Player Matchup

Bakasura
Bakasura
MAST3RC0DB01
Bakasura
Level 48
God Stats
1W - 5L
1,271 SR
Queue Stats
17W - 36L
1,229 Elo+
Party 2
Cerberus
Cerberus
SkitzoidGamer
Cerberus
Level 106
God Stats
6W - 3L
1,564 SR
Queue Stats
86W - 104L
1,386 Elo+
Party 2
Zeus
Zeus
deathdisturbed2
Zeus
Level 88
God Stats
96W - 134L
1,504 SR
Queue Stats
322W - 451L
1,298 Elo+
Solo
Team Averages
Level 81
1,446 SR
1,305 Elo+

VS

Team Averages
Level 67
1,250 SR
1,260 Elo+
Ymir
Ymir
Chico_Toowavy
Ymir
Level 88
God Stats
7W - 11L
1,093 SR
Queue Stats
97W - 137L
1,261 Elo+
Solo
Izanami
Izanami
LilChaser29
Izanami
Level 60
God Stats
0W - 2L
1,158 SR
Queue Stats
264W - 357L
1,299 Elo+
Party 1
Eset
Eset
cub_funny703
Eset
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 214L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MAST3RC0DB01
Bakasura
15
10 / 5 / 5
10,425
869
10,299
14,186
11,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
SkitzoidGamer
Cerberus
14
2 / 0 / 11
9,035
753
6,881
12,317
10,754
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 10
9,612
801
14,993
5,792
2,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 1
8,129
677
5,562
12,963
14,035
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Izanami
LilChaser29
Izanami
13
2 / 5 / 2
9,018
752
8,043
12,409
5,073
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 8 / 0
8,265
689
4,489
11,729
4,174
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
16
Kills
6
7
Deaths
16
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Izanami
LilChaser29
Izanami
2
5
2
0.6
W
Bakasura
MAST3RC0DB01
Bakasura
10
5
5
2.5
W
Cerberus
SkitzoidGamer
Cerberus
2
0
11
7.5
L
2
8
0
0.25
W
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,173
Damage
18,094
32,295
Taken
37,101
24,751
Mitigated
23,282
6,586
Healing
2,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,562
742
292
568
12,963
14,035
0
8,201
4,684
18,253
0
L
Izanami
LilChaser29
Izanami
8,043
5,342
0
1,028
12,409
5,073
1,399
6,812
5,229
0
38,721
W
Bakasura
MAST3RC0DB01
Bakasura
10,299
7,215
128
2,843
14,186
11,513
1,364
4,003
10,183
0
36,633
W
Cerberus
SkitzoidGamer
Cerberus
6,881
473
0
3,329
12,317
10,754
327
3,655
8,662
26,913
0
L
4,489
1,157
168
309
11,729
4,174
0
7,459
3,809
11,877
0
W
14,993
1,687
0
286
5,792
2,484
1,042
2,968
2,824
41,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
25,412
163
Minions Killed
131
9
Camps Cleared
2
687,254
Distance Traveled
621,176
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,129
677
30
3
0
235,398
4
L
Izanami
9,018
752
86
7
2
197,160
3
W
Bakasura
10,425
869
60
5
5
220,710
2
W
Cerberus
9,035
753
52
4
1
252,322
7
L
Eset
8,265
689
15
1
0
188,618
1
W
Zeus
9,612
801
51
4
3
214,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role