,489
673
109
4
0
452,778
4
L
Ratatoskr
16,027
616
33
1
0
502,092
0
W
Cthulhu
19,797
761
144
6
0
544,765
1
W
Poseidon
18,139
698
108
4
0
504,524
3
L
Neith
17,984
692
156
6
0
503,031
0
W
Achilles
17,591
677
23
1
0
608,848
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role