Player Matchup

Achilles
Achilles
MrUsme
Achilles
Level 122
God Stats
7W - 10L
1,517 SR
Queue Stats
210W - 204L
1,505 Elo+
Party 2
Terra
Terra
RangoFrmTheMovie
Terra
Level 80
God Stats
9W - 9L
1,474 SR
Queue Stats
101W - 77L
1,544 Elo+
Party 1
Chernobog
Chernobog
Souei16
Chernobog
Level 69
God Stats
2W - 2L
1,689 SR
Queue Stats
102W - 80L
1,537 Elo+
Party 1
Chaac
Chaac
Thunderdog115
Chaac
Level 129
God Stats
2W - 5L
1,471 SR
Queue Stats
193W - 184L
1,529 Elo+
Party 1
Scylla
Scylla
ee0355
Scylla
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,443 Elo+
Party 2
Team Averages
Level 97
1,530 SR
1,512 Elo+

VS

Team Averages
Level 113
1,475 SR
1,492 Elo+
Bacchus
Bacchus
 
Bacchus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
HeyBrayBray
Izanami
Level 126
God Stats
1W - 0L
1,787 SR
Queue Stats
9W - 9L
1,484 Elo+
Solo
Sol
Sol
Killager99
Sol
Level 108
God Stats
24W - 24L
1,585 SR
Queue Stats
397W - 403L
1,557 Elo+
Solo
Nemesis
Nemesis
Vallanzas
Nemesis
Level 115
God Stats
1W - 3L
1,180 SR
Queue Stats
288W - 298L
1,432 Elo+
Solo
Susano
Susano
oldpines
Susano
Level 97
God Stats
5W - 7L
1,323 SR
Queue Stats
294W - 291L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrUsme
Achilles
14
3 / 3 / 3
8,543
475
12,558
16,834
8,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 5
8,504
472
11,308
15,618
11,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
Souei16
Chernobog
15
0 / 3 / 4
8,836
491
8,325
13,326
4,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
2 / 1 / 1
9,621
535
15,138
21,208
26,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

Scylla
ee0355
Scylla
13
3 / 4 / 1
8,120
451
3,095
10,466
4,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 2 / 6
8,795
489
7,519
13,569
16,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
HeyBrayBray
Izanami
17
4 / 1 / 3
10,411
578
12,102
11,843
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 3 / 3
10,441
580
14,427
15,761
6,544
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
Vallanzas
Nemesis
14
2 / 3 / 4
9,029
502
5,119
15,414
6,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Susano
oldpines
Susano
15
0 / 1 / 1
9,320
518
16,441
21,583
15,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
30
10
Kills
13
13
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
2
6
2
W
Izanami
HeyBrayBray
Izanami
4
1
3
5.5
W
6
3
3
2.5
L
Achilles
MrUsme
Achilles
3
3
3
1.5
L
2
2
5
2.25
L
Chernobog
Souei16
Chernobog
0
3
4
0.67
L
2
1
1
2.5
W
Nemesis
Vallanzas
Nemesis
2
3
4
1.33
L
Scylla
ee0355
Scylla
3
4
1
0.88
W
Susano
oldpines
Susano
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,424
Damage
55,608
77,452
Taken
78,170
56,081
Mitigated
50,438
26,147
Healing
26,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,519
1,529
172
2,178
13,569
16,992
0
4,054
9,515
20,882
0
W
Izanami
HeyBrayBray
Izanami
12,102
7,667
0
5,488
11,843
4,922
3,828
2,496
9,347
0
110,986
W
14,427
6,114
0
7,459
15,761
6,544
1,122
4,493
11,268
87,793
0
L
Achilles
MrUsme
Achilles
12,558
5,100
0
7,670
16,834
8,340
225
4,846
11,988
0
68,399
L
11,308
1,700
1,250
4,384
15,618
11,869
0
6,065
9,553
40,918
0
L
Chernobog
Souei16
Chernobog
8,325
5,511
0
2,392
13,326
4,589
0
4,460
8,866
0
82,803
L
15,138
2,965
0
9,613
21,208
26,980
432
801
20,407
0
89,747
W
Nemesis
Vallanzas
Nemesis
5,119
1,678
0
1,315
15,414
6,767
604
2,701
12,713
0
65,877
L
Scylla
ee0355
Scylla
3,095
390
0
838
10,466
4,303
701
5,774
4,692
42,750
0
W
Susano
oldpines
Susano
16,441
4,558
0
9,785
21,583
15,213
570
1,135
20,448
0
71,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,624
Gold Earned
47,996
518
Minions Killed
561
0
Camps Cleared
0
1,831,508
Distance Traveled
1,739,913
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,795
489
30
2
0
356,717
3
W
Izanami
10,411
578
171
10
0
313,588
6
W
Sol
10,441
580
144
8
0
335,466
3
L
Achilles
8,543
475
95
5
0
400,281
3
L
Terra
8,504
472
60
3
0
378,637
5
L
Chernobog
8,836
491
147
8
0
371,749
5
L
Chaac
9,621
535
141
8
0
379,683
0
W
Nemesis
9,029
502
89
5
0
372,997
1
L
Scylla
8,120
451
75
4
0
301,158
3
W
Susano
9,320
518
127
7
0
361,145
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role