Player Matchup

Tyr
Tyr
Akitari
Tyr
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
152W - 137L
1,536 Elo+
Party 2
Ymir
Ymir
DetetivGoose
Ymir
Level 69
God Stats
35W - 25L
1,560 SR
Queue Stats
85W - 60L
1,564 Elo+
Party 2
Ares
Ares
StrikerAiden
Ares
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 19L
1,491 Elo+
Party 2
Cupid
Cupid
ThatOneGopher
Cupid
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
78W - 59L
1,495 Elo+
Party 2
Merlin
Merlin
Unknowticed
Merlin
Level 109
God Stats
18W - 5L
1,764 SR
Queue Stats
267W - 269L
1,560 Elo+
Party 2
Team Averages
Level 84
1,565 SR
1,529 Elo+

VS

Team Averages
Level 108
1,572 SR
1,470 Elo+
Bellona
Bellona
 
Bellona
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
ELHomiedirt
Fafnir
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 68L
1,510 Elo+
Party 1
Chiron
Chiron
Lucid-HSOM
Chiron
Level 155
God Stats
9W - 5L
1,681 SR
Queue Stats
388W - 381L
1,476 Elo+
Party 1
Thanatos
Thanatos
Nep_Nep_the_Lord
Thanatos
Level 126
God Stats
8W - 1L
1,748 SR
Queue Stats
228W - 219L
1,495 Elo+
Party 1
Poseidon
Poseidon
younggunner1652
Poseidon
Level 14
God Stats
16W - 10L
1,433 SR
Queue Stats
18W - 18L
1,370 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
14
3 / 0 / 1
8,451
528
11,531
13,820
14,235
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 2 / 3
6,765
423
4,624
12,745
6,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 2 / 2
6,476
405
4,860
11,682
9,224
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 0
6,768
423
4,210
13,218
3,787
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
15
5 / 0 / 3
9,109
569
9,478
4,308
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 0 / 1
9,103
569
5,510
13,529
12,118
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fafnir
12
2 / 1 / 4
7,352
460
6,139
12,342
13,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Lucid-HSOM
Chiron
14
3 / 0 / 2
8,207
513
13,009
10,379
4,571
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 3
7,517
470
12,429
11,634
5,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Poseidon
13
1 / 5 / 0
7,746
484
3,355
8,706
3,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
8
Kills
9
9
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
0
1
0.5
L
Tyr
3
0
1
3.5
L
0
2
3
0.75
W
Fafnir
2
1
4
4
W
Chiron
Lucid-HSOM
Chiron
3
0
2
4
W
3
2
3
2.25
L
0
2
2
0.5
L
0
5
0
0
L
Merlin
5
0
3
6.5
W
Poseidon
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,703
Damage
40,442
55,773
Taken
56,590
35,413
Mitigated
39,246
14,959
Healing
24,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,510
2,776
0
6,140
13,529
12,118
1,776
3,033
10,496
0
77,802
L
Tyr
11,531
1,959
0
4,890
13,820
14,235
0
1,238
12,582
0
71,917
L
4,624
815
0
4,377
12,745
6,279
0
1,279
11,446
49,241
0
W
Fafnir
6,139
2,045
259
3,006
12,342
13,207
0
5,363
6,979
21,787
0
W
Chiron
Lucid-HSOM
Chiron
13,009
5,149
870
3,949
10,379
4,571
0
2,047
8,332
0
75,479
W
12,429
3,161
0
10,564
11,634
5,693
0
3,120
8,514
0
57,865
L
4,860
359
167
1,653
11,682
9,224
0
3,749
7,791
15,877
0
L
4,210
2,580
166
3,243
13,218
3,787
440
1,763
11,455
0
49,219
L
Merlin
9,478
437
0
463
4,308
1,888
183
1,147
3,005
74,610
0
W
Poseidon
3,355
689
0
202
8,706
3,657
0
5,399
3,307
51,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,569
Gold Earned
39,925
421
Minions Killed
497
0
Camps Cleared
0
1,524,708
Distance Traveled
1,555,014
22
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,103
569
168
11
0
293,975
0
L
Tyr
8,451
528
118
7
0
345,793
6
L
Ymir
6,765
423
65
4
0
325,556
3
W
Fafnir
7,352
460
37
2
0
293,623
13
W
Chiron
8,207
513
110
7
0
311,789
3
W
Thanatos
7,517
470
86
5
0
341,950
7
L
Ares
6,476
405
15
1
0
283,612
1
L
Cupid
6,768
423
91
6
0
268,058
3
L
Merlin
9,109
569
132
8
0
301,689
9
W
Poseidon
7,746
484
96
6
0
313,677
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role