Player Matchup

Kukulkan
Kukulkan
Daddy_Derf
Kukulkan
Level 84
God Stats
397W - 359L
1,590 SR
Queue Stats
443W - 447L
1,551 Elo+
Party 3
Horus
Horus
Fear8114
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,501 Elo+
Party 1
Kumbhakarna
Kumbhakarna
G0DSentGamer
Kumbhakarna
Level 156
God Stats
8W - 6L
1,472 SR
Queue Stats
382W - 380L
1,476 Elo+
Party 1
Chang'e
Chang'e
Phoebs1235
Chang'e
Level 28
God Stats
25W - 23L
1,556 SR
Queue Stats
183W - 190L
1,476 Elo+
Party 3
Anhur
Anhur
Slince3366
Anhur
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 43L
1,466 Elo+
Party 1
Team Averages
Level 64
1,524 SR
1,494 Elo+

VS

Team Averages
Level 84
1,465 SR
1,409 Elo+
Neith
Neith
Drahsst
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,311 Elo+
Party 2
King Arthur
King Arthur
J0kerJR
King Arthur
Level 104
God Stats
3W - 3L
1,519 SR
Queue Stats
150W - 145L
1,469 Elo+
Party 2
Da Ji
Da Ji
Nickel 9yne
Da Ji
Level 120
God Stats
2W - 6L
1,420 SR
Queue Stats
135W - 131L
1,418 Elo+
Party 2
Anubis
Anubis
SquachnRound
Anubis
Level 92
God Stats
5W - 3L
1,429 SR
Queue Stats
85W - 81L
1,438 Elo+
Party 2
Ymir
Ymir
natsinatra
Ymir
Level 97
God Stats
19W - 14L
1,455 SR
Queue Stats
200W - 213L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daddy_Derf
Kukulkan
18
8 / 0 / 5
12,570
1,143
27,377
4,149
2,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Horus
Fear8114
Horus
17
1 / 1 / 12
11,033
1,003
9,134
19,906
23,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kumbhakarna
G0DSentGamer
Kumbhakarna
17
1 / 1 / 14
11,796
1,072
6,615
20,034
25,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Phoebs1235
Chang'e
17
3 / 1 / 11
11,823
1,075
12,298
19,574
9,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Anhur
17
4 / 3 / 8
11,452
1,041
10,501
12,231
5,750
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

287

VS

Team 2 Tickets

135

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Drahsst
Neith
15
0 / 2 / 4
9,774
889
7,120
8,838
4,158
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
J0kerJR
King Arthur
15
1 / 6 / 4
10,208
928
21,822
24,098
15,693
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 2 / 1
10,837
985
16,009
11,268
5,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
1 / 6 / 3
10,209
928
15,378
13,880
8,806
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

16
0 / 1 / 5
10,892
990
9,608
13,284
18,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
23
17
Kills
6
6
Deaths
17
50
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Daddy_Derf
Kukulkan
8
0
5
10.5
L
Neith
Drahsst
Neith
0
2
4
1
W
Horus
Fear8114
Horus
1
1
12
7
W
Kumbhakarna
G0DSentGamer
Kumbhakarna
1
1
14
8
L
King Arthur
J0kerJR
King Arthur
1
6
4
0.5
L
4
2
1
2.25
W
Chang'e
Phoebs1235
Chang'e
3
1
11
8.5
W
Anhur
4
3
8
2.67
L
Anubis
1
6
3
0.42
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,925
Damage
69,937
75,894
Taken
71,368
66,593
Mitigated
53,075
27,518
Healing
10,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Daddy_Derf
Kukulkan
27,377
1,045
0
0
4,149
2,281
0
1,178
2,971
75,073
0
L
Neith
Drahsst
Neith
7,120
5,207
0
433
8,838
4,158
0
5,710
3,128
0
16,774
W
Horus
Fear8114
Horus
9,134
5,419
4,130
3,586
19,906
23,780
0
6,475
12,234
0
12,036
W
Kumbhakarna
G0DSentGamer
Kumbhakarna
6,615
442
127
1,660
20,034
25,380
0
6,379
13,655
12,700
0
L
King Arthur
J0kerJR
King Arthur
21,822
1,461
0
5,637
24,098
15,693
0
14,261
9,837
0
46,228
L
16,009
3,940
0
115
11,268
5,722
0
8,660
2,608
0
20,617
W
Chang'e
Phoebs1235
Chang'e
12,298
708
10,425
7,302
19,574
9,402
0
7,700
11,874
27,421
0
W
Anhur
10,501
4,759
0
288
12,231
5,750
0
3,254
8,977
0
25,010
L
Anubis
15,378
786
0
1,516
13,880
8,806
0
9,653
4,227
43,094
0
L
9,608
586
0
2,500
13,284
18,696
0
8,006
5,278
17,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,674
Gold Earned
51,920
206
Minions Killed
168
7
Camps Cleared
3
1,058,913
Distance Traveled
907,593
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,570
1,143
124
11
3
223,932
1
L
Neith
9,774
889
21
2
0
178,643
0
W
Horus
11,033
1,003
6
1
1
204,717
0
W
Kumbhakarna
11,796
1,072
14
1
0
233,215
0
L
King Arthur
10,208
928
52
5
0
196,063
1
L
Da Ji
10,837
985
14
1
3
196,654
0
W
Chang'e
11,823
1,075
27
2
0
225,929
0
W
Anhur
11,452
1,041
35
3
3
171,120
0
L
Anubis
10,209
928
71
6
0
163,423
0
L
Ymir
10,892
990
10
1
0
172,810
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role