Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
SuperiorLlamas
Zeus
Level 104
God Stats
8W - 2L
1,497 SR
Queue Stats
136W - 104L
1,629 Elo+
Party 1
Odin
Odin
WhySoSalty69
Odin
Level 88
God Stats
15W - 5L
1,634 SR
Queue Stats
259W - 219L
1,599 Elo+
Party 1
Team Averages
Level 106
1,544 SR
1,576 Elo+

VS

Team Averages
Level 100
1,500 SR
1,589 Elo+
Scylla
Scylla
Drakesfell
Scylla
Level 139
God Stats
2W - 1L
1,500 SR
Queue Stats
171W - 141L
1,702 Elo+
Party 2
Skadi
Skadi
StazFor2020
Skadi
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 72L
1,678 Elo+
Party 2
Sobek
Sobek
Wallup
Sobek
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
6 / 0 / 7
9,091
826
10,285
8,393
3,742
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
5 / 3 / 4
8,915
810
13,847
7,464
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 0 / 9
8,480
771
7,217
11,201
9,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Drakesfell
Scylla
12
1 / 4 / 2
7,446
677
7,155
8,146
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 6 / 1
7,576
689
6,815
12,679
6,058
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
Wallup
Sobek
9
0 / 4 / 3
7,014
638
3,384
14,171
14,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
9
14
Kills
3
3
Deaths
14
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
7
9.5
L
Scylla
Drakesfell
Scylla
1
4
2
0.5
L
2
6
1
0.42
W
5
3
4
2.33
L
Sobek
Wallup
Sobek
0
4
3
0.38
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,349
Damage
17,354
27,058
Taken
34,996
16,005
Mitigated
23,467
4,632
Healing
1,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
10,285
5,813
0
2,510
8,393
3,742
1,379
2,650
5,743
0
50,058
L
Scylla
Drakesfell
Scylla
7,155
732
0
0
8,146
2,964
0
2,310
5,836
27,061
0
L
6,815
2,980
0
0
12,679
6,058
0
6,087
6,592
0
21,499
W
13,847
2,272
0
514
7,464
3,234
829
3,649
3,815
33,456
0
L
Sobek
Wallup
Sobek
3,384
490
0
1,584
14,171
14,445
0
5,450
8,721
7,243
0
W
7,217
1,295
0
1,608
11,201
9,029
198
4,594
6,607
0
17,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,486
Gold Earned
22,036
148
Minions Killed
84
11
Camps Cleared
0
644,707
Distance Traveled
562,790
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
9,091
826
78
7
4
212,290
3
L
Scylla
7,446
677
31
3
0
189,954
2
L
Skadi
7,576
689
44
4
0
184,316
3
W
Zeus
8,915
810
52
5
2
184,250
1
L
Sobek
7,014
638
9
1
0
188,520
1
W
Odin
8,480
771
18
2
5
248,167
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role