Player Matchup

Chaac
Chaac
Changalang5594
Chaac
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,340 Elo+
Solo
Jormungandr
Jormungandr
PristineJet
Jormungandr
Level 141
God Stats
0W - 1L
1,612 SR
Queue Stats
72W - 81L
1,316 Elo+
Solo
Tiamat
Tiamat
ProStrats1347
Tiamat
Level 77
God Stats
244W - 209L
1,501 SR
Queue Stats
362W - 389L
1,372 Elo+
Solo
Thanatos
Thanatos
chrisibarra23
Thanatos
Level 149
God Stats
5W - 8L
1,500 SR
Queue Stats
314W - 323L
1,365 Elo+
Solo
Heimdallr
Heimdallr
killstealsupreme
Heimdallr
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 78L
1,349 Elo+
Solo
Team Averages
Level 108
1,523 SR
1,348 Elo+

VS

Team Averages
Level 73
1,521 SR
1,373 Elo+
Nemesis
Nemesis
 
Nemesis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Charlieramos7
Merlin
Level 122
God Stats
5W - 5L
1,580 SR
Queue Stats
132W - 150L
1,389 Elo+
Solo
Ravana
Ravana
KillWolfComback
Ravana
Level 29
God Stats
8W - 11L
1,810 SR
Queue Stats
44W - 42L
1,407 Elo+
Party 1
Neith
Neith
MrGatito_YT
Neith
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 125L
1,391 Elo+
Party 1
Atlas
Atlas
TNT AVieI
Atlas
Level 67
God Stats
9W - 9L
1,217 SR
Queue Stats
573W - 580L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 1
5,750
523
3,078
6,104
2,644
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
PristineJet
Jormungandr
6
0 / 5 / 2
4,767
433
1,573
9,170
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 4 / 2
5,621
511
3,244
7,234
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
chrisibarra23
Thanatos
9
6 / 3 / 1
6,146
559
5,167
8,239
3,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
8
3 / 4 / 1
5,519
502
3,805
7,263
2,430
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
4 / 4 / 4
6,151
559
4,682
7,984
2,558
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 2 / 0
6,377
580
4,210
6,275
2,045
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 7
5,594
509
6,177
6,828
2,383
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
8 / 1 / 3
6,251
568
6,493
5,005
1,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
TNT AVieI
Atlas
8
1 / 2 / 3
5,160
469
897
4,887
1,656
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
11
Kills
18
18
Deaths
11
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
4
4
1.5
L
2
2
1
1.25
W
3
2
0
1.5
W
2
2
7
2.75
W
8
1
3
9.5
L
Jormungandr
PristineJet
Jormungandr
0
5
2
0.2
L
0
4
2
0.25
W
Atlas
TNT AVieI
Atlas
1
2
3
1.25
L
Thanatos
chrisibarra23
Thanatos
6
3
1
2.17
L
Heimdallr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,867
Damage
22,459
38,010
Taken
30,979
17,669
Mitigated
10,450
12,450
Healing
6,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
4,682
2,802
0
550
7,984
2,558
47
203
7,773
0
31,887
L
3,078
1,440
0
1,955
6,104
2,644
740
92
6,012
0
28,944
W
4,210
467
0
2,064
6,275
2,045
725
2,194
3,867
43,950
0
W
6,177
1,717
374
2,041
6,828
2,383
350
818
6,010
0
18,168
W
6,493
2,026
0
1,692
5,005
1,808
1,019
549
4,456
0
27,958
L
Jormungandr
PristineJet
Jormungandr
1,573
797
48
820
9,170
4,619
126
334
8,836
9,958
0
L
3,244
227
0
2,023
7,234
4,180
178
3,459
3,421
31,730
0
W
Atlas
TNT AVieI
Atlas
897
175
0
222
4,887
1,656
278
711
4,056
9,685
0
L
Thanatos
chrisibarra23
Thanatos
5,167
954
53
5,743
8,239
3,796
0
583
7,566
0
23,080
L
Heimdallr
3,805
1,660
233
1,575
7,263
2,430
761
195
7,068
0
22,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,803
Gold Earned
29,533
201
Minions Killed
221
0
Camps Cleared
0
938,409
Distance Traveled
1,023,927
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,151
559
50
5
0
252,597
0
L
Chaac
5,750
523
46
4
0
202,911
0
W
Merlin
6,377
580
95
9
0
180,312
1
W
Ravana
5,594
509
28
3
0
254,408
1
W
Neith
6,251
568
38
3
0
186,274
0
L
Jormungandr
4,767
433
10
1
0
151,125
0
L
Tiamat
5,621
511
66
6
0
183,078
2
W
Atlas
5,160
469
10
1
0
150,336
3
L
Thanatos
6,146
559
45
4
0
218,426
2
L
Heimdallr
5,519
502
34
3
0
182,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role