Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Flowerpower5278
Artemis
Level 129
God Stats
19W - 13L
1,727 SR
Queue Stats
673W - 645L
1,565 Elo+
Party 1
Sobek
Sobek
Jaden Yuki 0
Sobek
Level 127
God Stats
25W - 20L
1,586 SR
Queue Stats
459W - 419L
1,554 Elo+
Party 1
Team Averages
Level 134
1,604 SR
1,540 Elo+

VS

Team Averages
Level 91
1,657 SR
1,411 Elo+
Chaac
Chaac
Big6Poppa_
Chaac
Level 65
God Stats
2W - 4L
1,673 SR
Queue Stats
99W - 133L
1,389 Elo+
Solo
Hachiman
Hachiman
Murrder Junkie
Hachiman
Level 122
God Stats
3W - 4L
1,604 SR
Queue Stats
47W - 66L
1,444 Elo+
Solo
Ah Puch
Ah Puch
PonyoMIyazaki
Ah Puch
Level 86
God Stats
3W - 4L
1,695 SR
Queue Stats
6W - 9L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
5 / 1 / 5
8,331
757
6,816
8,904
8,265
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 1 / 9
7,940
722
8,798
7,278
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 4 / 6
8,285
753
7,345
14,496
10,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
3 / 3 / 2
7,779
707
5,918
9,141
6,705
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hachiman
10
3 / 5 / 2
7,192
654
6,972
7,287
3,019
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
10
0 / 4 / 4
6,722
611
6,901
8,932
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
12
Kills
6
6
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
1
5
7.5
L
Chaac
3
3
2
1.33
W
2
1
9
6.5
W
5
4
6
2
L
Hachiman
3
5
2
0.8
L
Ah Puch
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,959
Damage
19,791
30,678
Taken
25,360
22,602
Mitigated
13,652
10,599
Healing
5,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
6,816
1,704
0
2,424
8,904
8,265
240
2,369
6,535
25,162
0
L
Chaac
5,918
1,838
0
1,742
9,141
6,705
0
5,381
3,760
0
20,468
W
8,798
2,983
0
2,212
7,278
3,622
628
2,275
5,003
0
28,244
W
7,345
695
164
5,799
14,496
10,715
344
3,074
11,422
18,816
0
L
Hachiman
6,972
4,280
0
651
7,287
3,019
0
4,235
3,052
0
15,729
L
Ah Puch
6,901
88
281
2,975
8,932
3,928
0
4,723
4,209
16,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,556
Gold Earned
21,693
116
Minions Killed
87
10
Camps Cleared
0
569,956
Distance Traveled
573,095
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,331
757
40
4
2
178,028
4
L
Chaac
7,779
707
40
4
0
202,847
0
W
Artemis
7,940
722
47
4
6
176,234
0
W
Sobek
8,285
753
29
3
2
215,694
5
L
Hachiman
7,192
654
21
2
0
177,499
4
L
Ah Puch
6,722
611
26
2
0
192,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role