Player Matchup

Kumbhakarna
Kumbhakarna
SarOooO87
Kumbhakarna
Level 96
God Stats
2W - 1L
1,589 SR
Queue Stats
8W - 19L
1,253 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
XxaLesitoXx
Morgan Le Fay
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,371 Elo+
Party 2
Zhong Kui
Zhong Kui
albertorc_4
Zhong Kui
Level 79
God Stats
4W - 5L
1,493 SR
Queue Stats
4W - 8L
1,353 Elo+
Solo
Team Averages
Level 82
1,528 SR
1,326 Elo+

VS

Team Averages
Level 94
1,600 SR
1,487 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Nickbobbie_2
Vamana
Level 72
God Stats
7W - 4L
1,761 SR
Queue Stats
174W - 182L
1,513 Elo+
Party 1
Terra
Terra
remmus07
Terra
Level 68
God Stats
3W - 2L
1,539 SR
Queue Stats
5W - 6L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
SarOooO87
Kumbhakarna
14
1 / 2 / 1
10,560
587
4,749
17,986
23,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
XxaLesitoXx
Morgan Le Fay
15
0 / 4 / 3
10,442
580
14,202
13,560
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
albertorc_4
Zhong Kui
15
2 / 2 / 1
10,346
575
11,830
15,635
11,801
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
18
4 / 0 / 4
12,248
680
18,803
13,508
6,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Vamana
16
2 / 3 / 4
11,101
617
14,327
20,351
22,876
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Terra
remmus07
Terra
16
2 / 0 / 4
12,044
669
7,606
12,315
15,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
3
Kills
8
8
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
4
0
4
6
L
Vamana
2
3
4
1.33
W
Kumbhakarna
SarOooO87
Kumbhakarna
1
2
1
0.75
W
Morgan Le Fay
XxaLesitoXx
Morgan Le Fay
0
4
3
0.38
W
Zhong Kui
albertorc_4
Zhong Kui
2
2
1
1.25
L
Terra
remmus07
Terra
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,781
Damage
40,736
47,181
Taken
46,174
42,399
Mitigated
44,817
10,684
Healing
17,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
18,803
868
0
3,078
13,508
6,493
1,130
11,058
2,450
70,981
0
L
Vamana
14,327
6,637
186
6,602
20,351
22,876
548
11,575
8,776
0
33,448
W
Kumbhakarna
SarOooO87
Kumbhakarna
4,749
847
339
2,860
17,986
23,424
0
11,309
6,677
11,108
0
W
Morgan Le Fay
XxaLesitoXx
Morgan Le Fay
14,202
857
0
1,212
13,560
7,174
0
8,556
5,004
51,417
0
W
Zhong Kui
albertorc_4
Zhong Kui
11,830
1,058
0
6,273
15,635
11,801
0
6,847
8,788
44,930
0
L
Terra
remmus07
Terra
7,606
731
2,381
5,179
12,315
15,448
674
8,393
3,922
22,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,348
Gold Earned
35,393
188
Minions Killed
189
7
Camps Cleared
7
866,193
Distance Traveled
985,391
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
12,248
680
115
6
3
332,904
0
L
Vamana
11,101
617
42
2
2
313,949
0
W
Kumbhakarna
10,560
587
7
0
0
327,075
0
W
Morgan Le Fay
10,442
580
87
5
2
289,440
2
W
Zhong Kui
10,346
575
94
5
5
249,678
3
L
Terra
12,044
669
32
2
2
338,538
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role