Player Matchup

Neith
Neith
JoSePrOXpL
Neith
Level 45
God Stats
18W - 6L
1,775 SR
Queue Stats
64W - 94L
1,385 Elo+
Party 2
Chaac
Chaac
JordJC
Chaac
Level 76
God Stats
2W - 2L
1,182 SR
Queue Stats
72W - 106L
1,427 Elo+
Party 2
Nox
Nox
Mishap Nomad
Nox
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
212W - 305L
1,356 Elo+
Solo
Team Averages
Level 62
1,486 SR
1,390 Elo+

VS

Team Averages
Level 52
1,625 SR
1,721 Elo+
Nike
Nike
 
Nike
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bloudsy
Ra
Level 63
God Stats
2W - 1L
1,595 SR
Queue Stats
32W - 11L
1,846 Elo+
Party 1
Izanami
Izanami
sk8n2live
Izanami
Level 28
God Stats
2W - 1L
1,779 SR
Queue Stats
18W - 6L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
14
4 / 1 / 4
9,247
711
8,438
5,320
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chaac
JordJC
Chaac
14
3 / 2 / 5
9,012
693
8,637
11,144
11,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 6
9,398
723
4,434
5,823
2,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 5 / 4
7,654
589
4,301
11,364
5,938
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
3 / 2 / 1
8,734
672
4,982
6,508
2,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
sk8n2live
Izanami
13
1 / 2 / 2
8,153
627
5,051
6,706
2,886
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
4
4
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
5
4
0.4
L
3
2
1
1.75
W
Neith
4
1
4
6
W
Chaac
JordJC
Chaac
3
2
5
2.75
W
2
1
6
5
L
Izanami
sk8n2live
Izanami
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,509
Damage
14,334
22,287
Taken
24,578
15,915
Mitigated
11,772
5,742
Healing
3,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,301
614
0
306
11,364
5,938
0
1,698
9,231
0
10,854
L
4,982
396
1,281
1,496
6,508
2,948
528
921
5,433
43,101
0
W
Neith
8,438
2,735
0
1,763
5,320
2,147
1,497
1,111
4,209
0
32,270
W
Chaac
JordJC
Chaac
8,637
1,482
0
3,272
11,144
11,360
427
3,172
7,972
0
32,065
W
4,434
906
0
707
5,823
2,408
534
1,536
4,287
29,964
0
L
Izanami
sk8n2live
Izanami
5,051
2,385
0
756
6,706
2,886
775
1,675
4,728
0
15,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,657
Gold Earned
24,541
164
Minions Killed
140
5
Camps Cleared
5
719,149
Distance Traveled
586,594
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,654
589
10
1
1
173,686
1
L
Ra
8,734
672
102
8
4
189,426
2
W
Neith
9,247
711
60
5
1
230,519
4
W
Chaac
9,012
693
41
3
2
250,648
6
W
Nox
9,398
723
63
5
2
237,982
0
L
Izanami
8,153
627
28
2
0
223,482
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role