Player Matchup

Bellona
Bellona
ElfenLied88
Bellona
Level 7
God Stats
4W - 3L
1,520 SR
Queue Stats
5W - 9L
1,331 Elo+
Party 2
Ganesha
Ganesha
KelpyG0824
Ganesha
Level 105
God Stats
1W - 2L
1,317 SR
Queue Stats
495W - 517L
1,374 Elo+
Party 2
Neith
Neith
Sepulll
Neith
Level 32
God Stats
3W - 6L
1,356 SR
Queue Stats
133W - 136L
1,441 Elo+
Party 1
Hel
Hel
UncleCarre
Hel
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 110L
1,421 Elo+
Party 1
Ao Kuang
Ao Kuang
nesti-pr
Ao Kuang
Level 88
God Stats
6W - 4L
1,750 SR
Queue Stats
183W - 190L
1,437 Elo+
Party 1
Team Averages
Level 62
1,488 SR
1,401 Elo+

VS

Team Averages
Level 87
1,564 SR
1,418 Elo+
Arachne
Arachne
 
Arachne
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
EverstillUchiha
Bellona
Level 142
God Stats
15W - 10L
1,557 SR
Queue Stats
136W - 154L
1,432 Elo+
Solo
Hel
Hel
Kody1123
Hel
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,459 Elo+
Party 3
Cernunnos
Cernunnos
Thunderfist_MD
Cernunnos
Level 26
God Stats
5W - 5L
1,684 SR
Queue Stats
8W - 11L
1,351 Elo+
Party 3
Yemoja
Yemoja
diabolicalrogue
Yemoja
Level 26
God Stats
2W - 2L
1,578 SR
Queue Stats
9W - 11L
1,351 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElfenLied88
Bellona
13
2 / 3 / 0
8,559
503
5,494
11,158
7,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
KelpyG0824
Ganesha
12
0 / 1 / 15
8,703
512
6,654
19,451
21,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Sepulll
Neith
15
9 / 1 / 5
9,557
562
13,023
9,245
4,854
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 1 / 8
8,429
496
11,669
10,994
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
nesti-pr
Ao Kuang
14
8 / 4 / 3
9,012
530
9,156
16,385
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 2 / 2
8,703
512
12,139
17,140
7,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
5 / 3 / 2
8,669
510
9,171
15,137
10,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 6 / 1
7,438
438
9,087
13,923
6,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Thunderfist_MD
Cernunnos
10
0 / 9 / 0
6,214
366
7,027
13,740
4,722
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 2
6,623
390
4,717
8,280
5,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
23
Kills
10
10
Deaths
23
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
2
2
2.5
W
Bellona
ElfenLied88
Bellona
2
3
0
0.67
L
5
3
2
2
W
Ganesha
KelpyG0824
Ganesha
0
1
15
7.5
L
1
6
1
0.25
W
Neith
Sepulll
Neith
9
1
5
11.5
L
Cernunnos
Thunderfist_MD
Cernunnos
0
9
0
0
W
4
1
8
8
L
0
3
2
0.33
W
Ao Kuang
nesti-pr
Ao Kuang
8
4
3
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,996
Damage
42,141
67,233
Taken
68,220
46,075
Mitigated
33,781
24,171
Healing
20,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
12,139
10,705
0
4,029
17,140
7,268
0
5,419
11,721
0
67,954
W
Bellona
ElfenLied88
Bellona
5,494
2,893
0
4,169
11,158
7,250
216
0
11,158
0
58,126
L
9,171
3,484
0
5,936
15,137
10,359
732
4,950
10,187
0
56,519
W
Ganesha
KelpyG0824
Ganesha
6,654
866
0
4,973
19,451
21,422
0
4,925
13,912
32,872
0
L
9,087
1,759
2,054
5,039
13,923
6,352
45
8,902
5,021
51,009
0
W
Neith
Sepulll
Neith
13,023
5,879
0
3,093
9,245
4,854
642
2,451
6,774
0
82,852
L
Cernunnos
Thunderfist_MD
Cernunnos
7,027
4,123
0
732
13,740
4,722
1,064
5,421
8,319
0
35,033
W
11,669
1,439
2,193
5,174
10,994
5,026
102
4,540
6,086
55,123
0
L
4,717
1,284
844
1,700
8,280
5,080
117
2,787
5,493
31,024
0
W
Ao Kuang
nesti-pr
Ao Kuang
9,156
3,144
0
4,569
16,385
7,523
0
1,336
14,969
67,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,260
Gold Earned
37,647
479
Minions Killed
381
0
Camps Cleared
0
1,583,842
Distance Traveled
1,493,444
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,703
512
104
6
0
387,638
5
W
Bellona
8,559
503
117
7
0
349,505
1
L
Bellona
8,669
510
95
6
0
260,962
4
W
Ganesha
8,703
512
15
1
0
318,996
7
L
Hel
7,438
438
85
5
0
288,213
7
W
Neith
9,557
562
152
9
0
271,380
2
L
Cernunnos
6,214
366
48
3
0
268,211
0
W
Hel
8,429
496
94
6
0
325,293
4
L
Yemoja
6,623
390
49
3
0
288,420
4
W
Ao Kuang
9,012
530
101
6
0
318,668
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role