Player Matchup

Hera
Hera
County91
Hera
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 96L
1,423 Elo+
Party 3
Serqet
Serqet
LiquidArmadillo
Serqet
Level 105
God Stats
2W - 4L
1,249 SR
Queue Stats
137W - 155L
1,469 Elo+
Party 3
He Bo
He Bo
Puchina
He Bo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,430 Elo+
Party 3
Danzaburou
Danzaburou
Rizosss
Danzaburou
Level 87
God Stats
2W - 2L
1,285 SR
Queue Stats
84W - 83L
1,566 Elo+
Party 3
Khepri
Khepri
Sulkyboi
Khepri
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,407 Elo+
Party 3
Team Averages
Level 75
1,407 SR
1,459 Elo+

VS

Team Averages
Level 94
1,653 SR
1,400 Elo+
Da Ji
Da Ji
Bushido B3ard
Da Ji
Level 139
God Stats
2W - 5L
1,483 SR
Queue Stats
325W - 322L
1,465 Elo+
Party 2
Nu Wa
Nu Wa
Capt_Sum_Tin_Won
Nu Wa
Level 133
God Stats
1W - 2L
1,597 SR
Queue Stats
105W - 122L
1,368 Elo+
Solo
Ymir
Ymir
MisSHaNgOvEr66
Ymir
Level 69
God Stats
5W - 1L
1,866 SR
Queue Stats
236W - 288L
1,325 Elo+
Party 2
Awilix
Awilix
iTTz donky
Awilix
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,423 Elo+
Party 1
Xbalanque
Xbalanque
rhyslop15
Xbalanque
Level 62
God Stats
2W - 1L
1,819 SR
Queue Stats
71W - 68L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
8 / 5 / 10
11,371
875
16,039
9,769
4,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
6 / 7 / 12
10,267
790
7,534
12,172
5,962
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

He Bo
Puchina
He Bo
14
3 / 7 / 5
8,984
691
9,258
11,140
4,624
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Danzaburou
Rizosss
Danzaburou
20
4 / 1 / 17
11,653
896
16,909
20,727
11,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Sulkyboi
Khepri
17
6 / 4 / 12
11,181
860
7,946
25,333
21,715
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 4
10,393
799
13,698
14,080
8,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 5 / 11
9,795
753
14,617
9,024
4,564
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 3 / 9
9,402
723
4,452
14,831
20,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
iTTz donky
Awilix
16
3 / 6 / 9
9,297
715
8,578
13,208
6,610
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xbalanque
rhyslop15
Xbalanque
15
6 / 7 / 6
9,627
741
11,437
15,496
7,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
62
27
Kills
23
24
Deaths
27
56
Assists
39
Player
Kills
Deaths
Assists
KDA
L
9
6
4
1.83
L
2
5
11
1.5
W
Hera
8
5
10
2.6
W
6
7
12
1.71
L
3
3
9
2.5
W
He Bo
Puchina
He Bo
3
7
5
0.79
W
Danzaburou
Rizosss
Danzaburou
4
1
17
12.5
W
Khepri
Sulkyboi
Khepri
6
4
12
3
L
Awilix
iTTz donky
Awilix
3
6
9
1.25
L
Xbalanque
rhyslop15
Xbalanque
6
7
6
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,686
Damage
52,782
79,141
Taken
66,639
47,567
Mitigated
47,470
27,908
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,698
2,216
935
1,914
14,080
8,372
0
7,145
6,493
0
25,163
L
14,617
5,022
670
530
9,024
4,564
1,045
3,515
5,455
28,949
0
W
Hera
16,039
4,644
170
286
9,769
4,247
882
2,933
6,836
36,183
0
W
7,534
1,852
1,462
1,210
12,172
5,962
925
2,677
9,495
0
9,771
L
4,452
437
1,105
1,757
14,831
20,675
0
8,436
6,233
11,789
0
W
He Bo
Puchina
He Bo
9,258
2,214
441
507
11,140
4,624
533
2,010
9,130
14,420
0
W
Danzaburou
Rizosss
Danzaburou
16,909
6,604
786
12,677
20,727
11,019
1,076
7,065
13,662
0
43,235
W
Khepri
Sulkyboi
Khepri
7,946
1,162
2,335
8,034
25,333
21,715
224
4,384
20,949
16,923
0
L
Awilix
iTTz donky
Awilix
8,578
3,865
1,754
1,433
13,208
6,610
0
6,954
6,254
0
16,626
L
Xbalanque
rhyslop15
Xbalanque
11,437
7,141
1,133
3,410
15,496
7,249
441
7,193
7,779
0
18,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,456
Gold Earned
48,514
124
Minions Killed
99
0
Camps Cleared
0
1,110,399
Distance Traveled
1,141,540
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,393
799
20
2
0
251,522
1
L
Nu Wa
9,795
753
29
2
0
182,700
0
W
Hera
11,371
875
41
3
0
213,759
0
W
Serqet
10,267
790
7
1
0
209,893
2
L
Ymir
9,402
723
16
1
0
234,575
0
W
He Bo
8,984
691
14
1
0
191,591
0
W
Danzaburou
11,653
896
45
3
0
253,172
0
W
Khepri
11,181
860
17
1
0
241,984
3
L
Awilix
9,297
715
16
1
0
267,598
1
L
Xbalanque
9,627
741
18
1
0
205,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role