Player Matchup

Achilles
Achilles
 
Achilles
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Dark0008
Poseidon
Level 108
God Stats
18W - 13L
1,624 SR
Queue Stats
393W - 369L
1,604 Elo+
Solo
Arachne
Arachne
FemboyThief
Arachne
Level 123
God Stats
3W - 4L
1,432 SR
Queue Stats
104W - 80L
1,569 Elo+
Party 1
Izanami
Izanami
PyroMyx
Izanami
Level 154
God Stats
5W - 1L
1,875 SR
Queue Stats
433W - 405L
1,552 Elo+
Party 1
Jormungandr
Jormungandr
UlfricWasRight
Jormungandr
Level 156
God Stats
8W - 2L
1,754 SR
Queue Stats
453W - 435L
1,538 Elo+
Party 1
Team Averages
Level 130
1,637 SR
1,553 Elo+

VS

Team Averages
Level 107
1,482 SR
1,507 Elo+
Skadi
Skadi
Adrianzinho7
Skadi
Level 87
God Stats
28W - 14L
1,754 SR
Queue Stats
304W - 297L
1,523 Elo+
Solo
Yemoja
Yemoja
BIGX36011
Yemoja
Level 128
God Stats
2W - 1L
1,863 SR
Queue Stats
217W - 209L
1,519 Elo+
Solo
Erlang Shen
Erlang Shen
LaxStride
Erlang Shen
Level 107
God Stats
0W - 1L
1,218 SR
Queue Stats
0W - 7L
1,125 Elo+
Solo
Thoth
Thoth
WavyFuture
Thoth
Level 87
God Stats
0W - 1L
1,331 SR
Queue Stats
93W - 76L
1,567 Elo+
Solo
Horus
Horus
Your mother9816
Horus
Level 128
God Stats
1W - 2L
1,246 SR
Queue Stats
202W - 190L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 3 / 8
7,514
501
8,852
14,437
10,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Poseidon
Dark0008
Poseidon
14
4 / 1 / 6
8,899
593
10,589
7,175
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
FemboyThief
Arachne
14
8 / 0 / 3
8,892
593
6,690
11,504
4,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
PyroMyx
Izanami
14
2 / 1 / 4
8,507
567
9,489
10,294
3,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
UlfricWasRight
Jormungandr
14
1 / 0 / 5
8,974
598
8,316
10,244
8,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,827
455
5,783
11,881
3,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
BIGX36011
Yemoja
10
0 / 2 / 3
6,279
419
4,289
12,020
9,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
LaxStride
Erlang Shen
11
2 / 5 / 2
6,831
455
6,930
14,786
8,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
11
1 / 4 / 2
6,623
442
5,617
7,818
2,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 5 / 0
7,072
471
6,087
13,884
9,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
18
Kills
5
5
Deaths
18
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
3
8
2.33
L
1
2
1
0.75
L
Yemoja
BIGX36011
Yemoja
0
2
3
0.75
W
Poseidon
Dark0008
Poseidon
4
1
6
7
W
Arachne
FemboyThief
Arachne
8
0
3
9.5
L
Erlang Shen
LaxStride
Erlang Shen
2
5
2
0.6
W
Izanami
PyroMyx
Izanami
2
1
4
4
W
Jormungandr
UlfricWasRight
Jormungandr
1
0
5
3.5
L
Thoth
1
4
2
0.5
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,936
Damage
28,706
53,654
Taken
60,389
30,880
Mitigated
33,663
14,840
Healing
18,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,852
2,113
0
1,510
14,437
10,692
0
3,772
10,594
0
35,063
L
5,783
2,894
2
3,312
11,881
3,926
0
453
11,388
0
58,868
L
Yemoja
BIGX36011
Yemoja
4,289
1,326
1,346
3,187
12,020
9,233
0
3,275
8,577
20,941
0
W
Poseidon
Dark0008
Poseidon
10,589
1,046
0
1,280
7,175
2,674
0
2,194
4,936
74,019
0
W
Arachne
FemboyThief
Arachne
6,690
4,902
0
4,409
11,504
4,746
900
1,571
9,864
0
63,646
L
Erlang Shen
LaxStride
Erlang Shen
6,930
3,293
0
5,643
14,786
8,337
0
3,807
10,784
0
56,997
W
Izanami
PyroMyx
Izanami
9,489
6,439
0
4,891
10,294
3,796
1,700
1,305
8,989
0
74,771
W
Jormungandr
UlfricWasRight
Jormungandr
8,316
3,625
0
2,750
10,244
8,972
546
1,393
8,399
65,174
0
L
Thoth
5,617
241
0
618
7,818
2,794
0
3,939
3,597
47,789
0
L
6,087
2,652
119
4,575
13,884
9,373
0
6,706
7,138
0
41,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,786
Gold Earned
33,632
499
Minions Killed
369
0
Camps Cleared
0
1,508,044
Distance Traveled
1,359,864
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,514
501
36
2
0
287,881
2
L
Skadi
6,827
455
92
6
0
257,906
6
L
Yemoja
6,279
419
32
2
0
234,496
0
W
Poseidon
8,899
593
117
8
0
310,397
3
W
Arachne
8,892
593
99
7
0
339,530
0
L
Erlang Shen
6,831
455
99
7
0
322,968
5
W
Izanami
8,507
567
133
9
0
291,883
3
W
Jormungandr
8,974
598
114
8
0
278,353
8
L
Thoth
6,623
442
80
5
0
267,608
6
L
Horus
7,072
471
66
4
0
276,886
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role