Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze IV
HoshlI
Ah Muzen Cab
Bronze IV
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,249 MMR
Solo
Zeus
Zeus
Silver V
ModeratelyToxic
Zeus
Silver V
Level 48
God Stats
1W - 1L
1,625 SR
Queue Stats
216W - 240L
708 MMR
Solo
Athena
Athena
Silver III
b-ultra23
Athena
Silver III
Level 104
God Stats
1W - 4L
1,312 SR
Queue Stats
33W - 52L
1,043 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 92
1,479 SR
1,000 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,553 SR
977 MMR
Raijin
Raijin
Bronze I
CyberDioniso
Raijin
Bronze I
Level 147
God Stats
2W - 1L
1,433 SR
Queue Stats
953W - 1,189L
422 MMR
Solo
Artemis
Artemis
Gold V
DatBoiOli
Artemis
Gold V
Level 59
God Stats
26W - 19L
1,561 SR
Queue Stats
50W - 53L
1,319 MMR
Party 1
Guan Yu
Guan Yu
Silver I
German Lust
Guan Yu
Silver I
Level 82
God Stats
24W - 15L
1,665 SR
Queue Stats
52W - 59L
1,190 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HoshlI
Ah Muzen Cab
15
2 / 4 / 2
10,844
638
19,904
16,899
7,493
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 6 / 2
10,383
611
16,662
13,195
4,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
b-ultra23
Athena
12
0 / 6 / 2
10,116
595
10,095
26,086
34,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
AresBaron SamediAtlasBastetAphrodite

VS

Bans
HeraXing TianScyllaAchillesNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
15
2 / 5 / 12
11,351
668
10,058
16,532
8,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Artemis
DatBoiOli
Artemis
18
8 / 0 / 5
12,825
754
27,069
22,467
11,876
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
German Lust
Guan Yu
18
6 / 0 / 9
13,465
792
13,385
22,160
27,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
4
Kills
16
16
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
5
12
1.6
W
Artemis
DatBoiOli
Artemis
8
0
5
10.5
W
Guan Yu
German Lust
Guan Yu
6
0
9
10.5
L
Ah Muzen Cab
HoshlI
Ah Muzen Cab
2
4
2
0.75
L
2
6
2
0.5
L
Athena
b-ultra23
Athena
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,661
Damage
50,512
56,180
Taken
61,159
46,804
Mitigated
47,857
10,887
Healing
26,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
10,058
1,780
455
746
16,532
8,064
0
7,232
8,868
36,727
0
W
Artemis
DatBoiOli
Artemis
27,069
17,645
29
11,254
22,467
11,876
2,362
10,547
11,315
0
86,779
W
Guan Yu
German Lust
Guan Yu
13,385
1,666
4,151
9,741
22,160
27,917
468
8,032
12,849
0
38,249
L
Ah Muzen Cab
HoshlI
Ah Muzen Cab
19,904
4,516
668
5,159
16,899
7,493
0
2,698
14,201
0
64,365
L
16,662
1,161
0
1,756
13,195
4,491
116
1,937
11,258
39,034
0
L
Athena
b-ultra23
Athena
10,095
3,160
119
3,185
26,086
34,820
0
5,583
20,503
16,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,343
Gold Earned
37,641
177
Minions Killed
233
2
Camps Cleared
12
920,130
Distance Traveled
975,284
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,351
668
57
3
0
276,261
0
W
Artemis
12,825
754
125
7
11
310,271
2
W
Guan Yu
13,465
792
51
3
1
388,752
0
L
Ah Muzen Cab
10,844
638
99
6
1
336,125
1
L
Zeus
10,383
611
66
4
1
291,394
2
L
Athena
10,116
595
12
1
0
292,611
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role